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gcodeParser.py
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gcodeParser.py
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#!/usr/bin/env python
import math
import re
class GcodeParser:
def __init__(self):
self.model = GcodeModel(self)
def parseFile(self, path):
# read the gcode file
with open(path, 'r') as f:
# init line counter
self.lineNb = 0
# for all lines
for line in f:
# inc line counter
self.lineNb += 1
# remove trailing linefeed
self.line = line.rstrip()
# parse a line
self.parseLine()
self.model.postProcess()
return self.model
def parseLine(self):
# strip comments:
## first handle round brackets
command = re.sub("\([^)]*\)", "", self.line)
## then semicolons
idx = command.find(';')
if idx >= 0:
command = command[0:idx].strip()
## detect unterminated round bracket comments, just in case
idx = command.find('(')
if idx >= 0:
self.warn("Stripping unterminated round-bracket comment")
command = command[0:idx].strip()
# TODO strip logical line number & checksum
# code is fist word, then args
comm = command.split(None, 1)
code = comm[0] if (len(comm)>0) else None
args = comm[1] if (len(comm)>1) else None
if code:
if hasattr(self, "parse_"+code):
getattr(self, "parse_"+code)(args)
else:
self.warn("Unknown code '%s'"%code)
def parseArgs(self, args):
dic = {}
if args:
bits = args.split()
for bit in bits:
letter = bit[0]
try:
coord = float(bit[1:])
except ValueError:
coord = 1
dic[letter] = coord
return dic
def parse_G0(self, args):
# G0: Rapid move
# same as a controlled move for us (& reprap FW)
self.parse_G1(args, "G0")
def parse_G1(self, args, type="G1"):
# G1: Controlled move
self.model.do_G1(self.parseArgs(args), type)
def parse_G20(self, args):
# G20: Set Units to Inches
self.error("Unsupported & incompatible: G20: Set Units to Inches")
def parse_G21(self, args):
# G21: Set Units to Millimeters
# Default, nothing to do
pass
def parse_G28(self, args):
# G28: Move to Origin
self.model.do_G28(self.parseArgs(args))
def parse_G90(self, args):
# G90: Set to Absolute Positioning
self.model.setRelative(False)
def parse_G91(self, args):
# G91: Set to Relative Positioning
self.model.setRelative(True)
def parse_G92(self, args):
# G92: Set Position
self.model.do_G92(self.parseArgs(args))
def warn(self, msg):
print "[WARN] Line %d: %s (Text:'%s')" % (self.lineNb, msg, self.line)
def error(self, msg):
print "[ERROR] Line %d: %s (Text:'%s')" % (self.lineNb, msg, self.line)
raise Exception("[ERROR] Line %d: %s (Text:'%s')" % (self.lineNb, msg, self.line))
class BBox(object):
def __init__(self, coords):
self.xmin = self.xmax = coords["X"]
self.ymin = self.ymax = coords["Y"]
self.zmin = self.zmax = coords["Z"]
def dx(self):
return self.xmax - self.xmin
def dy(self):
return self.ymax - self.ymin
def dz(self):
return self.zmax - self.zmin
def cx(self):
return (self.xmax + self.xmin)/2
def cy(self):
return (self.ymax + self.ymin)/2
def cz(self):
return (self.zmax + self.zmin)/2
def extend(self, coords):
self.xmin = min(self.xmin, coords["X"])
self.xmax = max(self.xmax, coords["X"])
self.ymin = min(self.ymin, coords["Y"])
self.ymax = max(self.ymax, coords["Y"])
self.zmin = min(self.zmin, coords["Z"])
self.zmax = max(self.zmax, coords["Z"])
class GcodeModel:
def __init__(self, parser):
# save parser for messages
self.parser = parser
# latest coordinates & extrusion relative to offset, feedrate
self.relative = {
"X":0.0,
"Y":0.0,
"Z":0.0,
"F":0.0,
"E":0.0}
# offsets for relative coordinates and position reset (G92)
self.offset = {
"X":0.0,
"Y":0.0,
"Z":0.0,
"E":0.0}
# if true, args for move (G1) are given relatively (default: absolute)
self.isRelative = False
# the segments
self.segments = []
self.layers = None
self.distance = None
self.extrudate = None
self.bbox = None
def do_G1(self, args, type):
# G0/G1: Rapid/Controlled move
# clone previous coords
coords = dict(self.relative)
# update changed coords
for axis in args.keys():
if coords.has_key(axis):
if self.isRelative:
coords[axis] += args[axis]
else:
coords[axis] = args[axis]
else:
self.warn("Unknown axis '%s'"%axis)
# build segment
absolute = {
"X": self.offset["X"] + coords["X"],
"Y": self.offset["Y"] + coords["Y"],
"Z": self.offset["Z"] + coords["Z"],
"F": coords["F"], # no feedrate offset
"E": self.offset["E"] + coords["E"]
}
seg = Segment(
type,
absolute,
self.parser.lineNb,
self.parser.line)
self.addSegment(seg)
# update model coords
self.relative = coords
def do_G28(self, args):
