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keyboard_stl_generator.py
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keyboard_stl_generator.py
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#!/usr/bin/env python3
import argparse
from asyncio import subprocess
import json
# import math
import re
import logging
import os
# import os.path
import subprocess
# import time
from solid import *
from solid.utils import *
from parameters import Parameters
from keyboard import Keyboard
from cable import Cable
# Set logger level variables
console_logging_level = logging.WARN
file_logging_level = logging.DEBUG
# Get root logger and set main logger level to DEBUG
logger = logging.getLogger()
logger.setLevel(logging.DEBUG)
# Create formatters
console_formatter = logging.Formatter('%(name)s %(levelname)s: %(funcName)s: [%(lineno)d]: %(message)s')
file_formatter = logging.Formatter('%(asctime)s %(levelname)s %(name)s: %(funcName)s: [%(lineno)d]: %(message)s')
# Create console handler and set level to info
console_handler = logging.StreamHandler()
console_handler.setLevel(console_logging_level)
# Add formatter to console_handler
console_handler.setFormatter(console_formatter)
# Add console handler to logger
logger.addHandler(console_handler)
# Get file info that will be used to creat log file
script_location = Path(os.path.dirname(os.path.realpath(__file__)))
log_file_name = 'generator.log'
log_file_path = script_location / log_file_name
# Create file handler and set level to info
file_handler = logging.FileHandler(log_file_path, mode = 'w')
file_handler.setLevel(file_logging_level)
# Add formatter to file_handler
file_handler.setFormatter(file_formatter)
# Add file handler to logger
logger.addHandler(file_handler)
# Helper for parser to wnsure filename argument has to correct extension
def CheckExt(choices):
class Act(argparse.Action):
def __call__(self,parser,namespace,fname,option_string=None):
ext = os.path.splitext(fname)[1][1:]
if ext not in choices:
option_string = '({})'.format(option_string) if option_string else ''
parser.error("file doesn't end with one of {}{}".format(choices,option_string))
else:
setattr(namespace,self.dest,fname)
return Act
def main():
parser = argparse.ArgumentParser(description='Build custom keyboard SCAD file using keyboard layout editor format')
parser.add_argument('-i', '--input-file', metavar = 'layout_json_file_name.json', help = 'A path to a keyboard layout editor json file', required = True, action=CheckExt({'json'}))
# parser.add_argument('-o', '--output-folder', metavar = 'scad', help = 'A path to a folder to store the generated open scad file')
parser.add_argument('-p', '--parameter-file', metavar = 'parameters.json', help = 'A JSON file containing paramters for the object buing made', default = None, action=CheckExt({'json'}))
parser.add_argument('-s', '--section', metavar = 'section_num', help = 'The number of the section that should be built', type = int, default = -1)
parser.add_argument('-a', '--all-sections', help = 'Output all the parts for all possible sections in separate files', default = False, action = 'store_true')
parser.add_argument('-e', '--exploded', help = 'Create test file with each section shown as an exploded view', default = False, action = 'store_true')
parser.add_argument('-f', '--fragments', metavar = 'num_fragments', help = 'The number of fragments to be used when creating curves', type = int, default = 8)
parser.add_argument('-r', '--render', help = 'Render an STL from the generated scad file', default = False, action = 'store_true')
parser.add_argument('--switch-type-in-filename', help = 'Add the switch type name and stabilizer type name to the filname', default = False, action = 'store_true')
# Parse command line arguments
args = parser.parse_args()
logger.debug(vars(args))
# Create Path object from input file argument
input_file_path = Path(args.input_file)
# Get base folder path
base_path = input_file_path.parent
# Get input file name onle
file_name_only = input_file_path.name
# Get layout name from file name
layout_name = input_file_path.stem
# Generate output scad and stl output folder paths
output_base_folder = base_path / layout_name
scad_folder_path = output_base_folder / 'scad'
stl_folder_path = output_base_folder / 'stl'
# Ensure all outpur folders exists
if output_base_folder.is_dir() == False:
output_base_folder.mkdir()
if scad_folder_path.is_dir() == False:
scad_folder_path.mkdir()
if stl_folder_path.is_dir() == False:
stl_folder_path.mkdir()
logger.debug('layout_name: %s', str(layout_name))
logger.debug('base_path: %s', str(base_path))
logger.debug('file_name_only: %s', str(file_name_only))
# define output file extensions
scad_postfix = '.scad'
stl_postfix = '.stl'
# Set fragments per circle
FRAGMENTS = args.fragments
logger.debug('\tFragments: %d', FRAGMENTS)
# Pattern and Replacement strings to be used when trying to turn keyboard-layout-editor raw output into valid JSON
json_key_pattern = '([{,])([xywha1]+):'
json_key_replace = '\\1"\\2":'
# Open JSON layout file
logger.debug('Open layout file %s', input_file_path)
try:
# Try with utf-8 encoding specified
f = open(input_file_path, encoding="utf-8")
except:
# Failed to open
logger.info('Failed to open layout file with utf-8 encoding specified. Try opening without specifying an encoding')
try:
# Try opening with no encoding spcificed
f = open(input_file_path)
except:
logger.error('Failed to open layout file both spefifying utf-8 andcoding and not specifying any encodeing. Exiting')
exit(1)
logger.debug('Read layout JSON string from file %s', input_file_path)
try:
keyboard_layout = f.read()
except UnicodeDecodeError:
logger.error('Unable to decode layout file. Please provide utf-8 encoded files')
exit(-1)
keyboard_layout_dict = None
# Load keyboard layout dictionary
logger.debug('Parse layout file JSON string')
try:
# Attempt to parse to provided JSON string
keyboard_layout_dict = json.loads(keyboard_layout)
logger.debug('Valid Json Parsed')
except:
