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rgb.go
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rgb.go
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package pterm
import (
"fmt"
"github.com/gookit/color"
"github.com/forvitinn/pterm/internal"
)
// RGB color model is an additive color model in which red, green, and blue light are added together in various ways to reproduce a broad array of colors.
// The name of the model comes from the initials of the three additive primary colors, red, green, and blue.
// https://en.wikipedia.org/wiki/RGB_color_model
type RGB struct {
R uint8
G uint8
B uint8
}
// GetValues returns the RGB values separately.
func (p RGB) GetValues() (r, g, b uint8) {
return p.R, p.G, p.B
}
// NewRGB returns a new RGB.
func NewRGB(r, g, b uint8) RGB {
return RGB{R: r, G: g, B: b}
}
// Fade fades one RGB value (over other RGB values) to another RGB value, by giving the function a minimum, maximum and current value.
func (p RGB) Fade(min, max, current float32, end ...RGB) RGB {
if min < 0 {
max -= min
current -= min
min = 0
}
if len(end) == 1 {
return RGB{
R: uint8(internal.MapRangeToRange(min, max, float32(p.R), float32(end[0].R), current)),
G: uint8(internal.MapRangeToRange(min, max, float32(p.G), float32(end[0].G), current)),
B: uint8(internal.MapRangeToRange(min, max, float32(p.B), float32(end[0].B), current)),
}
} else if len(end) > 1 {
f := (max - min) / float32(len(end))
tempCurrent := current
if f > current {
return p.Fade(min, f, current, end[0])
} else {
for i := 0; i < len(end)-1; i++ {
tempCurrent -= f
if f > tempCurrent {
return end[i].Fade(min, min+f, tempCurrent, end[i+1])
}
}
}
}
return p
}
// Sprint formats using the default formats for its operands and returns the resulting string.
// Spaces are added between operands when neither is a string.
func (p RGB) Sprint(a ...interface{}) string {
return color.RGB(p.R, p.G, p.B).Sprint(a...)
}
// Sprintln formats using the default formats for its operands and returns the resulting string.
// Spaces are always added between operands and a newline is appended.
func (p RGB) Sprintln(a ...interface{}) string {
return p.Sprint(Sprintln(a...))
}
// Sprintf formats according to a format specifier and returns the resulting string.
func (p RGB) Sprintf(format string, a ...interface{}) string {
return p.Sprint(Sprintf(format, a...))
}
// Sprintfln formats according to a format specifier and returns the resulting string.
// Spaces are always added between operands and a newline is appended.
func (p RGB) Sprintfln(format string, a ...interface{}) string {
return p.Sprintf(format, a...) + "\n"
}
// Print formats using the default formats for its operands and writes to standard output.
// Spaces are added between operands when neither is a string.
// It returns the number of bytes written and any write error encountered.
func (p RGB) Print(a ...interface{}) *TextPrinter {
Print(p.Sprint(a...))
tp := TextPrinter(p)
return &tp
}
// Println formats using the default formats for its operands and writes to standard output.
// Spaces are always added between operands and a newline is appended.
// It returns the number of bytes written and any write error encountered.
func (p RGB) Println(a ...interface{}) *TextPrinter {
Print(p.Sprintln(a...))
tp := TextPrinter(p)
return &tp
}
// Printf formats according to a format specifier and writes to standard output.
// It returns the number of bytes written and any write error encountered.
func (p RGB) Printf(format string, a ...interface{}) *TextPrinter {
Print(p.Sprintf(format, a...))
tp := TextPrinter(p)
return &tp
}
// Printfln formats according to a format specifier and writes to standard output.
// Spaces are always added between operands and a newline is appended.
// It returns the number of bytes written and any write error encountered.
func (p RGB) Printfln(format string, a ...interface{}) *TextPrinter {
Print(p.Sprintfln(format, a...))
tp := TextPrinter(p)
return &tp
}
// PrintOnError prints every error which is not nil.
// If every error is nil, nothing will be printed.
// This can be used for simple error checking.
func (p RGB) PrintOnError(a ...interface{}) *TextPrinter {
for _, arg := range a {
if err, ok := arg.(error); ok {
if err != nil {
p.Println(err)
}
}
}
tp := TextPrinter(p)
return &tp
}
// PrintOnErrorf wraps every error which is not nil and prints it.
// If every error is nil, nothing will be printed.
// This can be used for simple error checking.
func (p RGB) PrintOnErrorf(format string, a ...interface{}) *TextPrinter {
for _, arg := range a {
if err, ok := arg.(error); ok {
if err != nil {
p.Println(fmt.Errorf(format, err))
}
}
}
tp := TextPrinter(p)
return &tp
}