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Screenshot.cc
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Screenshot.cc
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/*
* Copyright (C) 2021 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "Screenshot.hh"
#include <string>
#include <ignition/common/Console.hh>
#include <ignition/common/Filesystem.hh>
#include <ignition/common/Image.hh>
#include <ignition/plugin/Register.hh>
#ifdef _MSC_VER
#pragma warning(push, 0)
#endif
#include <ignition/rendering/Camera.hh>
#include <ignition/rendering/RenderEngine.hh>
#include <ignition/rendering/RenderingIface.hh>
#include <ignition/rendering/Scene.hh>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include <ignition/transport/Node.hh>
#include "ignition/gui/Application.hh"
#include "ignition/gui/GuiEvents.hh"
#include "ignition/gui/MainWindow.hh"
namespace ignition
{
namespace gui
{
namespace plugins
{
class ScreenshotPrivate
{
/// \brief Node for communication
public: ignition::transport::Node node;
/// \brief Screenshot service name
public: std::string screenshotService;
/// \brief Directory to save screenshots
public: std::string directory;
/// \brief Whether a screenshot has been requested but not processed yet.
public: bool dirty{false};
/// \brief Pointer to the user camera.
public: ignition::rendering::CameraPtr userCamera{nullptr};
/// \brief Saved screenshot filepath
public: QString savedScreenshotPath = "";
};
}
}
}
using namespace ignition;
using namespace gui;
using namespace plugins;
/////////////////////////////////////////////////
Screenshot::Screenshot()
: ignition::gui::Plugin(),
dataPtr(std::make_unique<ScreenshotPrivate>())
{
std::string home;
common::env(IGN_HOMEDIR, home);
// default directory
this->dataPtr->directory =
common::joinPaths(home, ".ignition", "gui", "pictures");
if (!common::exists(this->dataPtr->directory))
{
if (!common::createDirectories(this->dataPtr->directory))
{
std::string defaultDir = common::joinPaths(home, ".ignition", "gui");
ignerr << "Unable to create directory [" << this->dataPtr->directory
<< "]. Changing default directory to: " << defaultDir
<< std::endl;
this->dataPtr->directory = defaultDir;
}
}
this->DirectoryChanged();
}
/////////////////////////////////////////////////
Screenshot::~Screenshot() = default;
/////////////////////////////////////////////////
void Screenshot::LoadConfig(const tinyxml2::XMLElement *)
{
if (this->title.empty())
this->title = "Screenshot";
// Screenshot service
this->dataPtr->screenshotService = "/gui/screenshot";
this->dataPtr->node.Advertise(this->dataPtr->screenshotService,
&Screenshot::ScreenshotService, this);
ignmsg << "Screenshot service on ["
<< this->dataPtr->screenshotService << "]" << std::endl;
App()->findChild<MainWindow *>()->installEventFilter(this);
}
/////////////////////////////////////////////////
bool Screenshot::eventFilter(QObject *_obj, QEvent *_event)
{
if (_event->type() == events::Render::kType && this->dataPtr->dirty)
{
this->SaveScreenshot();
}
// Standard event processing
return QObject::eventFilter(_obj, _event);
}
/////////////////////////////////////////////////
bool Screenshot::ScreenshotService(const msgs::StringMsg &_msg,
msgs::Boolean &_res)
{
if (!_msg.data().empty())
this->dataPtr->directory = _msg.data();
this->dataPtr->dirty = true;
_res.set_data(true);
return true;
}
/////////////////////////////////////////////////
void Screenshot::SaveScreenshot()
{
this->FindUserCamera();
if (nullptr == this->dataPtr->userCamera)
return;
unsigned int width = this->dataPtr->userCamera->ImageWidth();
unsigned int height = this->dataPtr->userCamera->ImageHeight();
auto cameraImage = this->dataPtr->userCamera->CreateImage();
this->dataPtr->userCamera->Copy(cameraImage);
auto formatStr =
rendering::PixelUtil::Name(this->dataPtr->userCamera->ImageFormat());
auto format = common::Image::ConvertPixelFormat(formatStr);
std::string time = common::systemTimeISO() + ".png";
std::string savePath = common::joinPaths(this->dataPtr->directory, time);
common::Image image;
image.SetFromData(cameraImage.Data<unsigned char>(), width, height, format);
image.SavePNG(savePath);
igndbg << "Saved image to [" << savePath << "]" << std::endl;
this->dataPtr->dirty = false;
this->SetSavedScreenshotPath(QString::fromStdString(savePath));
}
/////////////////////////////////////////////////
void Screenshot::FindUserCamera()
{
if (nullptr != this->dataPtr->userCamera)
return;
auto loadedEngNames = ignition::rendering::loadedEngines();
if (loadedEngNames.empty())
{
igndbg << "No rendering engine is loaded yet" << std::endl;
return;
}
// assume there is only one engine loaded
auto engineName = loadedEngNames[0];
if (loadedEngNames.size() > 1)
{
igndbg << "More than one engine is available. "
<< "Using engine [" << engineName << "]" << std::endl;
}
auto engine = ignition::rendering::engine(engineName);
if (!engine)
{
ignerr << "Internal error: failed to load engine [" << engineName
<< "]. Grid plugin won't work." << std::endl;
return;
}
if (engine->SceneCount() == 0)
{
igndbg << "No scene has been created yet" << std::endl;
return;
}
// Get first scene
auto scene = engine->SceneByIndex(0);
if (nullptr == scene)
{
ignerr << "Internal error: scene is null." << std::endl;
return;
}
if (engine->SceneCount() > 1)
{
igndbg << "More than one scene is available. "
<< "Using scene [" << scene->Name() << "]" << std::endl;
}
if (!scene->IsInitialized() || nullptr == scene->RootVisual())
{
return;
}
for (unsigned int i = 0; i < scene->NodeCount(); ++i)
{
auto cam = std::dynamic_pointer_cast<rendering::Camera>(
scene->NodeByIndex(i));
if (nullptr != cam)
{
this->dataPtr->userCamera = cam;
igndbg << "Screnshot plugin taking pictures of camera ["
<< this->dataPtr->userCamera->Name() << "]" << std::endl;
break;
}
}
}
/////////////////////////////////////////////////
void Screenshot::OnScreenshot()
{
this->dataPtr->dirty = true;
}
/////////////////////////////////////////////////
QString Screenshot::Directory() const
{
return QString::fromStdString(this->dataPtr->directory);
}
/////////////////////////////////////////////////
void Screenshot::SetDirectory(const QString &_dirUrl)
{
QString newDir = QUrl(_dirUrl).toLocalFile();
this->dataPtr->directory = newDir.toStdString();
this->DirectoryChanged();
}
/////////////////////////////////////////////////
QString Screenshot::SavedScreenshotPath() const
{
return this->dataPtr->savedScreenshotPath;
}
/////////////////////////////////////////////////
void Screenshot::SetSavedScreenshotPath(const QString &_filename)
{
this->dataPtr->savedScreenshotPath = _filename;
this->SavedScreenshotPathChanged();
this->savedScreenshot();
}
// Register this plugin
IGNITION_ADD_PLUGIN(ignition::gui::plugins::Screenshot,
ignition::gui::Plugin)