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More verbose messages when failing to load render engine #236

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merged 1 commit into from
Feb 11, 2021

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chapulina
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@chapulina chapulina commented Feb 6, 2021

I'm working on this as part of gazebosim/gz-sensors#18, but the current state of this PR applies even outside that context.

Summary

This is making error messages more verbose when loading a render engine:

  • If no render engine interface was found, but other interfaces were, print the names of the other interfaces.
  • If multiple render engines were found, warn the user that there were others, and keep choosing a random one (note that pluginNames is an unordered_set, so getting begin is "random").

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Checklist

  • Signed all commits for DCO
  • Added tests
  • Added example world and/or tutorial
  • Updated documentation (as needed)
  • Updated migration guide (as needed)
  • codecheck passed (See contributing)
  • All tests passed (See test coverage)
  • While waiting for a review on your PR, please help review
    another open pull request
    to support the maintainers

Note to maintainers: Remember to use Squash-Merge

@github-actions github-actions bot added the 🏢 edifice Ignition Edifice label Feb 6, 2021
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codecov bot commented Feb 6, 2021

Codecov Report

Merging #236 (9c5ba35) into ign-rendering3 (36bc282) will decrease coverage by 0.03%.
The diff coverage is 33.33%.

Impacted file tree graph

@@                Coverage Diff                 @@
##           ign-rendering3     #236      +/-   ##
==================================================
- Coverage           50.63%   50.59%   -0.04%     
==================================================
  Files                 129      129              
  Lines               11864    11877      +13     
==================================================
+ Hits                 6007     6009       +2     
- Misses               5857     5868      +11     
Impacted Files Coverage Δ
src/RenderEngineManager.cc 74.20% <33.33%> (-3.68%) ⬇️

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@ahcorde
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ahcorde commented Feb 8, 2021

can we retarget this to a lower ign-rendering version instead of main ?

@chapulina
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can we retarget this to a lower ign-rendering version instead of main ?

Yeah I can do that 👍 I'll just get ign-sensors working with ign-plugin first to see if I need more changes here before retargeting.

@chapulina chapulina changed the base branch from main to ign-rendering3 February 11, 2021 01:06
@chapulina chapulina marked this pull request as ready for review February 11, 2021 01:10
@chapulina chapulina added 🏰 citadel Ignition Citadel and removed 🏢 edifice Ignition Edifice labels Feb 11, 2021
@chapulina
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Retargeted to ign-rendering3 and opened for review.

@chapulina chapulina merged commit 51d0130 into ign-rendering3 Feb 11, 2021
@chapulina chapulina deleted the chapulina/5/plugin_loading branch February 11, 2021 18:40
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