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Implement regrid operation based on datashader #1552

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philippjfr opened this issue Jun 15, 2017 · 4 comments
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Implement regrid operation based on datashader #1552

philippjfr opened this issue Jun 15, 2017 · 4 comments
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type: feature A major new feature
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@philippjfr
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philippjfr commented Jun 15, 2017

In holoviz/datashader#375 a fast regridding implementation with no additional dependencies was merged into datashader. Since we already provide an aggregate operation we should simply add a regrid operation to the operation.datashader module in HoloViews, which will allow for much faster regridding of Image types than the current approach which expands the Image to a large table and then runs aggregation on it. I have already written an operation based on the original gridtools library the datashader implementation was based on, which should be easy to adapt to use the datashader API instead.

@philippjfr philippjfr added the type: feature A major new feature label Jun 15, 2017
@philippjfr philippjfr added this to the v1.8 milestone Jun 15, 2017
@philippjfr
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This is now waiting on various issues in datashader to be addressed (holoviz/datashader#380), I've written the operation now but there are a number of showstoppers before I can continue.

@philippjfr philippjfr modified the milestones: v1.9, v1.8 Jun 27, 2017
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Reassigning to 1.9 since this relies on changes in datashader.

@philippjfr
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The regrid operation has now been implemented.

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