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Stack.cs
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Stack.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
class MainClass
{
public static void Main()
{
Stack<string> test = new Stack<string>();
Console.WriteLine("Pushing to the stack.");
int max_size = 10;
for (int i = 1; i <= max_size; i++)
{
string ele = String.Format("{0} duck", max_size + 1 - i);
Console.WriteLine("Pushing {0} to the stack", ele);
test.Push(ele);
}
Console.WriteLine("Currently in the stack: %n {0}", test.ToString());
Console.WriteLine("Rotating");
test.Rotate(4, true);
Console.WriteLine(test.ToString());
test.Rotate(5, false);
Console.WriteLine(test.ToString());
Console.WriteLine("Popping off the stack.");
for (int i = 1; i <= max_size; i++)
{
string ele = test.Pop();
Console.WriteLine("The stack had '{0}' in it", ele);
}
Console.WriteLine("Stack is empty!");
}
}
class Stack<T>
{
private LinkedList<T> stack;
// Constructs an empty stack
public Stack()
{
stack = new LinkedList<T>();
}
// Adds element at the top of the stack
public void Push(T data)
{
stack.AddLast(data);
}
// Removes the element at the top of the stack
public T Pop()
{
T t = stack.Last();
stack.RemoveLast();
return t;
}
public Boolean isEmpty()
{
return !stack.Any();
}
/*
* Gets the top n elements and rotates them
*
* If left == false then it will move the last element to behind the nth element (from the top)
*
* If left == true it will move the nth element(from the top) to the top
*/
public void Rotate(int n, bool left)
{
Stack<T> tmp = new Stack<T>();
T ele;
if (left)
{
for (int i = 0; i < n; i++)
{
tmp.Push(this.Pop());
}
ele = tmp.Pop();
}
else
{
ele = this.Pop();
for (int i = 0; i < n - 1; i++)
{
tmp.Push(this.Pop());
}
tmp.Push(ele);
}
while(!tmp.isEmpty())
{
this.Push(tmp.Pop());
}
if(left)
{
this.Push(ele);
}
}
public override string ToString()
{
Stack<T> tmp = new Stack<T>();
string s = "Stack: ";
while (!this.isEmpty())
{
T ele = this.Pop();
s += String.Format("{0} | ", ele.ToString());
tmp.Push(ele);
}
while (!tmp.isEmpty())
{
this.Push(tmp.Pop());
}
return s;
}
}