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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Tic Tac Toe"
config/version="0.63.0"
run/main_scene="res://scenes/main.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"
[debug]
gdscript/warnings/untyped_declaration=1
gdscript/warnings/unsafe_property_access=1
gdscript/warnings/unsafe_method_access=1
gdscript/warnings/unsafe_cast=1
gdscript/warnings/unsafe_call_argument=1
[display]
window/size/viewport_width=800
window/size/viewport_height=600
window/stretch/mode="canvas_items"
[editor_plugins]
enabled=PackedStringArray("res://addons/export_custom_manifest/plugin.cfg", "res://addons/gut/plugin.cfg", "res://addons/gdUnit4/plugin.cfg")
[gdunit4]
settings/test/test_lookup_folder="src, tests"
[gui]
theme/custom="res://main_theme.tres"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
environment/defaults/default_clear_color=Color(0, 0, 0, 1)