Rendering of Mesh
es seems to break depending on the order they are added
#2600
Labels
bug
Something isn't working
Is your issue REALLY a bug?
Is there an existing issue for this?
Is this issue related to iced?
What happened?
If a
Mesh
that has a clip bound with a dimension below 1 pixel is drawn before anotherMesh
with a larger clip bound, the second is not drawn.Minimum example:
mesh2
doesn't render here. Swapping the twodraw_mesh
calls makesmesh2
render correctly.This affects both this release and the master branch.
What is the expected behavior?
The mesh with the large clip bound is rendered.
Version
crates.io release
Operating System
Linux
Do you have any log output?
No response
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