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resource.go
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resource.go
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package main
import (
"log"
"os/exec"
)
type Resource struct {
Name string
when string
startCmd string
stopCmd string
statusCmd string
}
func (r *Resource) SetYAML(tag string, data interface{}) bool {
when, ok := data.(map[interface{}]interface{})["when"].(string)
if ok {
switch when {
case "always", "charging", "discharging", "never":
r.when = when
default:
log.Fatalf("\"%v\" not a valid value for \"when\"\n", when)
}
} else {
r.when = "charging"
}
start, ok := data.(map[interface{}]interface{})["start"].(string)
if !ok {
log.Fatalf("Failed to define start command\n")
}
r.startCmd = start
stop, ok := data.(map[interface{}]interface{})["stop"].(string)
if !ok {
log.Fatalf("Failed to define stop command\n")
}
r.stopCmd = stop
status, ok := data.(map[interface{}]interface{})["status"].(string)
if !ok {
log.Fatalf("Failed to define status command\n")
}
r.statusCmd = status
return true
}
func (r *Resource) WhenPlugged() bool {
switch r.when {
case "always", "charging":
return true
}
return false
}
func (r *Resource) WhenUnplugged() bool {
switch r.when {
case "always", "discharging":
return true
}
return false
}
func (r *Resource) Status() error {
cmd := exec.Command("bash", "-c", r.statusCmd)
log.Printf("[status/%v] %v\n", r.Name, r.statusCmd)
return cmd.Run()
}
func (r *Resource) Start() error {
cmd := exec.Command("bash", "-c", "nohup "+r.startCmd+" &")
log.Printf("[start/%v] %v\n", r.Name, r.startCmd)
err := cmd.Start()
if err != nil {
log.Printf("[start/%v/err] %v\n", r.Name, err.Error())
}
exit_err := cmd.Wait()
if exit_err != nil {
log.Printf("[start/%v/exit] %v\n", r.Name, exit_err)
}
return err
}
func (r *Resource) Stop() error {
cmd := exec.Command("bash", "-c", "nohup "+r.stopCmd+" &")
log.Printf("[stop/%v] %v\n", r.Name, r.stopCmd)
err := cmd.Start()
if err != nil {
log.Printf("[stop/%v/err] %v\n", r.Name, err.Error())
}
exit_err := cmd.Wait()
if exit_err != nil {
log.Printf("[stop/%v/exit] %v\n", r.Name, exit_err)
}
return err
}
func (r *Resource) Plug() {
status := r.Status()
if status != nil {
if r.WhenPlugged() {
r.Start()
}
} else {
if !r.WhenPlugged() {
r.Stop()
}
}
}
func (r *Resource) Unplug() {
status := r.Status()
if status != nil {
if r.WhenUnplugged() {
r.Start()
}
} else {
if !r.WhenUnplugged() {
r.Stop()
}
}
}
func (r *Resource) Suspend() {
status := r.Status()
if status == nil {
r.Stop()
}
}