# Failed to parse the JSON test.
# This most likely means that the keybaord-layout-editor raw output was provided
# Attempt to modify that string to make it valid JSON
keyboard_layout = '[%s]' % (keyboard_layout)
keyboard_layout = re.sub(json_key_pattern, json_key_replace, keyboard_layout)
try:
keyboard_layout_dict = json.loads(keyboard_layout)
logger.info('Initial layout Json Invalid. Json modified and parsed')
except:
logger.error('Failed to parse layout json after attempt at correction.')
raise
logger.debug('keyboard_layout_dict: %s', str(keyboard_layout_dict))
# Read parameter file
parameter_dict = None
if args.parameter_file is not None:
# Open JSON parameter file
logger.debug('Open parameter file %s', args.parameter_file)
try:
# Try with utf-8 encoding specified
f = open(args.parameter_file, encoding="utf-8")
except:
# Failed to open
logger.info('Failed to open parameter file with utf-8 encoding specified. Try opening without specifying an encoding')
try:
# Try opening with no encoding spcificed
f = open(args.parameter_fil)
except:
logger.error('Failed to open parameter file both spefifying utf-8 andcoding and not specifying any encodeing. Exiting')
exit(1)
logger.debug('Read JSON string from parameter file %s', args.parameter_file)
try:
parameter_file_text = f.read()
except UnicodeDecodeError:
logger.error('Unable to decode parameter file. Please provide utf-8 encoded files')
exit(-1)
logger.debug('Parse parameter JSON string')
try:
parameter_dict = json.loads(parameter_file_text)
logger.debug('Valid Json Parsed')
except:
logger.error('Failed to parse parameter JSON file.')
raise
logger.debug('parameter_dict: %s', str(parameter_dict))
# Set parameters from imput file
parameters = Parameters(parameter_dict)
# Create Keyboard instance
keyboard = Keyboard(parameters)
# Process the keyboard layout object
keyboard.process_keyboard_layout(keyboard_layout_dict)
keyboard.process_custom_shapes()
logger.debug('kerf: %f', keyboard.kerf)
# Dictionary of SolidPython solid objects that need to be rendered to SCAD and to STL if desired
solid_object_dict = {}
# Create objects for each of the generated sections
if args.all_sections == True:
# Iterate over all sections generated and add all sections to solid_object_dict
for section in range(keyboard.get_top_section_count()):
# Set current section for generator
keyboard.set_section(section)
# Create dict for section
solid_object_dict[section] = {}
# Add top assembly, plate, and all assembly to section dict
solid_object_dict[section]['top'] = keyboard.get_assembly(top = True)
solid_object_dict[section]['all'] = keyboard.get_assembly(all = True)
solid_object_dict[section]['plate'] = keyboard.get_assembly(plate_only = True)
# If there is a bottom section for the current section add it to section dict
if section < keyboard.get_bottom_section_count():
solid_object_dict[section]['bottom'] = keyboard.get_assembly(bottom = True)
# Create exploded object
elif args.exploded == True:
solid_object_dict[-1] = {}
solid_object_dict[-1]['top'] = union()
solid_object_dict[-1]['plate'] = union()
solid_object_dict[-1]['bottom'] = union()
for section in range(keyboard.get_top_section_count()):
keyboard.set_section(section)
solid_object_dict[-1]['top'] += up(5 * section) ( right(10 * section) ( keyboard.get_assembly(top = True) ) )
solid_object_dict[-1]['plate'] += up(5 * section) ( right(10 * section) ( keyboard.get_assembly(plate_only = True) ) )
if section < keyboard.get_bottom_section_count():
solid_object_dict[-1]['bottom'] += up(5 * section) ( right(10 * section) ( keyboard.get_assembly(bottom = True) ) )
# Create objects for a specified section
elif args.section > -1:
# Set desired section to create
keyboard.set_section(args.section)
# Create dict for section
solid_object_dict[args.section] = {}
# Add top assembly, plate, and all assembly to section dict
solid_object_dict[args.section]['top'] = keyboard.get_assembly(top = True)
solid_object_dict[args.section]['all'] = keyboard.get_assembly(all = True)
solid_object_dict[args.section]['plate'] = keyboard.get_assembly(plate_only = True)
