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[WebGL2] WebGL2 doesn't support broadcasting #316

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Christywl opened this issue Nov 19, 2018 · 2 comments
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[WebGL2] WebGL2 doesn't support broadcasting #316

Christywl opened this issue Nov 19, 2018 · 2 comments
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@Christywl
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Test Env:
Chromium Version: nightly build 70.0.3503.0 (16d3dad)
Platform: MacOS/Linux/Windows/Android

Expected Result:
WebGL2 supports broadcasting

Actual Result:
WebGL2 doesn't support broadcasting

How to Reproduce:

  1. Launch chromium and disable WebML flag
  2. Visit https://brucedai.github.io/nt/test/cts_supplement.html?backend=webgl2, and check ADD/MUL broadcasting test cases
@GreyZzzzzzXh GreyZzzzzzXh self-assigned this Nov 20, 2018
@Christywl Christywl added the bug Something isn't working label Nov 22, 2018
@ibelem ibelem added this to the December release milestone Nov 27, 2018
@GreyZzzzzzXh
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This bug has been fixed by replacing webgl2 with tfjs-core (PR #297).

@Christywl
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All the ADD and MUL broadcasting tests passed on webgl backend on nightly build 6540a81.

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