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I was wondering if CClash works correctly if I have two builds on the same machine building the same files.
I guess the builtin client-server approach should be used for that? If so, can you provide some documentation on what it does and how to get it working?
Thanks!
The text was updated successfully, but these errors were encountered:
I was wondering if CClash works correctly if I have two builds on the same machine building the same files.
I guess the builtin client-server approach should be used for that? If so, can you provide some documentation on what it does and how to get it working?
Thanks!
The text was updated successfully, but these errors were encountered: