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Enabling DLSS in War Thunder freezes the game #171
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Thanks for the report and sorry for the late response. I'm awaiting feedback from another source regarding your report, that takes a bit longer, hence the delay. |
Here is the recent logs: |
Unfortunately yes, also trying a few obvious things didn't mitigate this. What we can do, is preventing DLSS from getting enabled, so that it at least no longer hangs/crashes. #172 should do this. Are you able to test that PR (see binaries from CI) and report back? |
Just for reference, I've looked again from the |
I did some tests with the WIP/Test PR for reflex in DXVK doitsujin/dxvk#3690 and it seems to work fine for this game - meaning no errors or crashes. Not really possible (for me) to determine if it improves latency. Enabling DLSS still crashes with the same D3D11 texture error, so i would say it has nothing to do with the Reflex settings.
Seems to possible point to
So.. some shenanigans going on in DXVK 😄 |
Looks like something sets |
Hello I'm reporting War Thunder problem with DLSS enabled ( will play fine without DLSS ):
Proton Experimental / X11 / Nvidia RTX 2080 / Ubuntu 23.10
Launch command:
PROTON_LOG=1 PROTON_FORCE_NVAPI=1 DXVK_NVAPI_LOG_LEVEL=info DXVK_NVAPI_LOG_PATH=/home/user/ %command%
dxvk-nvapi.log
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