# G28: Move to Origin
self.warn("G28 unimplemented")
def do_G92(self, args):
# G92: Set Position
# this changes the current coords, without moving, so do not generate a segment
# no axes mentioned == all axes to 0
if not len(args.keys()):
args = {"X":0.0, "Y":0.0, "Z":0.0, "E":0.0}
# update specified axes
for axis in args.keys():
if self.offset.has_key(axis):
# transfer value from relative to offset
self.offset[axis] += self.relative[axis] - args[axis]
self.relative[axis] = args[axis]
else:
self.warn("Unknown axis '%s'"%axis)
def setRelative(self, isRelative):
self.isRelative = isRelative
def addSegment(self, segment):
self.segments.append(segment)
#print segment
def warn(self, msg):
self.parser.warn(msg)
def error(self, msg):
self.parser.error(msg)
def classifySegments(self):
# apply intelligence, to classify segments
# start model at 0
coords = {
"X":0.0,
"Y":0.0,
"Z":0.0,
"F":0.0,
"E":0.0}
# first layer at Z=0
currentLayerIdx = 0
currentLayerZ = 0
for seg in self.segments:
# default style is fly (move, no extrusion)
style = "fly"
# no horizontal movement, but extruder movement: retraction/refill
if (
(seg.coords["X"] == coords["X"]) and
(seg.coords["Y"] == coords["Y"]) and
(seg.coords["E"] != coords["E"]) ):
style = "retract" if (seg.coords["E"] < coords["E"]) else "restore"
# some horizontal movement, and positive extruder movement: extrusion
if (
( (seg.coords["X"] != coords["X"]) or (seg.coords["Y"] != coords["Y"]) ) and
(seg.coords["E"] > coords["E"]) ):
style = "extrude"
# positive extruder movement in a different Z signals a layer change for this segment
if (
(seg.coords["E"] > coords["E"]) and
(seg.coords["Z"] != currentLayerZ) ):
currentLayerZ = seg.coords["Z"]
currentLayerIdx += 1
# set style and layer in segment
seg.style = style
seg.layerIdx = currentLayerIdx
#print coords
#print seg.coords
#print "%s (%s | %s)"%(style, str(seg.coords), seg.line)
#print
# execute segment
coords = seg.coords
def splitLayers(self):
# split segments into previously detected layers
# start model at 0
coords = {
"X":0.0,
"Y":0.0,
"Z":0.0,
"F":0.0,
"E":0.0}
# init layer store
self.layers = []
currentLayerIdx = -1
# for all segments
for seg in self.segments:
# next layer
if currentLayerIdx != seg.layerIdx:
layer = Layer(coords["Z"])
layer.start = coords
self.layers.append(layer)
currentLayerIdx = seg.layerIdx
layer.segments.append(seg)
# execute segment
coords = seg.coords
self.topLayer = len(self.layers)-1
def calcMetrics(self):
# init distances and extrudate
self.distance = 0
self.extrudate = 0
# init model bbox
self.bbox = None
# extender helper
def extend(bbox, coords):
if bbox is None:
return BBox(coords)
else:
bbox.extend(coords)
return bbox
# for all layers
for layer in self.layers:
# start at layer start
coords = layer.start
# init distances and extrudate
layer.distance = 0
layer.extrudate = 0
# include start point
self.bbox = extend(self.bbox, coords)
# for all segments
for seg in layer.segments:
# calc XYZ distance
d = (seg.coords["X"]-coords["X"])**2
d += (seg.coords["Y"]-coords["Y"])**2
d += (seg.coords["Z"]-coords["Z"])**2
seg.distance = math.sqrt(d)
# calc extrudate
seg.extrudate = (seg.coords["E"]-coords["E"])
# accumulate layer metrics
layer.distance += seg.distance
layer.extrudate += seg.extrudate
# execute segment
coords = seg.coords
# include end point
extend(self.bbox, coords)
# accumulate total metrics
self.distance += layer.distance
self.extrudate += layer.extrudate
def postProcess(self):
self.classifySegments()
self.splitLayers()
self.calcMetrics()
def __str__(self):
return "<GcodeModel: len(segments)=%d, len(layers)=%d, distance=%f, extrudate=%f, bbox=%s>"%(len(self.segments), len(self.layers), self.distance, self.extrudate, self.bbox)
class Segment:
def __init__(self, type, coords, lineNb, line):
self.type = type
self.coords = coords
self.lineNb = lineNb
self.line = line
self.style = None
self.layerIdx = None
self.distance = None
self.extrudate = None
def __str__(self):
return "<Segment: type=%s, lineNb=%d, style=%s, layerIdx=%d, distance=%f, extrudate=%f>"%(self.type, self.lineNb, self.style, self.layerIdx, self.distance, self.extrudate)
class Layer:
def __init__(self, Z):
self.Z = Z
self.segments = []
self.distance = None
self.extrudate = None
def __str__(self):
return "<Layer: Z=%f, len(segments)=%d, distance=%f, extrudate=%f>"%(self.Z, len(self.segments), self.distance, self.extrudate)
if __name__ == '__main__':
path = "test.gcode"
parser = GcodeParser()
model = parser.parseFile(path)
print model