# If there is a bottom section for the current section add it to section dict
if args.section < keyboard.get_bottom_section_count():
solid_object_dict[args.section]['bottom'] = keyboard.get_assembly(bottom = True)
# Create an objects that are not split into sections. No other options were specified
else:
logger.debug('Create whole object. No other options specified')
solid_object_dict['all'] = {}
solid_object_dict['all']['top'] = keyboard.get_assembly(top = True)
solid_object_dict['all']['bottom'] = keyboard.get_assembly(bottom = True)
solid_object_dict['all']['all'] = keyboard.get_assembly(all = True)
solid_object_dict['all']['plate'] = keyboard.get_assembly(plate_only = True)
# Add global items that are not dependant on the sctions or parts of the item to build
solid_object_dict['global'] = {}
# Generate a strain relief piece for the cable hole
if parameters.cable_hole == True:
cable = Cable(parameters)
solid_object_dict['global']['cable_holder_main'] = cable.holder_main()
solid_object_dict['global']['cable_holder_clamp'] = cable.holder_clamp()
solid_object_dict['global']['cable_holder_all'] = cable.holder_all()
print(parameters)
print('Case Height: %f, Case Width: %f\n' % (parameters.real_case_height, parameters.real_case_width))
logger.info('Case Height: %f, Case Width: %f', parameters.real_case_height, parameters.real_case_width)
logger.info('Sections In Top: %d', keyboard.get_top_section_count())
logger.info('Sections In Bottom: %d', keyboard.get_bottom_section_count())
############################################################
# Render SCAD and STL files
############################################################
subprocess_dict = {}
switch_type_for_filename = ''
stab_type_for_filename = ''
for section in solid_object_dict.keys():
if args.switch_type_in_filename == True:
switch_type_for_filename = '_' + parameters.switch_type
stab_type_for_filename = '_' + parameters.stabilizer_type
section_postfix = ''
# Creating global items that have no relaton to switch type
if isinstance(section, str) and section == 'global':
switch_type_for_filename = ''
stab_type_for_filename = ''
# If the current object dict section is an int greater than -1 add the section number to the filename
if isinstance(section, int) and section > -1:
section_postfix = '_section_%d' % (section)
if args.exploded == True:
section_postfix = '_exploded'
for part_name in solid_object_dict[section].keys():
part_name_formatted = '_' + part_name
scad_file_name = scad_folder_path / (layout_name + section_postfix + part_name_formatted + switch_type_for_filename + stab_type_for_filename + scad_postfix)
stl_file_name = stl_folder_path / (layout_name + section_postfix + part_name_formatted + switch_type_for_filename + stab_type_for_filename + stl_postfix)
if solid_object_dict[section][part_name] is not None:
logger.info('Generate scad file with name %s', scad_file_name)
# Generate SCAD file from assembly
scad_render_to_file(solid_object_dict[section][part_name], scad_file_name, file_header=f'$fn = {FRAGMENTS};')
print('Generated scad file with name', scad_file_name)
# Render STL if option is chosen
if args.render:
logger.debug('Render STL from SCAD')
logger.info('Generate stl file with name %s from %s', stl_file_name, scad_file_name)
openscad_command_list = ['openscad', '-o', '%s' % (stl_file_name), '%s' % (scad_file_name)]
subprocess_dict[stl_file_name] = subprocess.Popen(openscad_command_list)
################################################################
# Wait for render processes to complete
################################################################
if args.render:
logger.debug(subprocess_dict)
running = True
while running == True:
running = False
for stl_file_name in subprocess_dict.keys():
p = subprocess_dict[stl_file_name]
if p is not None:
# running = True
rcode = None
try:
rcode = p.wait(.1)
except subprocess.TimeoutExpired as err:
running = True
if rcode is not None:
logger.info('Render Complete: file: %s', stl_file_name)
print('Render Complete: file:', stl_file_name)
subprocess_dict[stl_file_name] = None
# time.sleep(1)
logger.info('Generation Complete')
if __name__ == "__main__":
main()