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haganai #922

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livisor opened this issue Mar 9, 2013 · 27 comments
Closed

haganai #922

livisor opened this issue Mar 9, 2013 · 27 comments

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@livisor
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livisor commented Mar 9, 2013

Boku ha tomodachi ga sukunai is a jpn visual novel but it crashes the emu after showing white screen and green bar in center for a short time.Please take a look at the log:-)
https://www.dropbox.com/s/conbw6rhzt429bv/haganai.txt

@unknownbrackets
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Hmm, any idea what build this started happening in? It shows:

Core/MIPS/ARM/ArmRegCache.cpp:249 E[Jit]: Trying to get imm from non-imm register 8

-[Unknown]

@livisor
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livisor commented Mar 9, 2013

I got the game today and tested it on the latest build,do you want me to try older builds or something?

@unknownbrackets
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It's be interesting if it still shows that same error message on an older build, say something around ~800.

-[Unknown]

@unknownbrackets
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Hmm, looks like it cuts off, but I don't see that same message. So it must've been introduced sometime since 800 if so...

-[Unknown]

@livisor
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livisor commented Mar 9, 2013

I will try find the build but not today as i have to sleep

@livisor
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livisor commented Mar 9, 2013

Tested with 1076,error still present:
http://pastebin.com/C09PNuWg

@livisor
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livisor commented Mar 9, 2013

Fuck sleeping,the error right before sigbus named Armregcache appeared on build 1017
https://www.dropbox.com/s/icj0kewmf46pq73/1016%2C1017.zip

@unknownbrackets
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Thanks for testing - sleeping is for mere mortals anyway, right?

So that's this commit:
963a660

Which correlates with this report:
http://forums.ppsspp.org/showthread.php?tid=1448

-[Unknown]

@unknownbrackets
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Hopefully fixed...

-[Unknown]

@livisor
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livisor commented Mar 10, 2013

All i can say isすごい(amazing) the regcache error doesn't appear anymore.There is still that sigbus fault that crashes the game but i suppose I'll have to wait until it works right?:-D

@unknownbrackets
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Darn. I was hoping that error was causing the SIGBUS.

-[Unknown]

@livisor
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livisor commented Mar 10, 2013

Might be the scempeginit, here is the log for 1104 build
http://pastebin.com/nc5Tgayw
Can I leave the issue open?

@unknownbrackets
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Yeah, leave the issue open.

Hmm, I think we need a debug log. Do you know if this happens the same on Windows?

-[Unknown]

@livisor
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livisor commented Mar 10, 2013

Sorry ppsspp doesn't work on my pc,new bug on latest build, gl init
http://pastebin.com/EzyBdzMc

@unknownbrackets
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Hmm, might be caused by #802.

-[Unknown]

@livisor
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livisor commented Mar 10, 2013

Raven's scempeg cleanup makes the game stay a little bit more in intro white screen and flickers once as if loading something.if scempeg init() can be implemenyed this game may start
http://pastebin.com/JKbK8Gtq

@livisor
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livisor commented Mar 16, 2013

Fewer errors with latest build
http://pastebin.com/KgueX8HS

@livisor livisor closed this as completed Mar 16, 2013
@livisor livisor reopened this Mar 16, 2013
@livisor
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livisor commented Mar 23, 2013

Works 30fps on jpcsp 32bit windows with videos(no sound though).I will try to get logs to compare.

@livisor livisor closed this as completed Mar 24, 2013
@livisor
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livisor commented Apr 1, 2013

works on windows ppsspp but not on android

@unknownbrackets
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Hmm, can you post a log from each? Comparing might be interesting.

-[Unknown]

@livisor
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livisor commented Apr 1, 2013

for android:http://pastebin.com/EMeXcyEj
windows
Untitled

@unknownbrackets
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Sorry, need to see the Windows log a bit lower down, it cuts off before the crash on Android.

-[Unknown]

@livisor
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livisor commented Apr 1, 2013

how to get logs on windows?

@livisor
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livisor commented Apr 1, 2013

Untitled

@livisor
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livisor commented Apr 28, 2013

Still doesn't work on android
http://pastebin.com/ZBkNgsRZ

@livisor livisor reopened this Apr 28, 2013
@unknownbrackets
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Any improvement now or still the same?

-[Unknown]

@livisor
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livisor commented Jun 27, 2013

Works on android! I haven't tested this game in a long time so I don't know which rev made it work.The only thing left is sound in entry video(which displays correctly!)

@livisor livisor closed this as completed Jul 14, 2013
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