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In holoviz/datashader#375 a fast regridding implementation with no additional dependencies was merged into datashader. Since we already provide an aggregate operation we should simply add a regrid operation to the operation.datashader module in HoloViews, which will allow for much faster regridding of Image types than the current approach which expands the Image to a large table and then runs aggregation on it. I have already written an operation based on the original gridtools library the datashader implementation was based on, which should be easy to adapt to use the datashader API instead.
The text was updated successfully, but these errors were encountered:
This is now waiting on various issues in datashader to be addressed (holoviz/datashader#380), I've written the operation now but there are a number of showstoppers before I can continue.
In holoviz/datashader#375 a fast regridding implementation with no additional dependencies was merged into datashader. Since we already provide an
aggregate
operation we should simply add aregrid
operation to the operation.datashader module in HoloViews, which will allow for much faster regridding ofImage
types than the current approach which expands the Image to a large table and then runs aggregation on it. I have already written an operation based on the original gridtools library the datashader implementation was based on, which should be easy to adapt to use the datashader API instead.The text was updated successfully, but these errors were encountered: