You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Very minor issue compared to all the other madness you guys have to fix, but I thought you guys should know. The reverb is set at an excessively high level in Final Fantasy Type-0, although one probably wouldn't notice if just playing for a couple minutes. I wish I could suggest a value in the code, but sadly my programming skills have a long way to go.
The text was updated successfully, but these errors were encountered:
Technically it is in all the game. The sound effects specifically for the characters are the biggest problem. One can hear it clearly when fighting, and slightly when out of battle. I didn't see any problems with the reverb in the cut scenes.
Very minor issue compared to all the other madness you guys have to fix, but I thought you guys should know. The reverb is set at an excessively high level in Final Fantasy Type-0, although one probably wouldn't notice if just playing for a couple minutes. I wish I could suggest a value in the code, but sadly my programming skills have a long way to go.
The text was updated successfully, but these errors were encountered: