From eb29f9e2743bd49512b932e02c747791bdb8936e Mon Sep 17 00:00:00 2001 From: mdevils Date: Wed, 22 Oct 2014 00:08:40 +0400 Subject: [PATCH 1/2] Pluginization --- jscs-jsdoc-browser.js | 12422 +++++++++++++++++++++++++++++++++++++--- lib/index.js | 7 +- package.json | 2 +- 3 files changed, 11666 insertions(+), 765 deletions(-) diff --git a/jscs-jsdoc-browser.js b/jscs-jsdoc-browser.js index 73e6f9f..3bc319b 100644 --- a/jscs-jsdoc-browser.js +++ b/jscs-jsdoc-browser.js @@ -1,6 +1,11 @@ -!function(e){if("object"==typeof exports)module.exports=e();else if("function"==typeof define&&define.amd)define(e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.JscsPluginJsdoc=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 1) { + assert(values.indexOf(options[option]) !== -1, + 'Available values for option jsDoc.' + option + ' are ' + values.map(JSON.stringify).join(', ')); - var jsDocParsedType = jsDocHelpers.parse(jsDocType); - if (options.checkTypes && jsDocParsedType.invalid) { - return err('Invalid JsDoc type definition'); + } else if (values.length) { + assert(values[0] === options[option], + 'Only accepted value for jsDoc.' + option + ' is ' + JSON.stringify(values[0])); } + }); + } +}); - // skip if there is dot in param name (object's inner param) - if (jsDocName.indexOf('.') !== -1) { - return; - } +},{"./check-redundant-access":5,"./enforce-existence":6,"./leading-underscore-access":8,"./param":9,"./returns":10,"assert":12}],8:[function(_dereq_,module,exports){ +module.exports = validateLeadingUnderscoresAccess; - // checking redudant - var param = node.params[node.jsDoc.paramIndex]; - if (options.checkRedundantParams && !jsDocOptional && !param) { - return err('Redundant JsDoc @param'); - } +module.exports.options = { + leadingUnderscoreAccess: { + allowedValues: [true, 'private', 'protected'] + } +}; - // checking name - if (options.checkParamNames && jsDocName !== param.name) { - return err('Invalid JsDoc @param argument name'); - } +/** + * validator for jsdoc data existance + * @param {(FunctionDeclaration|FunctionExpression)} node + * @param {Function} err + */ +function validateLeadingUnderscoresAccess(node, err) { + var option = this._options.leadingUnderscoreAccess; + if (!node.jsDoc) { + return; + } + + // fetch name from variable, property or function + var name; + switch (node.parentNode.type) { + case 'VariableDeclarator': + name = node.parentNode.id.name; + break; + case 'Property': + name = node.parentNode.key.name; + break; + default: // try to use func name itself (if not anonymous) + name = (node.id || {}).name; + break; + } + + // skip anonymous and names without underscores at begin + if (!name || name[0] !== '_') { + return; + } - node.jsDoc.paramIndex++; + var access; + node.jsDoc.data.tags.forEach(function(tag) { + if (!access && ['private', 'protected', 'public', 'access'].indexOf(tag.tag) !== -1) { + access = (tag.tag === 'access' ? tag.name : tag.tag); } + }); - /** - * validator for @return/@returns - * @param {(FunctionDeclaration|FunctionExpression)} node - * @param {Number} line - * @param {Function} err - */ - function validateReturnsLine(node, line, err) { - if (line.indexOf('@return') !== 0) { - return; - } + if (!access || [true, access].indexOf(option) === -1) { + err('Method access doesn\'t match'); + } +} - // checking validity - var match = line.match(/^@returns?\s+(?:{(.+?)})?/); - if (!match) { - return err('Invalid JsDoc @returns'); - } +},{}],9:[function(_dereq_,module,exports){ - var jsDocType = match[1]; +var jsDocHelpers = _dereq_('../../jsdoc-helpers'); - // checking existance - if (options.requireReturnTypes && !jsDocType) { - err('Missing JsDoc @returns type'); - } +module.exports = jsDocHelpers.tagValidator(validateParamLine); - var jsDocParsedType = jsDocHelpers.parse(jsDocType); - if (options.checkTypes && jsDocParsedType.invalid) { - return err('Invalid JsDoc type definition'); - } +module.exports.options = { + checkParamNames: { + allowedValues: [true] + }, + requireParamTypes: { + allowedValues: [true] + }, + checkRedundantParams: { + allowedValues: [true] + }, + checkTypes: { + allowedValues: [true] + } +}; - if (!options.checkRedundantReturns && !options.checkReturnTypes) { - return; - } +/** + * validator for @param + * @param {{type: 'FunctionDeclaration'}|{type: 'FunctionExpression'}} node + * @param {JSDocTag} tag + * @param {Function} err + */ +function validateParamLine(node, tag, err) { + node.jsDoc.paramIndex = node.jsDoc.paramIndex || 0; - var returnsArgumentStatements = []; - esprimaHelpers.treeIterator.iterate(node, function(n/*, parentNode, parentCollection*/) { - if (n && n.type === 'ReturnStatement' && n.argument) { - if (node === esprimaHelpers.closestScopeNode(n)) { - returnsArgumentStatements.push(n.argument); - } - } - }); + var line = tag.value; + var options = this._options; + if (line.indexOf('@param') !== 0) { + return; + } - // checking redundant - if (options.checkRedundantReturns && !returnsArgumentStatements.length) { - err('Redundant JsDoc @returns'); - } + // checking validity + var match = line.match(/^@param\s+(?:{(.+?)})?\s*(\[)?([a-zA-Z0-9_\.\$]+)/); + if (!match) { + return err('Invalid JsDoc @param'); + } - // try to check returns types - if (options.checkReturnTypes && jsDocParsedType) { - returnsArgumentStatements.forEach(function (argument) { - if (!jsDocHelpers.match(jsDocParsedType, argument)) { - err('Wrong returns value', argument.loc.start); - } - }); + var jsDocType = match[1]; + var jsDocName = match[3]; + var jsDocOptional = match[2] === '['; + + // checking existance + if (options.requireParamTypes && !jsDocType) { + return err('Missing JsDoc @param type'); + } + + var jsDocParsedType = jsDocHelpers.parse(jsDocType); + if (options.checkTypes && jsDocParsedType.invalid) { + return err('Invalid JsDoc type definition'); + } + + // skip if there is dot in param name (object's inner param) + if (jsDocName.indexOf('.') !== -1) { + return; + } + + // checking redudant + var param = node.params[node.jsDoc.paramIndex]; + if (options.checkRedundantParams && !jsDocOptional && !param) { + return err('Redundant JsDoc @param'); + } + + // checking name + if (options.checkParamNames && jsDocName !== param.name) { + return err('Invalid JsDoc @param argument name'); + } + + node.jsDoc.paramIndex++; +} + +},{"../../jsdoc-helpers":3}],10:[function(_dereq_,module,exports){ + +var jsDocHelpers = _dereq_('../../jsdoc-helpers'); +var esprimaHelpers = _dereq_('../../esprima-helpers'); + +module.exports = jsDocHelpers.tagValidator(validateReturnsTag); + +module.exports.options = { + checkReturnTypes: { + allowedValues: [true] + }, + requireReturnTypes: { + allowedValues: [true] + }, + checkRedundantReturns: { + allowedValues: [true] + }, + checkTypes: { + allowedValues: [true] + } +}; + +/** + * validator for @return/@returns + * @param {(FunctionDeclaration|FunctionExpression)} node + * @param {JSDocTag} tag + * @param {Function} err + */ +function validateReturnsTag(node, tag, err) { + var options = this._options; + var line = tag.value; + if (line.indexOf('@return') !== 0) { + return; + } + + // checking validity + var match = line.match(/^@returns?\s+(?:{(.+?)})?/); + if (!match) { + return err('Invalid JsDoc @returns'); + } + + var jsDocType = match[1]; + + // checking existance + if (options.requireReturnTypes && !jsDocType) { + err('Missing JsDoc @returns type'); + } + + var jsDocParsedType = jsDocHelpers.parse(jsDocType); + if (options.checkTypes && jsDocParsedType.invalid) { + return err('Invalid JsDoc type definition'); + } + + if (!options.checkRedundantReturns && !options.checkReturnTypes) { + return; + } + + var returnsArgumentStatements = []; + esprimaHelpers.treeIterator.iterate(node, function(n/*, parentNode, parentCollection*/) { + if (n && n.type === 'ReturnStatement' && n.argument) { + if (node === esprimaHelpers.closestScopeNode(n)) { + returnsArgumentStatements.push(n.argument); } } + }); + // checking redundant + if (options.checkRedundantReturns && !returnsArgumentStatements.length) { + err('Redundant JsDoc @returns'); } -}; + // try to check returns types + if (options.checkReturnTypes && jsDocParsedType) { + returnsArgumentStatements.forEach(function(argument) { + if (!jsDocHelpers.match(jsDocParsedType, argument)) { + err('Wrong returns value', argument.loc.start); + } + }); + } +} -},{"../esprima-helpers":1,"../jsdoc-helpers":3,"assert":5}],5:[function(_dereq_,module,exports){ +},{"../../esprima-helpers":2,"../../jsdoc-helpers":3}],11:[function(_dereq_,module,exports){ + +},{}],12:[function(_dereq_,module,exports){ // http://wiki.commonjs.org/wiki/Unit_Testing/1.0 // // THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! @@ -720,684 +1027,11280 @@ var objectKeys = Object.keys || function (obj) { return keys; }; -},{"util/":7}],6:[function(_dereq_,module,exports){ -module.exports = function isBuffer(arg) { - return arg && typeof arg === 'object' - && typeof arg.copy === 'function' - && typeof arg.fill === 'function' - && typeof arg.readUInt8 === 'function'; -} -},{}],7:[function(_dereq_,module,exports){ -(function (process,global){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. +},{"util/":28}],13:[function(_dereq_,module,exports){ +/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + */ -var formatRegExp = /%[sdj%]/g; -exports.format = function(f) { - if (!isString(f)) { - var objects = []; - for (var i = 0; i < arguments.length; i++) { - objects.push(inspect(arguments[i])); +var base64 = _dereq_('base64-js') +var ieee754 = _dereq_('ieee754') + +exports.Buffer = Buffer +exports.SlowBuffer = Buffer +exports.INSPECT_MAX_BYTES = 50 +Buffer.poolSize = 8192 + +/** + * If `Buffer._useTypedArrays`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (compatible down to IE6) + */ +Buffer._useTypedArrays = (function () { + // Detect if browser supports Typed Arrays. Supported browsers are IE 10+, Firefox 4+, + // Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+. If the browser does not support adding + // properties to `Uint8Array` instances, then that's the same as no `Uint8Array` support + // because we need to be able to add all the node Buffer API methods. This is an issue + // in Firefox 4-29. Now fixed: https://bugzilla.mozilla.org/show_bug.cgi?id=695438 + try { + var buf = new ArrayBuffer(0) + var arr = new Uint8Array(buf) + arr.foo = function () { return 42 } + return 42 === arr.foo() && + typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray` + } catch (e) { + return false + } +})() + +/** + * Class: Buffer + * ============= + * + * The Buffer constructor returns instances of `Uint8Array` that are augmented + * with function properties for all the node `Buffer` API functions. We use + * `Uint8Array` so that square bracket notation works as expected -- it returns + * a single octet. + * + * By augmenting the instances, we can avoid modifying the `Uint8Array` + * prototype. + */ +function Buffer (subject, encoding, noZero) { + if (!(this instanceof Buffer)) + return new Buffer(subject, encoding, noZero) + + var type = typeof subject + + // Workaround: node's base64 implementation allows for non-padded strings + // while base64-js does not. + if (encoding === 'base64' && type === 'string') { + subject = stringtrim(subject) + while (subject.length % 4 !== 0) { + subject = subject + '=' } - return objects.join(' '); } - var i = 1; - var args = arguments; - var len = args.length; - var str = String(f).replace(formatRegExp, function(x) { - if (x === '%%') return '%'; - if (i >= len) return x; - switch (x) { - case '%s': return String(args[i++]); - case '%d': return Number(args[i++]); - case '%j': - try { - return JSON.stringify(args[i++]); - } catch (_) { - return '[Circular]'; - } - default: - return x; + // Find the length + var length + if (type === 'number') + length = coerce(subject) + else if (type === 'string') + length = Buffer.byteLength(subject, encoding) + else if (type === 'object') + length = coerce(subject.length) // assume that object is array-like + else + throw new Error('First argument needs to be a number, array or string.') + + var buf + if (Buffer._useTypedArrays) { + // Preferred: Return an augmented `Uint8Array` instance for best performance + buf = Buffer._augment(new Uint8Array(length)) + } else { + // Fallback: Return THIS instance of Buffer (created by `new`) + buf = this + buf.length = length + buf._isBuffer = true + } + + var i + if (Buffer._useTypedArrays && typeof subject.byteLength === 'number') { + // Speed optimization -- use set if we're copying from a typed array + buf._set(subject) + } else if (isArrayish(subject)) { + // Treat array-ish objects as a byte array + for (i = 0; i < length; i++) { + if (Buffer.isBuffer(subject)) + buf[i] = subject.readUInt8(i) + else + buf[i] = subject[i] } - }); - for (var x = args[i]; i < len; x = args[++i]) { - if (isNull(x) || !isObject(x)) { - str += ' ' + x; - } else { - str += ' ' + inspect(x); + } else if (type === 'string') { + buf.write(subject, 0, encoding) + } else if (type === 'number' && !Buffer._useTypedArrays && !noZero) { + for (i = 0; i < length; i++) { + buf[i] = 0 } } - return str; -}; + return buf +} -// Mark that a method should not be used. -// Returns a modified function which warns once by default. -// If --no-deprecation is set, then it is a no-op. -exports.deprecate = function(fn, msg) { - // Allow for deprecating things in the process of starting up. - if (isUndefined(global.process)) { - return function() { - return exports.deprecate(fn, msg).apply(this, arguments); - }; +// STATIC METHODS +// ============== + +Buffer.isEncoding = function (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'binary': + case 'base64': + case 'raw': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false } +} - if (process.noDeprecation === true) { - return fn; +Buffer.isBuffer = function (b) { + return !!(b !== null && b !== undefined && b._isBuffer) +} + +Buffer.byteLength = function (str, encoding) { + var ret + str = str + '' + switch (encoding || 'utf8') { + case 'hex': + ret = str.length / 2 + break + case 'utf8': + case 'utf-8': + ret = utf8ToBytes(str).length + break + case 'ascii': + case 'binary': + case 'raw': + ret = str.length + break + case 'base64': + ret = base64ToBytes(str).length + break + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + ret = str.length * 2 + break + default: + throw new Error('Unknown encoding') } + return ret +} - var warned = false; - function deprecated() { - if (!warned) { - if (process.throwDeprecation) { - throw new Error(msg); - } else if (process.traceDeprecation) { - console.trace(msg); - } else { - console.error(msg); - } - warned = true; +Buffer.concat = function (list, totalLength) { + assert(isArray(list), 'Usage: Buffer.concat(list, [totalLength])\n' + + 'list should be an Array.') + + if (list.length === 0) { + return new Buffer(0) + } else if (list.length === 1) { + return list[0] + } + + var i + if (typeof totalLength !== 'number') { + totalLength = 0 + for (i = 0; i < list.length; i++) { + totalLength += list[i].length } - return fn.apply(this, arguments); } - return deprecated; -}; + var buf = new Buffer(totalLength) + var pos = 0 + for (i = 0; i < list.length; i++) { + var item = list[i] + item.copy(buf, pos) + pos += item.length + } + return buf +} +// BUFFER INSTANCE METHODS +// ======================= -var debugs = {}; -var debugEnviron; -exports.debuglog = function(set) { - if (isUndefined(debugEnviron)) - debugEnviron = process.env.NODE_DEBUG || ''; - set = set.toUpperCase(); - if (!debugs[set]) { - if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { - var pid = process.pid; - debugs[set] = function() { - var msg = exports.format.apply(exports, arguments); - console.error('%s %d: %s', set, pid, msg); - }; - } else { - debugs[set] = function() {}; +function _hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining } } - return debugs[set]; -}; + // must be an even number of digits + var strLen = string.length + assert(strLen % 2 === 0, 'Invalid hex string') -/** - * Echos the value of a value. Trys to print the value out - * in the best way possible given the different types. - * - * @param {Object} obj The object to print out. - * @param {Object} opts Optional options object that alters the output. - */ -/* legacy: obj, showHidden, depth, colors*/ -function inspect(obj, opts) { - // default options - var ctx = { - seen: [], - stylize: stylizeNoColor - }; - // legacy... - if (arguments.length >= 3) ctx.depth = arguments[2]; - if (arguments.length >= 4) ctx.colors = arguments[3]; - if (isBoolean(opts)) { - // legacy... - ctx.showHidden = opts; - } else if (opts) { - // got an "options" object - exports._extend(ctx, opts); + if (length > strLen / 2) { + length = strLen / 2 } - // set default options - if (isUndefined(ctx.showHidden)) ctx.showHidden = false; - if (isUndefined(ctx.depth)) ctx.depth = 2; - if (isUndefined(ctx.colors)) ctx.colors = false; - if (isUndefined(ctx.customInspect)) ctx.customInspect = true; - if (ctx.colors) ctx.stylize = stylizeWithColor; - return formatValue(ctx, obj, ctx.depth); + for (var i = 0; i < length; i++) { + var byte = parseInt(string.substr(i * 2, 2), 16) + assert(!isNaN(byte), 'Invalid hex string') + buf[offset + i] = byte + } + Buffer._charsWritten = i * 2 + return i } -exports.inspect = inspect; +function _utf8Write (buf, string, offset, length) { + var charsWritten = Buffer._charsWritten = + blitBuffer(utf8ToBytes(string), buf, offset, length) + return charsWritten +} -// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics -inspect.colors = { - 'bold' : [1, 22], - 'italic' : [3, 23], - 'underline' : [4, 24], - 'inverse' : [7, 27], - 'white' : [37, 39], - 'grey' : [90, 39], - 'black' : [30, 39], - 'blue' : [34, 39], - 'cyan' : [36, 39], - 'green' : [32, 39], - 'magenta' : [35, 39], - 'red' : [31, 39], - 'yellow' : [33, 39] -}; +function _asciiWrite (buf, string, offset, length) { + var charsWritten = Buffer._charsWritten = + blitBuffer(asciiToBytes(string), buf, offset, length) + return charsWritten +} -// Don't use 'blue' not visible on cmd.exe -inspect.styles = { - 'special': 'cyan', - 'number': 'yellow', - 'boolean': 'yellow', - 'undefined': 'grey', - 'null': 'bold', - 'string': 'green', - 'date': 'magenta', - // "name": intentionally not styling - 'regexp': 'red' -}; +function _binaryWrite (buf, string, offset, length) { + return _asciiWrite(buf, string, offset, length) +} +function _base64Write (buf, string, offset, length) { + var charsWritten = Buffer._charsWritten = + blitBuffer(base64ToBytes(string), buf, offset, length) + return charsWritten +} -function stylizeWithColor(str, styleType) { - var style = inspect.styles[styleType]; +function _utf16leWrite (buf, string, offset, length) { + var charsWritten = Buffer._charsWritten = + blitBuffer(utf16leToBytes(string), buf, offset, length) + return charsWritten +} - if (style) { - return '\u001b[' + inspect.colors[style][0] + 'm' + str + - '\u001b[' + inspect.colors[style][1] + 'm'; +Buffer.prototype.write = function (string, offset, length, encoding) { + // Support both (string, offset, length, encoding) + // and the legacy (string, encoding, offset, length) + if (isFinite(offset)) { + if (!isFinite(length)) { + encoding = length + length = undefined + } + } else { // legacy + var swap = encoding + encoding = offset + offset = length + length = swap + } + + offset = Number(offset) || 0 + var remaining = this.length - offset + if (!length) { + length = remaining } else { - return str; + length = Number(length) + if (length > remaining) { + length = remaining + } } + encoding = String(encoding || 'utf8').toLowerCase() + + var ret + switch (encoding) { + case 'hex': + ret = _hexWrite(this, string, offset, length) + break + case 'utf8': + case 'utf-8': + ret = _utf8Write(this, string, offset, length) + break + case 'ascii': + ret = _asciiWrite(this, string, offset, length) + break + case 'binary': + ret = _binaryWrite(this, string, offset, length) + break + case 'base64': + ret = _base64Write(this, string, offset, length) + break + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + ret = _utf16leWrite(this, string, offset, length) + break + default: + throw new Error('Unknown encoding') + } + return ret } +Buffer.prototype.toString = function (encoding, start, end) { + var self = this + + encoding = String(encoding || 'utf8').toLowerCase() + start = Number(start) || 0 + end = (end !== undefined) + ? Number(end) + : end = self.length + + // Fastpath empty strings + if (end === start) + return '' + + var ret + switch (encoding) { + case 'hex': + ret = _hexSlice(self, start, end) + break + case 'utf8': + case 'utf-8': + ret = _utf8Slice(self, start, end) + break + case 'ascii': + ret = _asciiSlice(self, start, end) + break + case 'binary': + ret = _binarySlice(self, start, end) + break + case 'base64': + ret = _base64Slice(self, start, end) + break + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + ret = _utf16leSlice(self, start, end) + break + default: + throw new Error('Unknown encoding') + } + return ret +} -function stylizeNoColor(str, styleType) { - return str; +Buffer.prototype.toJSON = function () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } } +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function (target, target_start, start, end) { + var source = this -function arrayToHash(array) { - var hash = {}; + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (!target_start) target_start = 0 - array.forEach(function(val, idx) { - hash[val] = true; - }); + // Copy 0 bytes; we're done + if (end === start) return + if (target.length === 0 || source.length === 0) return - return hash; -} + // Fatal error conditions + assert(end >= start, 'sourceEnd < sourceStart') + assert(target_start >= 0 && target_start < target.length, + 'targetStart out of bounds') + assert(start >= 0 && start < source.length, 'sourceStart out of bounds') + assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds') + // Are we oob? + if (end > this.length) + end = this.length + if (target.length - target_start < end - start) + end = target.length - target_start + start -function formatValue(ctx, value, recurseTimes) { - // Provide a hook for user-specified inspect functions. - // Check that value is an object with an inspect function on it - if (ctx.customInspect && - value && - isFunction(value.inspect) && - // Filter out the util module, it's inspect function is special - value.inspect !== exports.inspect && - // Also filter out any prototype objects using the circular check. - !(value.constructor && value.constructor.prototype === value)) { - var ret = value.inspect(recurseTimes, ctx); - if (!isString(ret)) { - ret = formatValue(ctx, ret, recurseTimes); - } - return ret; - } + var len = end - start - // Primitive types cannot have properties - var primitive = formatPrimitive(ctx, value); - if (primitive) { - return primitive; + if (len < 100 || !Buffer._useTypedArrays) { + for (var i = 0; i < len; i++) + target[i + target_start] = this[i + start] + } else { + target._set(this.subarray(start, start + len), target_start) } +} - // Look up the keys of the object. - var keys = Object.keys(value); - var visibleKeys = arrayToHash(keys); - - if (ctx.showHidden) { - keys = Object.getOwnPropertyNames(value); +function _base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) } +} - // IE doesn't make error fields non-enumerable - // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx - if (isError(value) - && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { - return formatError(value); - } +function _utf8Slice (buf, start, end) { + var res = '' + var tmp = '' + end = Math.min(buf.length, end) - // Some type of object without properties can be shortcutted. - if (keys.length === 0) { - if (isFunction(value)) { - var name = value.name ? ': ' + value.name : ''; - return ctx.stylize('[Function' + name + ']', 'special'); - } - if (isRegExp(value)) { - return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); - } - if (isDate(value)) { - return ctx.stylize(Date.prototype.toString.call(value), 'date'); - } - if (isError(value)) { - return formatError(value); + for (var i = start; i < end; i++) { + if (buf[i] <= 0x7F) { + res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i]) + tmp = '' + } else { + tmp += '%' + buf[i].toString(16) } } - var base = '', array = false, braces = ['{', '}']; + return res + decodeUtf8Char(tmp) +} - // Make Array say that they are Array - if (isArray(value)) { - array = true; - braces = ['[', ']']; - } +function _asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) - // Make functions say that they are functions - if (isFunction(value)) { - var n = value.name ? ': ' + value.name : ''; - base = ' [Function' + n + ']'; - } + for (var i = start; i < end; i++) + ret += String.fromCharCode(buf[i]) + return ret +} - // Make RegExps say that they are RegExps - if (isRegExp(value)) { - base = ' ' + RegExp.prototype.toString.call(value); - } +function _binarySlice (buf, start, end) { + return _asciiSlice(buf, start, end) +} - // Make dates with properties first say the date - if (isDate(value)) { - base = ' ' + Date.prototype.toUTCString.call(value); - } +function _hexSlice (buf, start, end) { + var len = buf.length - // Make error with message first say the error - if (isError(value)) { - base = ' ' + formatError(value); + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; i++) { + out += toHex(buf[i]) } + return out +} - if (keys.length === 0 && (!array || value.length == 0)) { - return braces[0] + base + braces[1]; +function _utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i+1] * 256) } + return res +} - if (recurseTimes < 0) { - if (isRegExp(value)) { - return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); - } else { - return ctx.stylize('[Object]', 'special'); +Buffer.prototype.slice = function (start, end) { + var len = this.length + start = clamp(start, len, 0) + end = clamp(end, len, len) + + if (Buffer._useTypedArrays) { + return Buffer._augment(this.subarray(start, end)) + } else { + var sliceLen = end - start + var newBuf = new Buffer(sliceLen, undefined, true) + for (var i = 0; i < sliceLen; i++) { + newBuf[i] = this[i + start] } + return newBuf } +} - ctx.seen.push(value); +// `get` will be removed in Node 0.13+ +Buffer.prototype.get = function (offset) { + console.log('.get() is deprecated. Access using array indexes instead.') + return this.readUInt8(offset) +} - var output; - if (array) { - output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); - } else { - output = keys.map(function(key) { - return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); - }); +// `set` will be removed in Node 0.13+ +Buffer.prototype.set = function (v, offset) { + console.log('.set() is deprecated. Access using array indexes instead.') + return this.writeUInt8(v, offset) +} + +Buffer.prototype.readUInt8 = function (offset, noAssert) { + if (!noAssert) { + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset < this.length, 'Trying to read beyond buffer length') } - ctx.seen.pop(); + if (offset >= this.length) + return - return reduceToSingleString(output, base, braces); + return this[offset] } +function _readUInt16 (buf, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') + } -function formatPrimitive(ctx, value) { - if (isUndefined(value)) - return ctx.stylize('undefined', 'undefined'); - if (isString(value)) { - var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') - .replace(/'/g, "\\'") - .replace(/\\"/g, '"') + '\''; - return ctx.stylize(simple, 'string'); + var len = buf.length + if (offset >= len) + return + + var val + if (littleEndian) { + val = buf[offset] + if (offset + 1 < len) + val |= buf[offset + 1] << 8 + } else { + val = buf[offset] << 8 + if (offset + 1 < len) + val |= buf[offset + 1] } - if (isNumber(value)) - return ctx.stylize('' + value, 'number'); - if (isBoolean(value)) - return ctx.stylize('' + value, 'boolean'); - // For some reason typeof null is "object", so special case here. - if (isNull(value)) - return ctx.stylize('null', 'null'); + return val } +Buffer.prototype.readUInt16LE = function (offset, noAssert) { + return _readUInt16(this, offset, true, noAssert) +} -function formatError(value) { - return '[' + Error.prototype.toString.call(value) + ']'; +Buffer.prototype.readUInt16BE = function (offset, noAssert) { + return _readUInt16(this, offset, false, noAssert) } +function _readUInt32 (buf, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') + } -function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { - var output = []; - for (var i = 0, l = value.length; i < l; ++i) { - if (hasOwnProperty(value, String(i))) { - output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, - String(i), true)); - } else { - output.push(''); - } + var len = buf.length + if (offset >= len) + return + + var val + if (littleEndian) { + if (offset + 2 < len) + val = buf[offset + 2] << 16 + if (offset + 1 < len) + val |= buf[offset + 1] << 8 + val |= buf[offset] + if (offset + 3 < len) + val = val + (buf[offset + 3] << 24 >>> 0) + } else { + if (offset + 1 < len) + val = buf[offset + 1] << 16 + if (offset + 2 < len) + val |= buf[offset + 2] << 8 + if (offset + 3 < len) + val |= buf[offset + 3] + val = val + (buf[offset] << 24 >>> 0) } - keys.forEach(function(key) { - if (!key.match(/^\d+$/)) { - output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, - key, true)); - } - }); - return output; + return val } +Buffer.prototype.readUInt32LE = function (offset, noAssert) { + return _readUInt32(this, offset, true, noAssert) +} -function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { - var name, str, desc; - desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; - if (desc.get) { - if (desc.set) { - str = ctx.stylize('[Getter/Setter]', 'special'); - } else { - str = ctx.stylize('[Getter]', 'special'); - } - } else { - if (desc.set) { - str = ctx.stylize('[Setter]', 'special'); - } +Buffer.prototype.readUInt32BE = function (offset, noAssert) { + return _readUInt32(this, offset, false, noAssert) +} + +Buffer.prototype.readInt8 = function (offset, noAssert) { + if (!noAssert) { + assert(offset !== undefined && offset !== null, + 'missing offset') + assert(offset < this.length, 'Trying to read beyond buffer length') } - if (!hasOwnProperty(visibleKeys, key)) { - name = '[' + key + ']'; + + if (offset >= this.length) + return + + var neg = this[offset] & 0x80 + if (neg) + return (0xff - this[offset] + 1) * -1 + else + return this[offset] +} + +function _readInt16 (buf, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 1 < buf.length, 'Trying to read beyond buffer length') } - if (!str) { - if (ctx.seen.indexOf(desc.value) < 0) { - if (isNull(recurseTimes)) { - str = formatValue(ctx, desc.value, null); - } else { - str = formatValue(ctx, desc.value, recurseTimes - 1); - } - if (str.indexOf('\n') > -1) { - if (array) { - str = str.split('\n').map(function(line) { - return ' ' + line; - }).join('\n').substr(2); - } else { - str = '\n' + str.split('\n').map(function(line) { - return ' ' + line; - }).join('\n'); - } - } - } else { - str = ctx.stylize('[Circular]', 'special'); - } + + var len = buf.length + if (offset >= len) + return + + var val = _readUInt16(buf, offset, littleEndian, true) + var neg = val & 0x8000 + if (neg) + return (0xffff - val + 1) * -1 + else + return val +} + +Buffer.prototype.readInt16LE = function (offset, noAssert) { + return _readInt16(this, offset, true, noAssert) +} + +Buffer.prototype.readInt16BE = function (offset, noAssert) { + return _readInt16(this, offset, false, noAssert) +} + +function _readInt32 (buf, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') } - if (isUndefined(name)) { - if (array && key.match(/^\d+$/)) { - return str; + + var len = buf.length + if (offset >= len) + return + + var val = _readUInt32(buf, offset, littleEndian, true) + var neg = val & 0x80000000 + if (neg) + return (0xffffffff - val + 1) * -1 + else + return val +} + +Buffer.prototype.readInt32LE = function (offset, noAssert) { + return _readInt32(this, offset, true, noAssert) +} + +Buffer.prototype.readInt32BE = function (offset, noAssert) { + return _readInt32(this, offset, false, noAssert) +} + +function _readFloat (buf, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset + 3 < buf.length, 'Trying to read beyond buffer length') + } + + return ieee754.read(buf, offset, littleEndian, 23, 4) +} + +Buffer.prototype.readFloatLE = function (offset, noAssert) { + return _readFloat(this, offset, true, noAssert) +} + +Buffer.prototype.readFloatBE = function (offset, noAssert) { + return _readFloat(this, offset, false, noAssert) +} + +function _readDouble (buf, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset + 7 < buf.length, 'Trying to read beyond buffer length') + } + + return ieee754.read(buf, offset, littleEndian, 52, 8) +} + +Buffer.prototype.readDoubleLE = function (offset, noAssert) { + return _readDouble(this, offset, true, noAssert) +} + +Buffer.prototype.readDoubleBE = function (offset, noAssert) { + return _readDouble(this, offset, false, noAssert) +} + +Buffer.prototype.writeUInt8 = function (value, offset, noAssert) { + if (!noAssert) { + assert(value !== undefined && value !== null, 'missing value') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset < this.length, 'trying to write beyond buffer length') + verifuint(value, 0xff) + } + + if (offset >= this.length) return + + this[offset] = value +} + +function _writeUInt16 (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(value !== undefined && value !== null, 'missing value') + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 1 < buf.length, 'trying to write beyond buffer length') + verifuint(value, 0xffff) + } + + var len = buf.length + if (offset >= len) + return + + for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) { + buf[offset + i] = + (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8 + } +} + +Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) { + _writeUInt16(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) { + _writeUInt16(this, value, offset, false, noAssert) +} + +function _writeUInt32 (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(value !== undefined && value !== null, 'missing value') + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 3 < buf.length, 'trying to write beyond buffer length') + verifuint(value, 0xffffffff) + } + + var len = buf.length + if (offset >= len) + return + + for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) { + buf[offset + i] = + (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff + } +} + +Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) { + _writeUInt32(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) { + _writeUInt32(this, value, offset, false, noAssert) +} + +Buffer.prototype.writeInt8 = function (value, offset, noAssert) { + if (!noAssert) { + assert(value !== undefined && value !== null, 'missing value') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset < this.length, 'Trying to write beyond buffer length') + verifsint(value, 0x7f, -0x80) + } + + if (offset >= this.length) + return + + if (value >= 0) + this.writeUInt8(value, offset, noAssert) + else + this.writeUInt8(0xff + value + 1, offset, noAssert) +} + +function _writeInt16 (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(value !== undefined && value !== null, 'missing value') + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 1 < buf.length, 'Trying to write beyond buffer length') + verifsint(value, 0x7fff, -0x8000) + } + + var len = buf.length + if (offset >= len) + return + + if (value >= 0) + _writeUInt16(buf, value, offset, littleEndian, noAssert) + else + _writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert) +} + +Buffer.prototype.writeInt16LE = function (value, offset, noAssert) { + _writeInt16(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeInt16BE = function (value, offset, noAssert) { + _writeInt16(this, value, offset, false, noAssert) +} + +function _writeInt32 (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(value !== undefined && value !== null, 'missing value') + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') + verifsint(value, 0x7fffffff, -0x80000000) + } + + var len = buf.length + if (offset >= len) + return + + if (value >= 0) + _writeUInt32(buf, value, offset, littleEndian, noAssert) + else + _writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert) +} + +Buffer.prototype.writeInt32LE = function (value, offset, noAssert) { + _writeInt32(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeInt32BE = function (value, offset, noAssert) { + _writeInt32(this, value, offset, false, noAssert) +} + +function _writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(value !== undefined && value !== null, 'missing value') + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 3 < buf.length, 'Trying to write beyond buffer length') + verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + + var len = buf.length + if (offset >= len) + return + + ieee754.write(buf, value, offset, littleEndian, 23, 4) +} + +Buffer.prototype.writeFloatLE = function (value, offset, noAssert) { + _writeFloat(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeFloatBE = function (value, offset, noAssert) { + _writeFloat(this, value, offset, false, noAssert) +} + +function _writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + assert(value !== undefined && value !== null, 'missing value') + assert(typeof littleEndian === 'boolean', 'missing or invalid endian') + assert(offset !== undefined && offset !== null, 'missing offset') + assert(offset + 7 < buf.length, + 'Trying to write beyond buffer length') + verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308) + } + + var len = buf.length + if (offset >= len) + return + + ieee754.write(buf, value, offset, littleEndian, 52, 8) +} + +Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) { + _writeDouble(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) { + _writeDouble(this, value, offset, false, noAssert) +} + +// fill(value, start=0, end=buffer.length) +Buffer.prototype.fill = function (value, start, end) { + if (!value) value = 0 + if (!start) start = 0 + if (!end) end = this.length + + if (typeof value === 'string') { + value = value.charCodeAt(0) + } + + assert(typeof value === 'number' && !isNaN(value), 'value is not a number') + assert(end >= start, 'end < start') + + // Fill 0 bytes; we're done + if (end === start) return + if (this.length === 0) return + + assert(start >= 0 && start < this.length, 'start out of bounds') + assert(end >= 0 && end <= this.length, 'end out of bounds') + + for (var i = start; i < end; i++) { + this[i] = value + } +} + +Buffer.prototype.inspect = function () { + var out = [] + var len = this.length + for (var i = 0; i < len; i++) { + out[i] = toHex(this[i]) + if (i === exports.INSPECT_MAX_BYTES) { + out[i + 1] = '...' + break } - name = JSON.stringify('' + key); - if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { - name = name.substr(1, name.length - 2); - name = ctx.stylize(name, 'name'); + } + return '' +} + +/** + * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance. + * Added in Node 0.12. Only available in browsers that support ArrayBuffer. + */ +Buffer.prototype.toArrayBuffer = function () { + if (typeof Uint8Array !== 'undefined') { + if (Buffer._useTypedArrays) { + return (new Buffer(this)).buffer } else { - name = name.replace(/'/g, "\\'") - .replace(/\\"/g, '"') - .replace(/(^"|"$)/g, "'"); - name = ctx.stylize(name, 'string'); + var buf = new Uint8Array(this.length) + for (var i = 0, len = buf.length; i < len; i += 1) + buf[i] = this[i] + return buf.buffer } + } else { + throw new Error('Buffer.toArrayBuffer not supported in this browser') } - - return name + ': ' + str; } +// HELPER FUNCTIONS +// ================ -function reduceToSingleString(output, base, braces) { - var numLinesEst = 0; - var length = output.reduce(function(prev, cur) { - numLinesEst++; - if (cur.indexOf('\n') >= 0) numLinesEst++; - return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; - }, 0); +function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') +} - if (length > 60) { - return braces[0] + - (base === '' ? '' : base + '\n ') + - ' ' + - output.join(',\n ') + - ' ' + - braces[1]; - } +var BP = Buffer.prototype - return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +/** + * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods + */ +Buffer._augment = function (arr) { + arr._isBuffer = true + + // save reference to original Uint8Array get/set methods before overwriting + arr._get = arr.get + arr._set = arr.set + + // deprecated, will be removed in node 0.13+ + arr.get = BP.get + arr.set = BP.set + + arr.write = BP.write + arr.toString = BP.toString + arr.toLocaleString = BP.toString + arr.toJSON = BP.toJSON + arr.copy = BP.copy + arr.slice = BP.slice + arr.readUInt8 = BP.readUInt8 + arr.readUInt16LE = BP.readUInt16LE + arr.readUInt16BE = BP.readUInt16BE + arr.readUInt32LE = BP.readUInt32LE + arr.readUInt32BE = BP.readUInt32BE + arr.readInt8 = BP.readInt8 + arr.readInt16LE = BP.readInt16LE + arr.readInt16BE = BP.readInt16BE + arr.readInt32LE = BP.readInt32LE + arr.readInt32BE = BP.readInt32BE + arr.readFloatLE = BP.readFloatLE + arr.readFloatBE = BP.readFloatBE + arr.readDoubleLE = BP.readDoubleLE + arr.readDoubleBE = BP.readDoubleBE + arr.writeUInt8 = BP.writeUInt8 + arr.writeUInt16LE = BP.writeUInt16LE + arr.writeUInt16BE = BP.writeUInt16BE + arr.writeUInt32LE = BP.writeUInt32LE + arr.writeUInt32BE = BP.writeUInt32BE + arr.writeInt8 = BP.writeInt8 + arr.writeInt16LE = BP.writeInt16LE + arr.writeInt16BE = BP.writeInt16BE + arr.writeInt32LE = BP.writeInt32LE + arr.writeInt32BE = BP.writeInt32BE + arr.writeFloatLE = BP.writeFloatLE + arr.writeFloatBE = BP.writeFloatBE + arr.writeDoubleLE = BP.writeDoubleLE + arr.writeDoubleBE = BP.writeDoubleBE + arr.fill = BP.fill + arr.inspect = BP.inspect + arr.toArrayBuffer = BP.toArrayBuffer + + return arr } +// slice(start, end) +function clamp (index, len, defaultValue) { + if (typeof index !== 'number') return defaultValue + index = ~~index; // Coerce to integer. + if (index >= len) return len + if (index >= 0) return index + index += len + if (index >= 0) return index + return 0 +} -// NOTE: These type checking functions intentionally don't use `instanceof` -// because it is fragile and can be easily faked with `Object.create()`. -function isArray(ar) { - return Array.isArray(ar); +function coerce (length) { + // Coerce length to a number (possibly NaN), round up + // in case it's fractional (e.g. 123.456) then do a + // double negate to coerce a NaN to 0. Easy, right? + length = ~~Math.ceil(+length) + return length < 0 ? 0 : length } -exports.isArray = isArray; -function isBoolean(arg) { - return typeof arg === 'boolean'; +function isArray (subject) { + return (Array.isArray || function (subject) { + return Object.prototype.toString.call(subject) === '[object Array]' + })(subject) } -exports.isBoolean = isBoolean; -function isNull(arg) { - return arg === null; +function isArrayish (subject) { + return isArray(subject) || Buffer.isBuffer(subject) || + subject && typeof subject === 'object' && + typeof subject.length === 'number' } -exports.isNull = isNull; -function isNullOrUndefined(arg) { - return arg == null; +function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) } -exports.isNullOrUndefined = isNullOrUndefined; -function isNumber(arg) { - return typeof arg === 'number'; +function utf8ToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; i++) { + var b = str.charCodeAt(i) + if (b <= 0x7F) + byteArray.push(str.charCodeAt(i)) + else { + var start = i + if (b >= 0xD800 && b <= 0xDFFF) i++ + var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%') + for (var j = 0; j < h.length; j++) + byteArray.push(parseInt(h[j], 16)) + } + } + return byteArray } -exports.isNumber = isNumber; -function isString(arg) { - return typeof arg === 'string'; +function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; i++) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) + } + return byteArray } -exports.isString = isString; -function isSymbol(arg) { - return typeof arg === 'symbol'; +function utf16leToBytes (str) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; i++) { + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) + } + + return byteArray } -exports.isSymbol = isSymbol; -function isUndefined(arg) { - return arg === void 0; +function base64ToBytes (str) { + return base64.toByteArray(str) } -exports.isUndefined = isUndefined; -function isRegExp(re) { - return isObject(re) && objectToString(re) === '[object RegExp]'; -} -exports.isRegExp = isRegExp; +function blitBuffer (src, dst, offset, length) { + var pos + for (var i = 0; i < length; i++) { + if ((i + offset >= dst.length) || (i >= src.length)) + break + dst[i + offset] = src[i] + } + return i +} + +function decodeUtf8Char (str) { + try { + return decodeURIComponent(str) + } catch (err) { + return String.fromCharCode(0xFFFD) // UTF 8 invalid char + } +} + +/* + * We have to make sure that the value is a valid integer. This means that it + * is non-negative. It has no fractional component and that it does not + * exceed the maximum allowed value. + */ +function verifuint (value, max) { + assert(typeof value === 'number', 'cannot write a non-number as a number') + assert(value >= 0, 'specified a negative value for writing an unsigned value') + assert(value <= max, 'value is larger than maximum value for type') + assert(Math.floor(value) === value, 'value has a fractional component') +} + +function verifsint (value, max, min) { + assert(typeof value === 'number', 'cannot write a non-number as a number') + assert(value <= max, 'value larger than maximum allowed value') + assert(value >= min, 'value smaller than minimum allowed value') + assert(Math.floor(value) === value, 'value has a fractional component') +} + +function verifIEEE754 (value, max, min) { + assert(typeof value === 'number', 'cannot write a non-number as a number') + assert(value <= max, 'value larger than maximum allowed value') + assert(value >= min, 'value smaller than minimum allowed value') +} + +function assert (test, message) { + if (!test) throw new Error(message || 'Failed assertion') +} + +},{"base64-js":14,"ieee754":15}],14:[function(_dereq_,module,exports){ +var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + +;(function (exports) { + 'use strict'; + + var Arr = (typeof Uint8Array !== 'undefined') + ? Uint8Array + : Array + + var PLUS = '+'.charCodeAt(0) + var SLASH = '/'.charCodeAt(0) + var NUMBER = '0'.charCodeAt(0) + var LOWER = 'a'.charCodeAt(0) + var UPPER = 'A'.charCodeAt(0) + + function decode (elt) { + var code = elt.charCodeAt(0) + if (code === PLUS) + return 62 // '+' + if (code === SLASH) + return 63 // '/' + if (code < NUMBER) + return -1 //no match + if (code < NUMBER + 10) + return code - NUMBER + 26 + 26 + if (code < UPPER + 26) + return code - UPPER + if (code < LOWER + 26) + return code - LOWER + 26 + } + + function b64ToByteArray (b64) { + var i, j, l, tmp, placeHolders, arr + + if (b64.length % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + var len = b64.length + placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0 + + // base64 is 4/3 + up to two characters of the original data + arr = new Arr(b64.length * 3 / 4 - placeHolders) + + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? b64.length - 4 : b64.length + + var L = 0 + + function push (v) { + arr[L++] = v + } + + for (i = 0, j = 0; i < l; i += 4, j += 3) { + tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3)) + push((tmp & 0xFF0000) >> 16) + push((tmp & 0xFF00) >> 8) + push(tmp & 0xFF) + } + + if (placeHolders === 2) { + tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4) + push(tmp & 0xFF) + } else if (placeHolders === 1) { + tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2) + push((tmp >> 8) & 0xFF) + push(tmp & 0xFF) + } + + return arr + } + + function uint8ToBase64 (uint8) { + var i, + extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes + output = "", + temp, length + + function encode (num) { + return lookup.charAt(num) + } + + function tripletToBase64 (num) { + return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F) + } + + // go through the array every three bytes, we'll deal with trailing stuff later + for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) { + temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) + output += tripletToBase64(temp) + } + + // pad the end with zeros, but make sure to not forget the extra bytes + switch (extraBytes) { + case 1: + temp = uint8[uint8.length - 1] + output += encode(temp >> 2) + output += encode((temp << 4) & 0x3F) + output += '==' + break + case 2: + temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]) + output += encode(temp >> 10) + output += encode((temp >> 4) & 0x3F) + output += encode((temp << 2) & 0x3F) + output += '=' + break + } + + return output + } + + exports.toByteArray = b64ToByteArray + exports.fromByteArray = uint8ToBase64 +}(typeof exports === 'undefined' ? (this.base64js = {}) : exports)) + +},{}],15:[function(_dereq_,module,exports){ +exports.read = function(buffer, offset, isLE, mLen, nBytes) { + var e, m, + eLen = nBytes * 8 - mLen - 1, + eMax = (1 << eLen) - 1, + eBias = eMax >> 1, + nBits = -7, + i = isLE ? (nBytes - 1) : 0, + d = isLE ? -1 : 1, + s = buffer[offset + i]; + + i += d; + + e = s & ((1 << (-nBits)) - 1); + s >>= (-nBits); + nBits += eLen; + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8); + + m = e & ((1 << (-nBits)) - 1); + e >>= (-nBits); + nBits += mLen; + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8); + + if (e === 0) { + e = 1 - eBias; + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity); + } else { + m = m + Math.pow(2, mLen); + e = e - eBias; + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen); +}; + +exports.write = function(buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c, + eLen = nBytes * 8 - mLen - 1, + eMax = (1 << eLen) - 1, + eBias = eMax >> 1, + rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0), + i = isLE ? 0 : (nBytes - 1), + d = isLE ? 1 : -1, + s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0; + + value = Math.abs(value); + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0; + e = eMax; + } else { + e = Math.floor(Math.log(value) / Math.LN2); + if (value * (c = Math.pow(2, -e)) < 1) { + e--; + c *= 2; + } + if (e + eBias >= 1) { + value += rt / c; + } else { + value += rt * Math.pow(2, 1 - eBias); + } + if (value * c >= 2) { + e++; + c /= 2; + } + + if (e + eBias >= eMax) { + m = 0; + e = eMax; + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen); + e = e + eBias; + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen); + e = 0; + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8); + + e = (e << mLen) | m; + eLen += mLen; + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8); + + buffer[offset + i - d] |= s * 128; +}; + +},{}],16:[function(_dereq_,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +function EventEmitter() { + this._events = this._events || {}; + this._maxListeners = this._maxListeners || undefined; +} +module.exports = EventEmitter; + +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; + +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +EventEmitter.defaultMaxListeners = 10; + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function(n) { + if (!isNumber(n) || n < 0 || isNaN(n)) + throw TypeError('n must be a positive number'); + this._maxListeners = n; + return this; +}; + +EventEmitter.prototype.emit = function(type) { + var er, handler, len, args, i, listeners; + + if (!this._events) + this._events = {}; + + // If there is no 'error' event listener then throw. + if (type === 'error') { + if (!this._events.error || + (isObject(this._events.error) && !this._events.error.length)) { + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } + throw TypeError('Uncaught, unspecified "error" event.'); + } + } + + handler = this._events[type]; + + if (isUndefined(handler)) + return false; + + if (isFunction(handler)) { + switch (arguments.length) { + // fast cases + case 1: + handler.call(this); + break; + case 2: + handler.call(this, arguments[1]); + break; + case 3: + handler.call(this, arguments[1], arguments[2]); + break; + // slower + default: + len = arguments.length; + args = new Array(len - 1); + for (i = 1; i < len; i++) + args[i - 1] = arguments[i]; + handler.apply(this, args); + } + } else if (isObject(handler)) { + len = arguments.length; + args = new Array(len - 1); + for (i = 1; i < len; i++) + args[i - 1] = arguments[i]; + + listeners = handler.slice(); + len = listeners.length; + for (i = 0; i < len; i++) + listeners[i].apply(this, args); + } + + return true; +}; + +EventEmitter.prototype.addListener = function(type, listener) { + var m; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events) + this._events = {}; + + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (this._events.newListener) + this.emit('newListener', type, + isFunction(listener.listener) ? + listener.listener : listener); + + if (!this._events[type]) + // Optimize the case of one listener. Don't need the extra array object. + this._events[type] = listener; + else if (isObject(this._events[type])) + // If we've already got an array, just append. + this._events[type].push(listener); + else + // Adding the second element, need to change to array. + this._events[type] = [this._events[type], listener]; + + // Check for listener leak + if (isObject(this._events[type]) && !this._events[type].warned) { + var m; + if (!isUndefined(this._maxListeners)) { + m = this._maxListeners; + } else { + m = EventEmitter.defaultMaxListeners; + } + + if (m && m > 0 && this._events[type].length > m) { + this._events[type].warned = true; + console.error('(node) warning: possible EventEmitter memory ' + + 'leak detected. %d listeners added. ' + + 'Use emitter.setMaxListeners() to increase limit.', + this._events[type].length); + if (typeof console.trace === 'function') { + // not supported in IE 10 + console.trace(); + } + } + } + + return this; +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.once = function(type, listener) { + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + var fired = false; + + function g() { + this.removeListener(type, g); + + if (!fired) { + fired = true; + listener.apply(this, arguments); + } + } + + g.listener = listener; + this.on(type, g); + + return this; +}; + +// emits a 'removeListener' event iff the listener was removed +EventEmitter.prototype.removeListener = function(type, listener) { + var list, position, length, i; + + if (!isFunction(listener)) + throw TypeError('listener must be a function'); + + if (!this._events || !this._events[type]) + return this; + + list = this._events[type]; + length = list.length; + position = -1; + + if (list === listener || + (isFunction(list.listener) && list.listener === listener)) { + delete this._events[type]; + if (this._events.removeListener) + this.emit('removeListener', type, listener); + + } else if (isObject(list)) { + for (i = length; i-- > 0;) { + if (list[i] === listener || + (list[i].listener && list[i].listener === listener)) { + position = i; + break; + } + } + + if (position < 0) + return this; + + if (list.length === 1) { + list.length = 0; + delete this._events[type]; + } else { + list.splice(position, 1); + } + + if (this._events.removeListener) + this.emit('removeListener', type, listener); + } + + return this; +}; + +EventEmitter.prototype.removeAllListeners = function(type) { + var key, listeners; + + if (!this._events) + return this; + + // not listening for removeListener, no need to emit + if (!this._events.removeListener) { + if (arguments.length === 0) + this._events = {}; + else if (this._events[type]) + delete this._events[type]; + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + for (key in this._events) { + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = {}; + return this; + } + + listeners = this._events[type]; + + if (isFunction(listeners)) { + this.removeListener(type, listeners); + } else { + // LIFO order + while (listeners.length) + this.removeListener(type, listeners[listeners.length - 1]); + } + delete this._events[type]; + + return this; +}; + +EventEmitter.prototype.listeners = function(type) { + var ret; + if (!this._events || !this._events[type]) + ret = []; + else if (isFunction(this._events[type])) + ret = [this._events[type]]; + else + ret = this._events[type].slice(); + return ret; +}; + +EventEmitter.listenerCount = function(emitter, type) { + var ret; + if (!emitter._events || !emitter._events[type]) + ret = 0; + else if (isFunction(emitter._events[type])) + ret = 1; + else + ret = emitter._events[type].length; + return ret; +}; + +function isFunction(arg) { + return typeof arg === 'function'; +} + +function isNumber(arg) { + return typeof arg === 'number'; +} + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} + +function isUndefined(arg) { + return arg === void 0; +} + +},{}],17:[function(_dereq_,module,exports){ +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + +},{}],18:[function(_dereq_,module,exports){ +// shim for using process in browser + +var process = module.exports = {}; + +process.nextTick = (function () { + var canSetImmediate = typeof window !== 'undefined' + && window.setImmediate; + var canPost = typeof window !== 'undefined' + && window.postMessage && window.addEventListener + ; + + if (canSetImmediate) { + return function (f) { return window.setImmediate(f) }; + } + + if (canPost) { + var queue = []; + window.addEventListener('message', function (ev) { + var source = ev.source; + if ((source === window || source === null) && ev.data === 'process-tick') { + ev.stopPropagation(); + if (queue.length > 0) { + var fn = queue.shift(); + fn(); + } + } + }, true); + + return function nextTick(fn) { + queue.push(fn); + window.postMessage('process-tick', '*'); + }; + } + + return function nextTick(fn) { + setTimeout(fn, 0); + }; +})(); + +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +} + +// TODO(shtylman) +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; + +},{}],19:[function(_dereq_,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + +module.exports = Duplex; +var inherits = _dereq_('inherits'); +var setImmediate = _dereq_('process/browser.js').nextTick; +var Readable = _dereq_('./readable.js'); +var Writable = _dereq_('./writable.js'); + +inherits(Duplex, Readable); + +Duplex.prototype.write = Writable.prototype.write; +Duplex.prototype.end = Writable.prototype.end; +Duplex.prototype._write = Writable.prototype._write; + +function Duplex(options) { + if (!(this instanceof Duplex)) + return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) + this.readable = false; + + if (options && options.writable === false) + this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) + this.allowHalfOpen = false; + + this.once('end', onend); +} + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) + return; + + // no more data can be written. + // But allow more writes to happen in this tick. + var self = this; + setImmediate(function () { + self.end(); + }); +} + +},{"./readable.js":23,"./writable.js":25,"inherits":17,"process/browser.js":21}],20:[function(_dereq_,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +module.exports = Stream; + +var EE = _dereq_('events').EventEmitter; +var inherits = _dereq_('inherits'); + +inherits(Stream, EE); +Stream.Readable = _dereq_('./readable.js'); +Stream.Writable = _dereq_('./writable.js'); +Stream.Duplex = _dereq_('./duplex.js'); +Stream.Transform = _dereq_('./transform.js'); +Stream.PassThrough = _dereq_('./passthrough.js'); + +// Backwards-compat with node 0.4.x +Stream.Stream = Stream; + + + +// old-style streams. Note that the pipe method (the only relevant +// part of this class) is overridden in the Readable class. + +function Stream() { + EE.call(this); +} + +Stream.prototype.pipe = function(dest, options) { + var source = this; + + function ondata(chunk) { + if (dest.writable) { + if (false === dest.write(chunk) && source.pause) { + source.pause(); + } + } + } + + source.on('data', ondata); + + function ondrain() { + if (source.readable && source.resume) { + source.resume(); + } + } + + dest.on('drain', ondrain); + + // If the 'end' option is not supplied, dest.end() will be called when + // source gets the 'end' or 'close' events. Only dest.end() once. + if (!dest._isStdio && (!options || options.end !== false)) { + source.on('end', onend); + source.on('close', onclose); + } + + var didOnEnd = false; + function onend() { + if (didOnEnd) return; + didOnEnd = true; + + dest.end(); + } + + + function onclose() { + if (didOnEnd) return; + didOnEnd = true; + + if (typeof dest.destroy === 'function') dest.destroy(); + } + + // don't leave dangling pipes when there are errors. + function onerror(er) { + cleanup(); + if (EE.listenerCount(this, 'error') === 0) { + throw er; // Unhandled stream error in pipe. + } + } + + source.on('error', onerror); + dest.on('error', onerror); + + // remove all the event listeners that were added. + function cleanup() { + source.removeListener('data', ondata); + dest.removeListener('drain', ondrain); + + source.removeListener('end', onend); + source.removeListener('close', onclose); + + source.removeListener('error', onerror); + dest.removeListener('error', onerror); + + source.removeListener('end', cleanup); + source.removeListener('close', cleanup); + + dest.removeListener('close', cleanup); + } + + source.on('end', cleanup); + source.on('close', cleanup); + + dest.on('close', cleanup); + + dest.emit('pipe', source); + + // Allow for unix-like usage: A.pipe(B).pipe(C) + return dest; +}; + +},{"./duplex.js":19,"./passthrough.js":22,"./readable.js":23,"./transform.js":24,"./writable.js":25,"events":16,"inherits":17}],21:[function(_dereq_,module,exports){ +module.exports=_dereq_(18) +},{}],22:[function(_dereq_,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. + +module.exports = PassThrough; + +var Transform = _dereq_('./transform.js'); +var inherits = _dereq_('inherits'); +inherits(PassThrough, Transform); + +function PassThrough(options) { + if (!(this instanceof PassThrough)) + return new PassThrough(options); + + Transform.call(this, options); +} + +PassThrough.prototype._transform = function(chunk, encoding, cb) { + cb(null, chunk); +}; + +},{"./transform.js":24,"inherits":17}],23:[function(_dereq_,module,exports){ +(function (process){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +module.exports = Readable; +Readable.ReadableState = ReadableState; + +var EE = _dereq_('events').EventEmitter; +var Stream = _dereq_('./index.js'); +var Buffer = _dereq_('buffer').Buffer; +var setImmediate = _dereq_('process/browser.js').nextTick; +var StringDecoder; + +var inherits = _dereq_('inherits'); +inherits(Readable, Stream); + +function ReadableState(options, stream) { + options = options || {}; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.buffer = []; + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = false; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // In streams that never have any data, and do push(null) right away, + // the consumer can miss the 'end' event if they do some I/O before + // consuming the stream. So, we don't emit('end') until some reading + // happens. + this.calledRead = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, becuase any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) + StringDecoder = _dereq_('string_decoder').StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + if (!(this instanceof Readable)) + return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + Stream.call(this); +} + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function(chunk, encoding) { + var state = this._readableState; + + if (typeof chunk === 'string' && !state.objectMode) { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = new Buffer(chunk, encoding); + encoding = ''; + } + } + + return readableAddChunk(this, state, chunk, encoding, false); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function(chunk) { + var state = this._readableState; + return readableAddChunk(this, state, chunk, '', true); +}; + +function readableAddChunk(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (chunk === null || chunk === undefined) { + state.reading = false; + if (!state.ended) + onEofChunk(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var e = new Error('stream.unshift() after end event'); + stream.emit('error', e); + } else { + if (state.decoder && !addToFront && !encoding) + chunk = state.decoder.write(chunk); + + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) { + state.buffer.unshift(chunk); + } else { + state.reading = false; + state.buffer.push(chunk); + } + + if (state.needReadable) + emitReadable(stream); + + maybeReadMore(stream, state); + } + } else if (!addToFront) { + state.reading = false; + } + + return needMoreData(state); +} + + + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && + (state.needReadable || + state.length < state.highWaterMark || + state.length === 0); +} + +// backwards compatibility. +Readable.prototype.setEncoding = function(enc) { + if (!StringDecoder) + StringDecoder = _dereq_('string_decoder').StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; +}; + +// Don't raise the hwm > 128MB +var MAX_HWM = 0x800000; +function roundUpToNextPowerOf2(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 + n--; + for (var p = 1; p < 32; p <<= 1) n |= n >> p; + n++; + } + return n; +} + +function howMuchToRead(n, state) { + if (state.length === 0 && state.ended) + return 0; + + if (state.objectMode) + return n === 0 ? 0 : 1; + + if (isNaN(n) || n === null) { + // only flow one buffer at a time + if (state.flowing && state.buffer.length) + return state.buffer[0].length; + else + return state.length; + } + + if (n <= 0) + return 0; + + // If we're asking for more than the target buffer level, + // then raise the water mark. Bump up to the next highest + // power of 2, to prevent increasing it excessively in tiny + // amounts. + if (n > state.highWaterMark) + state.highWaterMark = roundUpToNextPowerOf2(n); + + // don't have that much. return null, unless we've ended. + if (n > state.length) { + if (!state.ended) { + state.needReadable = true; + return 0; + } else + return state.length; + } + + return n; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function(n) { + var state = this._readableState; + state.calledRead = true; + var nOrig = n; + + if (typeof n !== 'number' || n > 0) + state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && + state.needReadable && + (state.length >= state.highWaterMark || state.ended)) { + emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) + endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + + // if we currently have less than the highWaterMark, then also read some + if (state.length - n <= state.highWaterMark) + doRead = true; + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) + doRead = false; + + if (doRead) { + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) + state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + } + + // If _read called its callback synchronously, then `reading` + // will be false, and we need to re-evaluate how much data we + // can return to the user. + if (doRead && !state.reading) + n = howMuchToRead(nOrig, state); + + var ret; + if (n > 0) + ret = fromList(n, state); + else + ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } + + state.length -= n; + + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (state.length === 0 && !state.ended) + state.needReadable = true; + + // If we happened to read() exactly the remaining amount in the + // buffer, and the EOF has been seen at this point, then make sure + // that we emit 'end' on the very next tick. + if (state.ended && !state.endEmitted && state.length === 0) + endReadable(this); + + return ret; +}; + +function chunkInvalid(state, chunk) { + var er = null; + if (!Buffer.isBuffer(chunk) && + 'string' !== typeof chunk && + chunk !== null && + chunk !== undefined && + !state.objectMode && + !er) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + + +function onEofChunk(stream, state) { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // if we've ended and we have some data left, then emit + // 'readable' now to make sure it gets picked up. + if (state.length > 0) + emitReadable(stream); + else + endReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (state.emittedReadable) + return; + + state.emittedReadable = true; + if (state.sync) + setImmediate(function() { + emitReadable_(stream); + }); + else + emitReadable_(stream); +} + +function emitReadable_(stream) { + stream.emit('readable'); +} + + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + setImmediate(function() { + maybeReadMore_(stream, state); + }); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && + state.length < state.highWaterMark) { + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break; + else + len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function(n) { + this.emit('error', new Error('not implemented')); +}; + +Readable.prototype.pipe = function(dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && + dest !== process.stdout && + dest !== process.stderr; + + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) + setImmediate(endFn); + else + src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + if (readable !== src) return; + cleanup(); + } + + function onend() { + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + function cleanup() { + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (!dest._writableState || dest._writableState.needDrain) + ondrain(); + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + // check for listeners before emit removes one-time listeners. + var errListeners = EE.listenerCount(dest, 'error'); + function onerror(er) { + unpipe(); + if (errListeners === 0 && EE.listenerCount(dest, 'error') === 0) + dest.emit('error', er); + } + dest.once('error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + // the handler that waits for readable events after all + // the data gets sucked out in flow. + // This would be easier to follow with a .once() handler + // in flow(), but that is too slow. + this.on('readable', pipeOnReadable); + + state.flowing = true; + setImmediate(function() { + flow(src); + }); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function() { + var dest = this; + var state = src._readableState; + state.awaitDrain--; + if (state.awaitDrain === 0) + flow(src); + }; +} + +function flow(src) { + var state = src._readableState; + var chunk; + state.awaitDrain = 0; + + function write(dest, i, list) { + var written = dest.write(chunk); + if (false === written) { + state.awaitDrain++; + } + } + + while (state.pipesCount && null !== (chunk = src.read())) { + + if (state.pipesCount === 1) + write(state.pipes, 0, null); + else + forEach(state.pipes, write); + + src.emit('data', chunk); + + // if anyone needs a drain, then we have to wait for that. + if (state.awaitDrain > 0) + return; + } + + // if every destination was unpiped, either before entering this + // function, or in the while loop, then stop flowing. + // + // NB: This is a pretty rare edge case. + if (state.pipesCount === 0) { + state.flowing = false; + + // if there were data event listeners added, then switch to old mode. + if (EE.listenerCount(src, 'data') > 0) + emitDataEvents(src); + return; + } + + // at this point, no one needed a drain, so we just ran out of data + // on the next readable event, start it over again. + state.ranOut = true; +} + +function pipeOnReadable() { + if (this._readableState.ranOut) { + this._readableState.ranOut = false; + flow(this); + } +} + + +Readable.prototype.unpipe = function(dest) { + var state = this._readableState; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) + return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) + return this; + + if (!dest) + dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + this.removeListener('readable', pipeOnReadable); + state.flowing = false; + if (dest) + dest.emit('unpipe', this); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + this.removeListener('readable', pipeOnReadable); + state.flowing = false; + + for (var i = 0; i < len; i++) + dests[i].emit('unpipe', this); + return this; + } + + // try to find the right one. + var i = indexOf(state.pipes, dest); + if (i === -1) + return this; + + state.pipes.splice(i, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) + state.pipes = state.pipes[0]; + + dest.emit('unpipe', this); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function(ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + if (ev === 'data' && !this._readableState.flowing) + emitDataEvents(this); + + if (ev === 'readable' && this.readable) { + var state = this._readableState; + if (!state.readableListening) { + state.readableListening = true; + state.emittedReadable = false; + state.needReadable = true; + if (!state.reading) { + this.read(0); + } else if (state.length) { + emitReadable(this, state); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function() { + emitDataEvents(this); + this.read(0); + this.emit('resume'); +}; + +Readable.prototype.pause = function() { + emitDataEvents(this, true); + this.emit('pause'); +}; + +function emitDataEvents(stream, startPaused) { + var state = stream._readableState; + + if (state.flowing) { + // https://github.com/isaacs/readable-stream/issues/16 + throw new Error('Cannot switch to old mode now.'); + } + + var paused = startPaused || false; + var readable = false; + + // convert to an old-style stream. + stream.readable = true; + stream.pipe = Stream.prototype.pipe; + stream.on = stream.addListener = Stream.prototype.on; + + stream.on('readable', function() { + readable = true; + + var c; + while (!paused && (null !== (c = stream.read()))) + stream.emit('data', c); + + if (c === null) { + readable = false; + stream._readableState.needReadable = true; + } + }); + + stream.pause = function() { + paused = true; + this.emit('pause'); + }; + + stream.resume = function() { + paused = false; + if (readable) + setImmediate(function() { + stream.emit('readable'); + }); + else + this.read(0); + this.emit('resume'); + }; + + // now make it start, just in case it hadn't already. + stream.emit('readable'); +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function(stream) { + var state = this._readableState; + var paused = false; + + var self = this; + stream.on('end', function() { + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) + self.push(chunk); + } + + self.push(null); + }); + + stream.on('data', function(chunk) { + if (state.decoder) + chunk = state.decoder.write(chunk); + if (!chunk || !state.objectMode && !chunk.length) + return; + + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (typeof stream[i] === 'function' && + typeof this[i] === 'undefined') { + this[i] = function(method) { return function() { + return stream[method].apply(stream, arguments); + }}(i); + } + } + + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach(events, function(ev) { + stream.on(ev, function (x) { + return self.emit.apply(self, ev, x); + }); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function(n) { + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + + + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +function fromList(n, state) { + var list = state.buffer; + var length = state.length; + var stringMode = !!state.decoder; + var objectMode = !!state.objectMode; + var ret; + + // nothing in the list, definitely empty. + if (list.length === 0) + return null; + + if (length === 0) + ret = null; + else if (objectMode) + ret = list.shift(); + else if (!n || n >= length) { + // read it all, truncate the array. + if (stringMode) + ret = list.join(''); + else + ret = Buffer.concat(list, length); + list.length = 0; + } else { + // read just some of it. + if (n < list[0].length) { + // just take a part of the first list item. + // slice is the same for buffers and strings. + var buf = list[0]; + ret = buf.slice(0, n); + list[0] = buf.slice(n); + } else if (n === list[0].length) { + // first list is a perfect match + ret = list.shift(); + } else { + // complex case. + // we have enough to cover it, but it spans past the first buffer. + if (stringMode) + ret = ''; + else + ret = new Buffer(n); + + var c = 0; + for (var i = 0, l = list.length; i < l && c < n; i++) { + var buf = list[0]; + var cpy = Math.min(n - c, buf.length); + + if (stringMode) + ret += buf.slice(0, cpy); + else + buf.copy(ret, c, 0, cpy); + + if (cpy < buf.length) + list[0] = buf.slice(cpy); + else + list.shift(); + + c += cpy; + } + } + } + + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) + throw new Error('endReadable called on non-empty stream'); + + if (!state.endEmitted && state.calledRead) { + state.ended = true; + setImmediate(function() { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } + }); + } +} + +function forEach (xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } +} + +function indexOf (xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} + +}).call(this,_dereq_("/Users/mdevils/Work/jscs-jsdoc/node_modules/browserify/node_modules/insert-module-globals/node_modules/process/browser.js")) +},{"./index.js":20,"/Users/mdevils/Work/jscs-jsdoc/node_modules/browserify/node_modules/insert-module-globals/node_modules/process/browser.js":18,"buffer":13,"events":16,"inherits":17,"process/browser.js":21,"string_decoder":26}],24:[function(_dereq_,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + +module.exports = Transform; + +var Duplex = _dereq_('./duplex.js'); +var inherits = _dereq_('inherits'); +inherits(Transform, Duplex); + + +function TransformState(options, stream) { + this.afterTransform = function(er, data) { + return afterTransform(stream, er, data); + }; + + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; +} + +function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) + return stream.emit('error', new Error('no writecb in Transform class')); + + ts.writechunk = null; + ts.writecb = null; + + if (data !== null && data !== undefined) + stream.push(data); + + if (cb) + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); + } +} + + +function Transform(options) { + if (!(this instanceof Transform)) + return new Transform(options); + + Duplex.call(this, options); + + var ts = this._transformState = new TransformState(options, this); + + // when the writable side finishes, then flush out anything remaining. + var stream = this; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + this.once('finish', function() { + if ('function' === typeof this._flush) + this._flush(function(er) { + done(stream, er); + }); + else + done(stream); + }); +} + +Transform.prototype.push = function(chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function(chunk, encoding, cb) { + throw new Error('not implemented'); +}; + +Transform.prototype._write = function(chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || + rs.needReadable || + rs.length < rs.highWaterMark) + this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function(n) { + var ts = this._transformState; + + if (ts.writechunk && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + + +function done(stream, er) { + if (er) + return stream.emit('error', er); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var rs = stream._readableState; + var ts = stream._transformState; + + if (ws.length) + throw new Error('calling transform done when ws.length != 0'); + + if (ts.transforming) + throw new Error('calling transform done when still transforming'); + + return stream.push(null); +} + +},{"./duplex.js":19,"inherits":17}],25:[function(_dereq_,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, cb), and it'll handle all +// the drain event emission and buffering. + +module.exports = Writable; +Writable.WritableState = WritableState; + +var isUint8Array = typeof Uint8Array !== 'undefined' + ? function (x) { return x instanceof Uint8Array } + : function (x) { + return x && x.constructor && x.constructor.name === 'Uint8Array' + } +; +var isArrayBuffer = typeof ArrayBuffer !== 'undefined' + ? function (x) { return x instanceof ArrayBuffer } + : function (x) { + return x && x.constructor && x.constructor.name === 'ArrayBuffer' + } +; + +var inherits = _dereq_('inherits'); +var Stream = _dereq_('./index.js'); +var setImmediate = _dereq_('process/browser.js').nextTick; +var Buffer = _dereq_('buffer').Buffer; + +inherits(Writable, Stream); + +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; +} + +function WritableState(options, stream) { + options = options || {}; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + // cast to ints. + this.highWaterMark = ~~this.highWaterMark; + + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, becuase any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function(er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.buffer = []; +} + +function Writable(options) { + // Writable ctor is applied to Duplexes, though they're not + // instanceof Writable, they're instanceof Readable. + if (!(this instanceof Writable) && !(this instanceof Stream.Duplex)) + return new Writable(options); + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + Stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function() { + this.emit('error', new Error('Cannot pipe. Not readable.')); +}; + + +function writeAfterEnd(stream, state, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + setImmediate(function() { + cb(er); + }); +} + +// If we get something that is not a buffer, string, null, or undefined, +// and we're not in objectMode, then that's an error. +// Otherwise stream chunks are all considered to be of length=1, and the +// watermarks determine how many objects to keep in the buffer, rather than +// how many bytes or characters. +function validChunk(stream, state, chunk, cb) { + var valid = true; + if (!Buffer.isBuffer(chunk) && + 'string' !== typeof chunk && + chunk !== null && + chunk !== undefined && + !state.objectMode) { + var er = new TypeError('Invalid non-string/buffer chunk'); + stream.emit('error', er); + setImmediate(function() { + cb(er); + }); + valid = false; + } + return valid; +} + +Writable.prototype.write = function(chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (!Buffer.isBuffer(chunk) && isUint8Array(chunk)) + chunk = new Buffer(chunk); + if (isArrayBuffer(chunk) && typeof Uint8Array !== 'undefined') + chunk = new Buffer(new Uint8Array(chunk)); + + if (Buffer.isBuffer(chunk)) + encoding = 'buffer'; + else if (!encoding) + encoding = state.defaultEncoding; + + if (typeof cb !== 'function') + cb = function() {}; + + if (state.ended) + writeAfterEnd(this, state, cb); + else if (validChunk(this, state, chunk, cb)) + ret = writeOrBuffer(this, state, chunk, encoding, cb); + + return ret; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && + state.decodeStrings !== false && + typeof chunk === 'string') { + chunk = new Buffer(chunk, encoding); + } + return chunk; +} + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, chunk, encoding, cb) { + chunk = decodeChunk(state, chunk, encoding); + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + state.needDrain = !ret; + + if (state.writing) + state.buffer.push(new WriteReq(chunk, encoding, cb)); + else + doWrite(stream, state, len, chunk, encoding, cb); + + return ret; +} + +function doWrite(stream, state, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + if (sync) + setImmediate(function() { + cb(er); + }); + else + cb(er); + + stream.emit('error', er); +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) + onwriteError(stream, state, sync, er, cb); + else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(stream, state); + + if (!finished && !state.bufferProcessing && state.buffer.length) + clearBuffer(stream, state); + + if (sync) { + setImmediate(function() { + afterWrite(stream, state, finished, cb); + }); + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) + onwriteDrain(stream, state); + cb(); + if (finished) + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + + for (var c = 0; c < state.buffer.length; c++) { + var entry = state.buffer[c]; + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, len, chunk, encoding, cb); + + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + c++; + break; + } + } + + state.bufferProcessing = false; + if (c < state.buffer.length) + state.buffer = state.buffer.slice(c); + else + state.buffer.length = 0; +} + +Writable.prototype._write = function(chunk, encoding, cb) { + cb(new Error('not implemented')); +}; + +Writable.prototype.end = function(chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (typeof chunk !== 'undefined' && chunk !== null) + this.write(chunk, encoding); + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) + endWritable(this, state, cb); +}; + + +function needFinish(stream, state) { + return (state.ending && + state.length === 0 && + !state.finished && + !state.writing); +} + +function finishMaybe(stream, state) { + var need = needFinish(stream, state); + if (need) { + state.finished = true; + stream.emit('finish'); + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) + setImmediate(cb); + else + stream.once('finish', cb); + } + state.ended = true; +} + +},{"./index.js":20,"buffer":13,"inherits":17,"process/browser.js":21}],26:[function(_dereq_,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = _dereq_('buffer').Buffer; + +function assertEncoding(encoding) { + if (encoding && !Buffer.isEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } +} + +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } + + this.charBuffer = new Buffer(6); + this.charReceived = 0; + this.charLength = 0; +}; + + +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + var offset = 0; + + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var i = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; + + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, offset, i); + this.charReceived += (i - offset); + offset = i; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (i == buffer.length) return charStr; + + // otherwise cut off the characters end from the beginning of this buffer + buffer = buffer.slice(i, buffer.length); + break; + } + + var lenIncomplete = this.detectIncompleteChar(buffer); + + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - lenIncomplete, end); + this.charReceived = lenIncomplete; + end -= lenIncomplete; + } + + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + this.charBuffer.write(charStr.charAt(charStr.length - 1), this.encoding); + return charStr.substring(0, end); + } + + // or just emit the charStr + return charStr; +}; + +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; + + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } + + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + + return i; +}; + +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); + + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); + } + + return res; +}; + +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); +} + +function utf16DetectIncompleteChar(buffer) { + var incomplete = this.charReceived = buffer.length % 2; + this.charLength = incomplete ? 2 : 0; + return incomplete; +} + +function base64DetectIncompleteChar(buffer) { + var incomplete = this.charReceived = buffer.length % 3; + this.charLength = incomplete ? 3 : 0; + return incomplete; +} + +},{"buffer":13}],27:[function(_dereq_,module,exports){ +module.exports = function isBuffer(arg) { + return arg && typeof arg === 'object' + && typeof arg.copy === 'function' + && typeof arg.fill === 'function' + && typeof arg.readUInt8 === 'function'; +} +},{}],28:[function(_dereq_,module,exports){ +(function (process,global){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var formatRegExp = /%[sdj%]/g; +exports.format = function(f) { + if (!isString(f)) { + var objects = []; + for (var i = 0; i < arguments.length; i++) { + objects.push(inspect(arguments[i])); + } + return objects.join(' '); + } + + var i = 1; + var args = arguments; + var len = args.length; + var str = String(f).replace(formatRegExp, function(x) { + if (x === '%%') return '%'; + if (i >= len) return x; + switch (x) { + case '%s': return String(args[i++]); + case '%d': return Number(args[i++]); + case '%j': + try { + return JSON.stringify(args[i++]); + } catch (_) { + return '[Circular]'; + } + default: + return x; + } + }); + for (var x = args[i]; i < len; x = args[++i]) { + if (isNull(x) || !isObject(x)) { + str += ' ' + x; + } else { + str += ' ' + inspect(x); + } + } + return str; +}; + + +// Mark that a method should not be used. +// Returns a modified function which warns once by default. +// If --no-deprecation is set, then it is a no-op. +exports.deprecate = function(fn, msg) { + // Allow for deprecating things in the process of starting up. + if (isUndefined(global.process)) { + return function() { + return exports.deprecate(fn, msg).apply(this, arguments); + }; + } + + if (process.noDeprecation === true) { + return fn; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (process.throwDeprecation) { + throw new Error(msg); + } else if (process.traceDeprecation) { + console.trace(msg); + } else { + console.error(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +}; + + +var debugs = {}; +var debugEnviron; +exports.debuglog = function(set) { + if (isUndefined(debugEnviron)) + debugEnviron = process.env.NODE_DEBUG || ''; + set = set.toUpperCase(); + if (!debugs[set]) { + if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { + var pid = process.pid; + debugs[set] = function() { + var msg = exports.format.apply(exports, arguments); + console.error('%s %d: %s', set, pid, msg); + }; + } else { + debugs[set] = function() {}; + } + } + return debugs[set]; +}; + + +/** + * Echos the value of a value. Trys to print the value out + * in the best way possible given the different types. + * + * @param {Object} obj The object to print out. + * @param {Object} opts Optional options object that alters the output. + */ +/* legacy: obj, showHidden, depth, colors*/ +function inspect(obj, opts) { + // default options + var ctx = { + seen: [], + stylize: stylizeNoColor + }; + // legacy... + if (arguments.length >= 3) ctx.depth = arguments[2]; + if (arguments.length >= 4) ctx.colors = arguments[3]; + if (isBoolean(opts)) { + // legacy... + ctx.showHidden = opts; + } else if (opts) { + // got an "options" object + exports._extend(ctx, opts); + } + // set default options + if (isUndefined(ctx.showHidden)) ctx.showHidden = false; + if (isUndefined(ctx.depth)) ctx.depth = 2; + if (isUndefined(ctx.colors)) ctx.colors = false; + if (isUndefined(ctx.customInspect)) ctx.customInspect = true; + if (ctx.colors) ctx.stylize = stylizeWithColor; + return formatValue(ctx, obj, ctx.depth); +} +exports.inspect = inspect; + + +// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics +inspect.colors = { + 'bold' : [1, 22], + 'italic' : [3, 23], + 'underline' : [4, 24], + 'inverse' : [7, 27], + 'white' : [37, 39], + 'grey' : [90, 39], + 'black' : [30, 39], + 'blue' : [34, 39], + 'cyan' : [36, 39], + 'green' : [32, 39], + 'magenta' : [35, 39], + 'red' : [31, 39], + 'yellow' : [33, 39] +}; + +// Don't use 'blue' not visible on cmd.exe +inspect.styles = { + 'special': 'cyan', + 'number': 'yellow', + 'boolean': 'yellow', + 'undefined': 'grey', + 'null': 'bold', + 'string': 'green', + 'date': 'magenta', + // "name": intentionally not styling + 'regexp': 'red' +}; + + +function stylizeWithColor(str, styleType) { + var style = inspect.styles[styleType]; + + if (style) { + return '\u001b[' + inspect.colors[style][0] + 'm' + str + + '\u001b[' + inspect.colors[style][1] + 'm'; + } else { + return str; + } +} + + +function stylizeNoColor(str, styleType) { + return str; +} + + +function arrayToHash(array) { + var hash = {}; + + array.forEach(function(val, idx) { + hash[val] = true; + }); + + return hash; +} + + +function formatValue(ctx, value, recurseTimes) { + // Provide a hook for user-specified inspect functions. + // Check that value is an object with an inspect function on it + if (ctx.customInspect && + value && + isFunction(value.inspect) && + // Filter out the util module, it's inspect function is special + value.inspect !== exports.inspect && + // Also filter out any prototype objects using the circular check. + !(value.constructor && value.constructor.prototype === value)) { + var ret = value.inspect(recurseTimes, ctx); + if (!isString(ret)) { + ret = formatValue(ctx, ret, recurseTimes); + } + return ret; + } + + // Primitive types cannot have properties + var primitive = formatPrimitive(ctx, value); + if (primitive) { + return primitive; + } + + // Look up the keys of the object. + var keys = Object.keys(value); + var visibleKeys = arrayToHash(keys); + + if (ctx.showHidden) { + keys = Object.getOwnPropertyNames(value); + } + + // IE doesn't make error fields non-enumerable + // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx + if (isError(value) + && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { + return formatError(value); + } + + // Some type of object without properties can be shortcutted. + if (keys.length === 0) { + if (isFunction(value)) { + var name = value.name ? ': ' + value.name : ''; + return ctx.stylize('[Function' + name + ']', 'special'); + } + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } + if (isDate(value)) { + return ctx.stylize(Date.prototype.toString.call(value), 'date'); + } + if (isError(value)) { + return formatError(value); + } + } + + var base = '', array = false, braces = ['{', '}']; + + // Make Array say that they are Array + if (isArray(value)) { + array = true; + braces = ['[', ']']; + } + + // Make functions say that they are functions + if (isFunction(value)) { + var n = value.name ? ': ' + value.name : ''; + base = ' [Function' + n + ']'; + } + + // Make RegExps say that they are RegExps + if (isRegExp(value)) { + base = ' ' + RegExp.prototype.toString.call(value); + } + + // Make dates with properties first say the date + if (isDate(value)) { + base = ' ' + Date.prototype.toUTCString.call(value); + } + + // Make error with message first say the error + if (isError(value)) { + base = ' ' + formatError(value); + } + + if (keys.length === 0 && (!array || value.length == 0)) { + return braces[0] + base + braces[1]; + } + + if (recurseTimes < 0) { + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } else { + return ctx.stylize('[Object]', 'special'); + } + } + + ctx.seen.push(value); + + var output; + if (array) { + output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); + } else { + output = keys.map(function(key) { + return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); + }); + } + + ctx.seen.pop(); + + return reduceToSingleString(output, base, braces); +} + + +function formatPrimitive(ctx, value) { + if (isUndefined(value)) + return ctx.stylize('undefined', 'undefined'); + if (isString(value)) { + var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') + .replace(/'/g, "\\'") + .replace(/\\"/g, '"') + '\''; + return ctx.stylize(simple, 'string'); + } + if (isNumber(value)) + return ctx.stylize('' + value, 'number'); + if (isBoolean(value)) + return ctx.stylize('' + value, 'boolean'); + // For some reason typeof null is "object", so special case here. + if (isNull(value)) + return ctx.stylize('null', 'null'); +} + + +function formatError(value) { + return '[' + Error.prototype.toString.call(value) + ']'; +} + + +function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { + var output = []; + for (var i = 0, l = value.length; i < l; ++i) { + if (hasOwnProperty(value, String(i))) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + String(i), true)); + } else { + output.push(''); + } + } + keys.forEach(function(key) { + if (!key.match(/^\d+$/)) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + key, true)); + } + }); + return output; +} + + +function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { + var name, str, desc; + desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; + if (desc.get) { + if (desc.set) { + str = ctx.stylize('[Getter/Setter]', 'special'); + } else { + str = ctx.stylize('[Getter]', 'special'); + } + } else { + if (desc.set) { + str = ctx.stylize('[Setter]', 'special'); + } + } + if (!hasOwnProperty(visibleKeys, key)) { + name = '[' + key + ']'; + } + if (!str) { + if (ctx.seen.indexOf(desc.value) < 0) { + if (isNull(recurseTimes)) { + str = formatValue(ctx, desc.value, null); + } else { + str = formatValue(ctx, desc.value, recurseTimes - 1); + } + if (str.indexOf('\n') > -1) { + if (array) { + str = str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n').substr(2); + } else { + str = '\n' + str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n'); + } + } + } else { + str = ctx.stylize('[Circular]', 'special'); + } + } + if (isUndefined(name)) { + if (array && key.match(/^\d+$/)) { + return str; + } + name = JSON.stringify('' + key); + if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { + name = name.substr(1, name.length - 2); + name = ctx.stylize(name, 'name'); + } else { + name = name.replace(/'/g, "\\'") + .replace(/\\"/g, '"') + .replace(/(^"|"$)/g, "'"); + name = ctx.stylize(name, 'string'); + } + } + + return name + ': ' + str; +} + + +function reduceToSingleString(output, base, braces) { + var numLinesEst = 0; + var length = output.reduce(function(prev, cur) { + numLinesEst++; + if (cur.indexOf('\n') >= 0) numLinesEst++; + return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; + }, 0); + + if (length > 60) { + return braces[0] + + (base === '' ? '' : base + '\n ') + + ' ' + + output.join(',\n ') + + ' ' + + braces[1]; + } + + return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +} + + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. +function isArray(ar) { + return Array.isArray(ar); +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return isObject(re) && objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return isObject(d) && objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return isObject(e) && + (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = _dereq_('./support/isBuffer'); + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + + +function pad(n) { + return n < 10 ? '0' + n.toString(10) : n.toString(10); +} + + +var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', + 'Oct', 'Nov', 'Dec']; + +// 26 Feb 16:19:34 +function timestamp() { + var d = new Date(); + var time = [pad(d.getHours()), + pad(d.getMinutes()), + pad(d.getSeconds())].join(':'); + return [d.getDate(), months[d.getMonth()], time].join(' '); +} + + +// log is just a thin wrapper to console.log that prepends a timestamp +exports.log = function() { + console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); +}; + + +/** + * Inherit the prototype methods from one constructor into another. + * + * The Function.prototype.inherits from lang.js rewritten as a standalone + * function (not on Function.prototype). NOTE: If this file is to be loaded + * during bootstrapping this function needs to be rewritten using some native + * functions as prototype setup using normal JavaScript does not work as + * expected during bootstrapping (see mirror.js in r114903). + * + * @param {function} ctor Constructor function which needs to inherit the + * prototype. + * @param {function} superCtor Constructor function to inherit prototype from. + */ +exports.inherits = _dereq_('inherits'); + +exports._extend = function(origin, add) { + // Don't do anything if add isn't an object + if (!add || !isObject(add)) return origin; + + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; +}; + +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} + +}).call(this,_dereq_("/Users/mdevils/Work/jscs-jsdoc/node_modules/browserify/node_modules/insert-module-globals/node_modules/process/browser.js"),typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"./support/isBuffer":27,"/Users/mdevils/Work/jscs-jsdoc/node_modules/browserify/node_modules/insert-module-globals/node_modules/process/browser.js":18,"inherits":17}],29:[function(_dereq_,module,exports){ + +var fs = _dereq_('fs'); +var stream = _dereq_('stream'); +var util = _dereq_('util'); + +var _ = _dereq_('lodash'); + +var RE_COMMENT_START = /^\s*\/\*\*\s*$/m; +var RE_COMMENT_LINE = /^\s*\*(?:\s|$)/m; +var RE_COMMENT_END = /^\s*\*\/\s*$/m; + +function parse_chunk(source, opts) { + + source = source + .reduce(function(sections, line) { + if (line.value.match(/^@(\w+)/)) { sections.push([]); } + var section = sections[sections.length - 1]; + section.line = section.line || line.line; + section.push(line.value); + return sections; + }, [[]]) + .map(function(section) { + return {value: section.join('\n').trim(), line: section.line}; + }); + + var description = source[0].value.match(/^@(\S+)/) ? {value: '', line: 0} : source.shift(); + + var tags = source.reduce(function(tags, tag) { + var matchs = tag.value.match(/@(\S+)(?:\s+\{([^\}]+)\})?(?:\s+(\S+))?(?:\s+([^$]+))?/); + + if (!matchs) { return tags; } + + var tag_node = { + tag : matchs[1], + line : Number(tag.line), + type : matchs[2] || '', + name : matchs[3] || '', + description : matchs[4] || '' + }; + if (opts.raw_value) { + tag_node.value = tag.value; + } + + // used for split results below + var parts; + + // parsing optional and default value if exists + // probably if should be hidden with option or moved out to some jsdoc standard + if (tag_node.name.match(/^\[(\S+)\]$/)) { + tag_node.optional = true; + tag_node.name = RegExp.$1; + + // default value here + if (tag_node.name.indexOf('=') !== -1) { + parts = tag_node.name.split('='); + tag_node.name = parts[0]; + tag_node.default = parts[1]; + } + } + + // hidden with `dotted_names` parsing of `obj.value` naming standard + if (opts.dotted_names && tag_node.name.indexOf('.') !== -1) { + var parent_name; + var parent_tag; + var parent_tags = tags; + parts = tag_node.name.split('.'); + + while (parts.length > 1) { + parent_name = parts.shift(); + parent_tag = _.findWhere(parent_tags, { + tag : tag_node.tag, + name : parent_name + }); + + if (!parent_tag) { + parent_tag = { + tag : tag_node.tag, + line : Number(tag_node.line), + name : parent_name, + type : '', + description : '' + }; + parent_tags.push(parent_tag); + } + + parent_tag.tags = parent_tag.tags || []; + parent_tags = parent_tag.tags; + } + + tag_node.name = parts[0]; + parent_tags.push(tag_node); + return tags; + } + + return tags.concat(tag_node); + }, []); + + return { + tags : tags, + line : Number(description.line), + description : description.value + }; +} + +function mkextract(opts) { + + var chunk = null; + var line_number = 0; + + return function extract(line) { + line_number += 1; + + // if start of comment + // then init the chunk + if (line.match(RE_COMMENT_START)) { + // console.log('line (1)', line); + // console.log(' clean:', line.replace(RE_COMMENT_START, '')); + chunk = [{value: line.replace(RE_COMMENT_START, ''), line: line_number - 1}]; + return null; + } + + // if comment line and chunk started + // then append + if (chunk && line.match(RE_COMMENT_LINE)) { + // console.log('line (2)', line); + // console.log(' clean:', line.replace(RE_COMMENT_LINE, '')); + chunk.push({value: line.replace(RE_COMMENT_LINE, ''), line: line_number - 1}); + return null; + } + + // if comment end and chunk started + // then parse the chunk and push + if (chunk && line.match(RE_COMMENT_END)) { + // console.log('line (3)', line); + // console.log(' clean:', line.replace(RE_COMMENT_END, '')); + chunk.push({value: line.replace(RE_COMMENT_END, ''), line: line_number - 1}); + return parse_chunk(chunk, opts); + } + + // if non-comment line + // then reset the chunk + chunk = null; + line_number = 0; + }; +} + +/* ------- Transform strean ------- */ + +function Parser(opts) { + opts = opts || {}; + stream.Transform.call(this, {objectMode: true}); + this._extract = mkextract(opts); +} + +util.inherits(Parser, stream.Transform); + +Parser.prototype._transform = function transform(data, encoding, done) { + + var block; + var lines = data.split(/\n/); + + while (lines.length) { + block = this._extract(lines.shift()); + if (block) { + this.push(block); + } + } + + done(); +}; + +/* ------- Public API ------- */ + +module.exports = function parse(source, opts) { + opts = opts || {}; + + var block; + var blocks = []; + var extract = mkextract(opts); + var lines = source.split(/\n/); + + while (lines.length) { + block = extract(lines.shift()); + if (block) { + blocks.push(block); + } + } + + return blocks; +}; + +module.exports.file = function file(file_path, done) { + + var collected = []; + + return fs.createReadStream(file_path, {encoding: 'utf8'}) + .on('error', done) + + .pipe(new Parser()) + .on('error', done) + .on('data', function(data) { + collected.push(data); + }) + .on('finish', function () { + done(null, collected); + }); +}; + +module.exports.stream = function stream(opts) { + return new Parser(opts); +}; + +},{"fs":11,"lodash":30,"stream":20,"util":28}],30:[function(_dereq_,module,exports){ +(function (global){ +/** + * @license + * Lo-Dash 2.4.1 (Custom Build) + * Build: `lodash modern -o ./dist/lodash.js` + * Copyright 2012-2013 The Dojo Foundation + * Based on Underscore.js 1.5.2 + * Copyright 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors + * Available under MIT license + */ +;(function() { + + /** Used as a safe reference for `undefined` in pre ES5 environments */ + var undefined; + + /** Used to pool arrays and objects used internally */ + var arrayPool = [], + objectPool = []; + + /** Used to generate unique IDs */ + var idCounter = 0; + + /** Used to prefix keys to avoid issues with `__proto__` and properties on `Object.prototype` */ + var keyPrefix = +new Date + ''; + + /** Used as the size when optimizations are enabled for large arrays */ + var largeArraySize = 75; + + /** Used as the max size of the `arrayPool` and `objectPool` */ + var maxPoolSize = 40; + + /** Used to detect and test whitespace */ + var whitespace = ( + // whitespace + ' \t\x0B\f\xA0\ufeff' + + + // line terminators + '\n\r\u2028\u2029' + + + // unicode category "Zs" space separators + '\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000' + ); + + /** Used to match empty string literals in compiled template source */ + var reEmptyStringLeading = /\b__p \+= '';/g, + reEmptyStringMiddle = /\b(__p \+=) '' \+/g, + reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; + + /** + * Used to match ES6 template delimiters + * http://people.mozilla.org/~jorendorff/es6-draft.html#sec-literals-string-literals + */ + var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; + + /** Used to match regexp flags from their coerced string values */ + var reFlags = /\w*$/; + + /** Used to detected named functions */ + var reFuncName = /^\s*function[ \n\r\t]+\w/; + + /** Used to match "interpolate" template delimiters */ + var reInterpolate = /<%=([\s\S]+?)%>/g; + + /** Used to match leading whitespace and zeros to be removed */ + var reLeadingSpacesAndZeros = RegExp('^[' + whitespace + ']*0+(?=.$)'); + + /** Used to ensure capturing order of template delimiters */ + var reNoMatch = /($^)/; + + /** Used to detect functions containing a `this` reference */ + var reThis = /\bthis\b/; + + /** Used to match unescaped characters in compiled string literals */ + var reUnescapedString = /['\n\r\t\u2028\u2029\\]/g; + + /** Used to assign default `context` object properties */ + var contextProps = [ + 'Array', 'Boolean', 'Date', 'Function', 'Math', 'Number', 'Object', + 'RegExp', 'String', '_', 'attachEvent', 'clearTimeout', 'isFinite', 'isNaN', + 'parseInt', 'setTimeout' + ]; + + /** Used to make template sourceURLs easier to identify */ + var templateCounter = 0; + + /** `Object#toString` result shortcuts */ + var argsClass = '[object Arguments]', + arrayClass = '[object Array]', + boolClass = '[object Boolean]', + dateClass = '[object Date]', + funcClass = '[object Function]', + numberClass = '[object Number]', + objectClass = '[object Object]', + regexpClass = '[object RegExp]', + stringClass = '[object String]'; + + /** Used to identify object classifications that `_.clone` supports */ + var cloneableClasses = {}; + cloneableClasses[funcClass] = false; + cloneableClasses[argsClass] = cloneableClasses[arrayClass] = + cloneableClasses[boolClass] = cloneableClasses[dateClass] = + cloneableClasses[numberClass] = cloneableClasses[objectClass] = + cloneableClasses[regexpClass] = cloneableClasses[stringClass] = true; + + /** Used as an internal `_.debounce` options object */ + var debounceOptions = { + 'leading': false, + 'maxWait': 0, + 'trailing': false + }; + + /** Used as the property descriptor for `__bindData__` */ + var descriptor = { + 'configurable': false, + 'enumerable': false, + 'value': null, + 'writable': false + }; + + /** Used to determine if values are of the language type Object */ + var objectTypes = { + 'boolean': false, + 'function': true, + 'object': true, + 'number': false, + 'string': false, + 'undefined': false + }; + + /** Used to escape characters for inclusion in compiled string literals */ + var stringEscapes = { + '\\': '\\', + "'": "'", + '\n': 'n', + '\r': 'r', + '\t': 't', + '\u2028': 'u2028', + '\u2029': 'u2029' + }; + + /** Used as a reference to the global object */ + var root = (objectTypes[typeof window] && window) || this; + + /** Detect free variable `exports` */ + var freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports; + + /** Detect free variable `module` */ + var freeModule = objectTypes[typeof module] && module && !module.nodeType && module; + + /** Detect the popular CommonJS extension `module.exports` */ + var moduleExports = freeModule && freeModule.exports === freeExports && freeExports; + + /** Detect free variable `global` from Node.js or Browserified code and use it as `root` */ + var freeGlobal = objectTypes[typeof global] && global; + if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { + root = freeGlobal; + } + + /*--------------------------------------------------------------------------*/ + + /** + * The base implementation of `_.indexOf` without support for binary searches + * or `fromIndex` constraints. + * + * @private + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {number} [fromIndex=0] The index to search from. + * @returns {number} Returns the index of the matched value or `-1`. + */ + function baseIndexOf(array, value, fromIndex) { + var index = (fromIndex || 0) - 1, + length = array ? array.length : 0; + + while (++index < length) { + if (array[index] === value) { + return index; + } + } + return -1; + } + + /** + * An implementation of `_.contains` for cache objects that mimics the return + * signature of `_.indexOf` by returning `0` if the value is found, else `-1`. + * + * @private + * @param {Object} cache The cache object to inspect. + * @param {*} value The value to search for. + * @returns {number} Returns `0` if `value` is found, else `-1`. + */ + function cacheIndexOf(cache, value) { + var type = typeof value; + cache = cache.cache; + + if (type == 'boolean' || value == null) { + return cache[value] ? 0 : -1; + } + if (type != 'number' && type != 'string') { + type = 'object'; + } + var key = type == 'number' ? value : keyPrefix + value; + cache = (cache = cache[type]) && cache[key]; + + return type == 'object' + ? (cache && baseIndexOf(cache, value) > -1 ? 0 : -1) + : (cache ? 0 : -1); + } + + /** + * Adds a given value to the corresponding cache object. + * + * @private + * @param {*} value The value to add to the cache. + */ + function cachePush(value) { + var cache = this.cache, + type = typeof value; + + if (type == 'boolean' || value == null) { + cache[value] = true; + } else { + if (type != 'number' && type != 'string') { + type = 'object'; + } + var key = type == 'number' ? value : keyPrefix + value, + typeCache = cache[type] || (cache[type] = {}); + + if (type == 'object') { + (typeCache[key] || (typeCache[key] = [])).push(value); + } else { + typeCache[key] = true; + } + } + } + + /** + * Used by `_.max` and `_.min` as the default callback when a given + * collection is a string value. + * + * @private + * @param {string} value The character to inspect. + * @returns {number} Returns the code unit of given character. + */ + function charAtCallback(value) { + return value.charCodeAt(0); + } + + /** + * Used by `sortBy` to compare transformed `collection` elements, stable sorting + * them in ascending order. + * + * @private + * @param {Object} a The object to compare to `b`. + * @param {Object} b The object to compare to `a`. + * @returns {number} Returns the sort order indicator of `1` or `-1`. + */ + function compareAscending(a, b) { + var ac = a.criteria, + bc = b.criteria, + index = -1, + length = ac.length; + + while (++index < length) { + var value = ac[index], + other = bc[index]; + + if (value !== other) { + if (value > other || typeof value == 'undefined') { + return 1; + } + if (value < other || typeof other == 'undefined') { + return -1; + } + } + } + // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications + // that causes it, under certain circumstances, to return the same value for + // `a` and `b`. See https://github.com/jashkenas/underscore/pull/1247 + // + // This also ensures a stable sort in V8 and other engines. + // See http://code.google.com/p/v8/issues/detail?id=90 + return a.index - b.index; + } + + /** + * Creates a cache object to optimize linear searches of large arrays. + * + * @private + * @param {Array} [array=[]] The array to search. + * @returns {null|Object} Returns the cache object or `null` if caching should not be used. + */ + function createCache(array) { + var index = -1, + length = array.length, + first = array[0], + mid = array[(length / 2) | 0], + last = array[length - 1]; + + if (first && typeof first == 'object' && + mid && typeof mid == 'object' && last && typeof last == 'object') { + return false; + } + var cache = getObject(); + cache['false'] = cache['null'] = cache['true'] = cache['undefined'] = false; + + var result = getObject(); + result.array = array; + result.cache = cache; + result.push = cachePush; + + while (++index < length) { + result.push(array[index]); + } + return result; + } + + /** + * Used by `template` to escape characters for inclusion in compiled + * string literals. + * + * @private + * @param {string} match The matched character to escape. + * @returns {string} Returns the escaped character. + */ + function escapeStringChar(match) { + return '\\' + stringEscapes[match]; + } + + /** + * Gets an array from the array pool or creates a new one if the pool is empty. + * + * @private + * @returns {Array} The array from the pool. + */ + function getArray() { + return arrayPool.pop() || []; + } + + /** + * Gets an object from the object pool or creates a new one if the pool is empty. + * + * @private + * @returns {Object} The object from the pool. + */ + function getObject() { + return objectPool.pop() || { + 'array': null, + 'cache': null, + 'criteria': null, + 'false': false, + 'index': 0, + 'null': false, + 'number': null, + 'object': null, + 'push': null, + 'string': null, + 'true': false, + 'undefined': false, + 'value': null + }; + } + + /** + * Releases the given array back to the array pool. + * + * @private + * @param {Array} [array] The array to release. + */ + function releaseArray(array) { + array.length = 0; + if (arrayPool.length < maxPoolSize) { + arrayPool.push(array); + } + } + + /** + * Releases the given object back to the object pool. + * + * @private + * @param {Object} [object] The object to release. + */ + function releaseObject(object) { + var cache = object.cache; + if (cache) { + releaseObject(cache); + } + object.array = object.cache = object.criteria = object.object = object.number = object.string = object.value = null; + if (objectPool.length < maxPoolSize) { + objectPool.push(object); + } + } + + /** + * Slices the `collection` from the `start` index up to, but not including, + * the `end` index. + * + * Note: This function is used instead of `Array#slice` to support node lists + * in IE < 9 and to ensure dense arrays are returned. + * + * @private + * @param {Array|Object|string} collection The collection to slice. + * @param {number} start The start index. + * @param {number} end The end index. + * @returns {Array} Returns the new array. + */ + function slice(array, start, end) { + start || (start = 0); + if (typeof end == 'undefined') { + end = array ? array.length : 0; + } + var index = -1, + length = end - start || 0, + result = Array(length < 0 ? 0 : length); + + while (++index < length) { + result[index] = array[start + index]; + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Create a new `lodash` function using the given context object. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Object} [context=root] The context object. + * @returns {Function} Returns the `lodash` function. + */ + function runInContext(context) { + // Avoid issues with some ES3 environments that attempt to use values, named + // after built-in constructors like `Object`, for the creation of literals. + // ES5 clears this up by stating that literals must use built-in constructors. + // See http://es5.github.io/#x11.1.5. + context = context ? _.defaults(root.Object(), context, _.pick(root, contextProps)) : root; + + /** Native constructor references */ + var Array = context.Array, + Boolean = context.Boolean, + Date = context.Date, + Function = context.Function, + Math = context.Math, + Number = context.Number, + Object = context.Object, + RegExp = context.RegExp, + String = context.String, + TypeError = context.TypeError; + + /** + * Used for `Array` method references. + * + * Normally `Array.prototype` would suffice, however, using an array literal + * avoids issues in Narwhal. + */ + var arrayRef = []; + + /** Used for native method references */ + var objectProto = Object.prototype; + + /** Used to restore the original `_` reference in `noConflict` */ + var oldDash = context._; + + /** Used to resolve the internal [[Class]] of values */ + var toString = objectProto.toString; + + /** Used to detect if a method is native */ + var reNative = RegExp('^' + + String(toString) + .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') + .replace(/toString| for [^\]]+/g, '.*?') + '$' + ); + + /** Native method shortcuts */ + var ceil = Math.ceil, + clearTimeout = context.clearTimeout, + floor = Math.floor, + fnToString = Function.prototype.toString, + getPrototypeOf = isNative(getPrototypeOf = Object.getPrototypeOf) && getPrototypeOf, + hasOwnProperty = objectProto.hasOwnProperty, + push = arrayRef.push, + setTimeout = context.setTimeout, + splice = arrayRef.splice, + unshift = arrayRef.unshift; + + /** Used to set meta data on functions */ + var defineProperty = (function() { + // IE 8 only accepts DOM elements + try { + var o = {}, + func = isNative(func = Object.defineProperty) && func, + result = func(o, o, o) && func; + } catch(e) { } + return result; + }()); + + /* Native method shortcuts for methods with the same name as other `lodash` methods */ + var nativeCreate = isNative(nativeCreate = Object.create) && nativeCreate, + nativeIsArray = isNative(nativeIsArray = Array.isArray) && nativeIsArray, + nativeIsFinite = context.isFinite, + nativeIsNaN = context.isNaN, + nativeKeys = isNative(nativeKeys = Object.keys) && nativeKeys, + nativeMax = Math.max, + nativeMin = Math.min, + nativeParseInt = context.parseInt, + nativeRandom = Math.random; + + /** Used to lookup a built-in constructor by [[Class]] */ + var ctorByClass = {}; + ctorByClass[arrayClass] = Array; + ctorByClass[boolClass] = Boolean; + ctorByClass[dateClass] = Date; + ctorByClass[funcClass] = Function; + ctorByClass[objectClass] = Object; + ctorByClass[numberClass] = Number; + ctorByClass[regexpClass] = RegExp; + ctorByClass[stringClass] = String; + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a `lodash` object which wraps the given value to enable intuitive + * method chaining. + * + * In addition to Lo-Dash methods, wrappers also have the following `Array` methods: + * `concat`, `join`, `pop`, `push`, `reverse`, `shift`, `slice`, `sort`, `splice`, + * and `unshift` + * + * Chaining is supported in custom builds as long as the `value` method is + * implicitly or explicitly included in the build. + * + * The chainable wrapper functions are: + * `after`, `assign`, `bind`, `bindAll`, `bindKey`, `chain`, `compact`, + * `compose`, `concat`, `countBy`, `create`, `createCallback`, `curry`, + * `debounce`, `defaults`, `defer`, `delay`, `difference`, `filter`, `flatten`, + * `forEach`, `forEachRight`, `forIn`, `forInRight`, `forOwn`, `forOwnRight`, + * `functions`, `groupBy`, `indexBy`, `initial`, `intersection`, `invert`, + * `invoke`, `keys`, `map`, `max`, `memoize`, `merge`, `min`, `object`, `omit`, + * `once`, `pairs`, `partial`, `partialRight`, `pick`, `pluck`, `pull`, `push`, + * `range`, `reject`, `remove`, `rest`, `reverse`, `shuffle`, `slice`, `sort`, + * `sortBy`, `splice`, `tap`, `throttle`, `times`, `toArray`, `transform`, + * `union`, `uniq`, `unshift`, `unzip`, `values`, `where`, `without`, `wrap`, + * and `zip` + * + * The non-chainable wrapper functions are: + * `clone`, `cloneDeep`, `contains`, `escape`, `every`, `find`, `findIndex`, + * `findKey`, `findLast`, `findLastIndex`, `findLastKey`, `has`, `identity`, + * `indexOf`, `isArguments`, `isArray`, `isBoolean`, `isDate`, `isElement`, + * `isEmpty`, `isEqual`, `isFinite`, `isFunction`, `isNaN`, `isNull`, `isNumber`, + * `isObject`, `isPlainObject`, `isRegExp`, `isString`, `isUndefined`, `join`, + * `lastIndexOf`, `mixin`, `noConflict`, `parseInt`, `pop`, `random`, `reduce`, + * `reduceRight`, `result`, `shift`, `size`, `some`, `sortedIndex`, `runInContext`, + * `template`, `unescape`, `uniqueId`, and `value` + * + * The wrapper functions `first` and `last` return wrapped values when `n` is + * provided, otherwise they return unwrapped values. + * + * Explicit chaining can be enabled by using the `_.chain` method. + * + * @name _ + * @constructor + * @category Chaining + * @param {*} value The value to wrap in a `lodash` instance. + * @returns {Object} Returns a `lodash` instance. + * @example + * + * var wrapped = _([1, 2, 3]); + * + * // returns an unwrapped value + * wrapped.reduce(function(sum, num) { + * return sum + num; + * }); + * // => 6 + * + * // returns a wrapped value + * var squares = wrapped.map(function(num) { + * return num * num; + * }); + * + * _.isArray(squares); + * // => false + * + * _.isArray(squares.value()); + * // => true + */ + function lodash(value) { + // don't wrap if already wrapped, even if wrapped by a different `lodash` constructor + return (value && typeof value == 'object' && !isArray(value) && hasOwnProperty.call(value, '__wrapped__')) + ? value + : new lodashWrapper(value); + } + + /** + * A fast path for creating `lodash` wrapper objects. + * + * @private + * @param {*} value The value to wrap in a `lodash` instance. + * @param {boolean} chainAll A flag to enable chaining for all methods + * @returns {Object} Returns a `lodash` instance. + */ + function lodashWrapper(value, chainAll) { + this.__chain__ = !!chainAll; + this.__wrapped__ = value; + } + // ensure `new lodashWrapper` is an instance of `lodash` + lodashWrapper.prototype = lodash.prototype; + + /** + * An object used to flag environments features. + * + * @static + * @memberOf _ + * @type Object + */ + var support = lodash.support = {}; + + /** + * Detect if functions can be decompiled by `Function#toString` + * (all but PS3 and older Opera mobile browsers & avoided in Windows 8 apps). + * + * @memberOf _.support + * @type boolean + */ + support.funcDecomp = !isNative(context.WinRTError) && reThis.test(runInContext); + + /** + * Detect if `Function#name` is supported (all but IE). + * + * @memberOf _.support + * @type boolean + */ + support.funcNames = typeof Function.name == 'string'; + + /** + * By default, the template delimiters used by Lo-Dash are similar to those in + * embedded Ruby (ERB). Change the following template settings to use alternative + * delimiters. + * + * @static + * @memberOf _ + * @type Object + */ + lodash.templateSettings = { + + /** + * Used to detect `data` property values to be HTML-escaped. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'escape': /<%-([\s\S]+?)%>/g, + + /** + * Used to detect code to be evaluated. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'evaluate': /<%([\s\S]+?)%>/g, + + /** + * Used to detect `data` property values to inject. + * + * @memberOf _.templateSettings + * @type RegExp + */ + 'interpolate': reInterpolate, + + /** + * Used to reference the data object in the template text. + * + * @memberOf _.templateSettings + * @type string + */ + 'variable': '', + + /** + * Used to import variables into the compiled template. + * + * @memberOf _.templateSettings + * @type Object + */ + 'imports': { + + /** + * A reference to the `lodash` function. + * + * @memberOf _.templateSettings.imports + * @type Function + */ + '_': lodash + } + }; + + /*--------------------------------------------------------------------------*/ + + /** + * The base implementation of `_.bind` that creates the bound function and + * sets its meta data. + * + * @private + * @param {Array} bindData The bind data array. + * @returns {Function} Returns the new bound function. + */ + function baseBind(bindData) { + var func = bindData[0], + partialArgs = bindData[2], + thisArg = bindData[4]; + + function bound() { + // `Function#bind` spec + // http://es5.github.io/#x15.3.4.5 + if (partialArgs) { + // avoid `arguments` object deoptimizations by using `slice` instead + // of `Array.prototype.slice.call` and not assigning `arguments` to a + // variable as a ternary expression + var args = slice(partialArgs); + push.apply(args, arguments); + } + // mimic the constructor's `return` behavior + // http://es5.github.io/#x13.2.2 + if (this instanceof bound) { + // ensure `new bound` is an instance of `func` + var thisBinding = baseCreate(func.prototype), + result = func.apply(thisBinding, args || arguments); + return isObject(result) ? result : thisBinding; + } + return func.apply(thisArg, args || arguments); + } + setBindData(bound, bindData); + return bound; + } + + /** + * The base implementation of `_.clone` without argument juggling or support + * for `thisArg` binding. + * + * @private + * @param {*} value The value to clone. + * @param {boolean} [isDeep=false] Specify a deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {Array} [stackA=[]] Tracks traversed source objects. + * @param {Array} [stackB=[]] Associates clones with source counterparts. + * @returns {*} Returns the cloned value. + */ + function baseClone(value, isDeep, callback, stackA, stackB) { + if (callback) { + var result = callback(value); + if (typeof result != 'undefined') { + return result; + } + } + // inspect [[Class]] + var isObj = isObject(value); + if (isObj) { + var className = toString.call(value); + if (!cloneableClasses[className]) { + return value; + } + var ctor = ctorByClass[className]; + switch (className) { + case boolClass: + case dateClass: + return new ctor(+value); + + case numberClass: + case stringClass: + return new ctor(value); + + case regexpClass: + result = ctor(value.source, reFlags.exec(value)); + result.lastIndex = value.lastIndex; + return result; + } + } else { + return value; + } + var isArr = isArray(value); + if (isDeep) { + // check for circular references and return corresponding clone + var initedStack = !stackA; + stackA || (stackA = getArray()); + stackB || (stackB = getArray()); + + var length = stackA.length; + while (length--) { + if (stackA[length] == value) { + return stackB[length]; + } + } + result = isArr ? ctor(value.length) : {}; + } + else { + result = isArr ? slice(value) : assign({}, value); + } + // add array properties assigned by `RegExp#exec` + if (isArr) { + if (hasOwnProperty.call(value, 'index')) { + result.index = value.index; + } + if (hasOwnProperty.call(value, 'input')) { + result.input = value.input; + } + } + // exit for shallow clone + if (!isDeep) { + return result; + } + // add the source value to the stack of traversed objects + // and associate it with its clone + stackA.push(value); + stackB.push(result); + + // recursively populate clone (susceptible to call stack limits) + (isArr ? forEach : forOwn)(value, function(objValue, key) { + result[key] = baseClone(objValue, isDeep, callback, stackA, stackB); + }); + + if (initedStack) { + releaseArray(stackA); + releaseArray(stackB); + } + return result; + } + + /** + * The base implementation of `_.create` without support for assigning + * properties to the created object. + * + * @private + * @param {Object} prototype The object to inherit from. + * @returns {Object} Returns the new object. + */ + function baseCreate(prototype, properties) { + return isObject(prototype) ? nativeCreate(prototype) : {}; + } + // fallback for browsers without `Object.create` + if (!nativeCreate) { + baseCreate = (function() { + function Object() {} + return function(prototype) { + if (isObject(prototype)) { + Object.prototype = prototype; + var result = new Object; + Object.prototype = null; + } + return result || context.Object(); + }; + }()); + } + + /** + * The base implementation of `_.createCallback` without support for creating + * "_.pluck" or "_.where" style callbacks. + * + * @private + * @param {*} [func=identity] The value to convert to a callback. + * @param {*} [thisArg] The `this` binding of the created callback. + * @param {number} [argCount] The number of arguments the callback accepts. + * @returns {Function} Returns a callback function. + */ + function baseCreateCallback(func, thisArg, argCount) { + if (typeof func != 'function') { + return identity; + } + // exit early for no `thisArg` or already bound by `Function#bind` + if (typeof thisArg == 'undefined' || !('prototype' in func)) { + return func; + } + var bindData = func.__bindData__; + if (typeof bindData == 'undefined') { + if (support.funcNames) { + bindData = !func.name; + } + bindData = bindData || !support.funcDecomp; + if (!bindData) { + var source = fnToString.call(func); + if (!support.funcNames) { + bindData = !reFuncName.test(source); + } + if (!bindData) { + // checks if `func` references the `this` keyword and stores the result + bindData = reThis.test(source); + setBindData(func, bindData); + } + } + } + // exit early if there are no `this` references or `func` is bound + if (bindData === false || (bindData !== true && bindData[1] & 1)) { + return func; + } + switch (argCount) { + case 1: return function(value) { + return func.call(thisArg, value); + }; + case 2: return function(a, b) { + return func.call(thisArg, a, b); + }; + case 3: return function(value, index, collection) { + return func.call(thisArg, value, index, collection); + }; + case 4: return function(accumulator, value, index, collection) { + return func.call(thisArg, accumulator, value, index, collection); + }; + } + return bind(func, thisArg); + } + + /** + * The base implementation of `createWrapper` that creates the wrapper and + * sets its meta data. + * + * @private + * @param {Array} bindData The bind data array. + * @returns {Function} Returns the new function. + */ + function baseCreateWrapper(bindData) { + var func = bindData[0], + bitmask = bindData[1], + partialArgs = bindData[2], + partialRightArgs = bindData[3], + thisArg = bindData[4], + arity = bindData[5]; + + var isBind = bitmask & 1, + isBindKey = bitmask & 2, + isCurry = bitmask & 4, + isCurryBound = bitmask & 8, + key = func; + + function bound() { + var thisBinding = isBind ? thisArg : this; + if (partialArgs) { + var args = slice(partialArgs); + push.apply(args, arguments); + } + if (partialRightArgs || isCurry) { + args || (args = slice(arguments)); + if (partialRightArgs) { + push.apply(args, partialRightArgs); + } + if (isCurry && args.length < arity) { + bitmask |= 16 & ~32; + return baseCreateWrapper([func, (isCurryBound ? bitmask : bitmask & ~3), args, null, thisArg, arity]); + } + } + args || (args = arguments); + if (isBindKey) { + func = thisBinding[key]; + } + if (this instanceof bound) { + thisBinding = baseCreate(func.prototype); + var result = func.apply(thisBinding, args); + return isObject(result) ? result : thisBinding; + } + return func.apply(thisBinding, args); + } + setBindData(bound, bindData); + return bound; + } + + /** + * The base implementation of `_.difference` that accepts a single array + * of values to exclude. + * + * @private + * @param {Array} array The array to process. + * @param {Array} [values] The array of values to exclude. + * @returns {Array} Returns a new array of filtered values. + */ + function baseDifference(array, values) { + var index = -1, + indexOf = getIndexOf(), + length = array ? array.length : 0, + isLarge = length >= largeArraySize && indexOf === baseIndexOf, + result = []; + + if (isLarge) { + var cache = createCache(values); + if (cache) { + indexOf = cacheIndexOf; + values = cache; + } else { + isLarge = false; + } + } + while (++index < length) { + var value = array[index]; + if (indexOf(values, value) < 0) { + result.push(value); + } + } + if (isLarge) { + releaseObject(values); + } + return result; + } + + /** + * The base implementation of `_.flatten` without support for callback + * shorthands or `thisArg` binding. + * + * @private + * @param {Array} array The array to flatten. + * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. + * @param {boolean} [isStrict=false] A flag to restrict flattening to arrays and `arguments` objects. + * @param {number} [fromIndex=0] The index to start from. + * @returns {Array} Returns a new flattened array. + */ + function baseFlatten(array, isShallow, isStrict, fromIndex) { + var index = (fromIndex || 0) - 1, + length = array ? array.length : 0, + result = []; + + while (++index < length) { + var value = array[index]; + + if (value && typeof value == 'object' && typeof value.length == 'number' + && (isArray(value) || isArguments(value))) { + // recursively flatten arrays (susceptible to call stack limits) + if (!isShallow) { + value = baseFlatten(value, isShallow, isStrict); + } + var valIndex = -1, + valLength = value.length, + resIndex = result.length; + + result.length += valLength; + while (++valIndex < valLength) { + result[resIndex++] = value[valIndex]; + } + } else if (!isStrict) { + result.push(value); + } + } + return result; + } + + /** + * The base implementation of `_.isEqual`, without support for `thisArg` binding, + * that allows partial "_.where" style comparisons. + * + * @private + * @param {*} a The value to compare. + * @param {*} b The other value to compare. + * @param {Function} [callback] The function to customize comparing values. + * @param {Function} [isWhere=false] A flag to indicate performing partial comparisons. + * @param {Array} [stackA=[]] Tracks traversed `a` objects. + * @param {Array} [stackB=[]] Tracks traversed `b` objects. + * @returns {boolean} Returns `true` if the values are equivalent, else `false`. + */ + function baseIsEqual(a, b, callback, isWhere, stackA, stackB) { + // used to indicate that when comparing objects, `a` has at least the properties of `b` + if (callback) { + var result = callback(a, b); + if (typeof result != 'undefined') { + return !!result; + } + } + // exit early for identical values + if (a === b) { + // treat `+0` vs. `-0` as not equal + return a !== 0 || (1 / a == 1 / b); + } + var type = typeof a, + otherType = typeof b; + + // exit early for unlike primitive values + if (a === a && + !(a && objectTypes[type]) && + !(b && objectTypes[otherType])) { + return false; + } + // exit early for `null` and `undefined` avoiding ES3's Function#call behavior + // http://es5.github.io/#x15.3.4.4 + if (a == null || b == null) { + return a === b; + } + // compare [[Class]] names + var className = toString.call(a), + otherClass = toString.call(b); + + if (className == argsClass) { + className = objectClass; + } + if (otherClass == argsClass) { + otherClass = objectClass; + } + if (className != otherClass) { + return false; + } + switch (className) { + case boolClass: + case dateClass: + // coerce dates and booleans to numbers, dates to milliseconds and booleans + // to `1` or `0` treating invalid dates coerced to `NaN` as not equal + return +a == +b; + + case numberClass: + // treat `NaN` vs. `NaN` as equal + return (a != +a) + ? b != +b + // but treat `+0` vs. `-0` as not equal + : (a == 0 ? (1 / a == 1 / b) : a == +b); + + case regexpClass: + case stringClass: + // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) + // treat string primitives and their corresponding object instances as equal + return a == String(b); + } + var isArr = className == arrayClass; + if (!isArr) { + // unwrap any `lodash` wrapped values + var aWrapped = hasOwnProperty.call(a, '__wrapped__'), + bWrapped = hasOwnProperty.call(b, '__wrapped__'); + + if (aWrapped || bWrapped) { + return baseIsEqual(aWrapped ? a.__wrapped__ : a, bWrapped ? b.__wrapped__ : b, callback, isWhere, stackA, stackB); + } + // exit for functions and DOM nodes + if (className != objectClass) { + return false; + } + // in older versions of Opera, `arguments` objects have `Array` constructors + var ctorA = a.constructor, + ctorB = b.constructor; + + // non `Object` object instances with different constructors are not equal + if (ctorA != ctorB && + !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) && + ('constructor' in a && 'constructor' in b) + ) { + return false; + } + } + // assume cyclic structures are equal + // the algorithm for detecting cyclic structures is adapted from ES 5.1 + // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) + var initedStack = !stackA; + stackA || (stackA = getArray()); + stackB || (stackB = getArray()); + + var length = stackA.length; + while (length--) { + if (stackA[length] == a) { + return stackB[length] == b; + } + } + var size = 0; + result = true; + + // add `a` and `b` to the stack of traversed objects + stackA.push(a); + stackB.push(b); + + // recursively compare objects and arrays (susceptible to call stack limits) + if (isArr) { + // compare lengths to determine if a deep comparison is necessary + length = a.length; + size = b.length; + result = size == length; + + if (result || isWhere) { + // deep compare the contents, ignoring non-numeric properties + while (size--) { + var index = length, + value = b[size]; + + if (isWhere) { + while (index--) { + if ((result = baseIsEqual(a[index], value, callback, isWhere, stackA, stackB))) { + break; + } + } + } else if (!(result = baseIsEqual(a[size], value, callback, isWhere, stackA, stackB))) { + break; + } + } + } + } + else { + // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` + // which, in this case, is more costly + forIn(b, function(value, key, b) { + if (hasOwnProperty.call(b, key)) { + // count the number of properties. + size++; + // deep compare each property value. + return (result = hasOwnProperty.call(a, key) && baseIsEqual(a[key], value, callback, isWhere, stackA, stackB)); + } + }); + + if (result && !isWhere) { + // ensure both objects have the same number of properties + forIn(a, function(value, key, a) { + if (hasOwnProperty.call(a, key)) { + // `size` will be `-1` if `a` has more properties than `b` + return (result = --size > -1); + } + }); + } + } + stackA.pop(); + stackB.pop(); + + if (initedStack) { + releaseArray(stackA); + releaseArray(stackB); + } + return result; + } + + /** + * The base implementation of `_.merge` without argument juggling or support + * for `thisArg` binding. + * + * @private + * @param {Object} object The destination object. + * @param {Object} source The source object. + * @param {Function} [callback] The function to customize merging properties. + * @param {Array} [stackA=[]] Tracks traversed source objects. + * @param {Array} [stackB=[]] Associates values with source counterparts. + */ + function baseMerge(object, source, callback, stackA, stackB) { + (isArray(source) ? forEach : forOwn)(source, function(source, key) { + var found, + isArr, + result = source, + value = object[key]; + + if (source && ((isArr = isArray(source)) || isPlainObject(source))) { + // avoid merging previously merged cyclic sources + var stackLength = stackA.length; + while (stackLength--) { + if ((found = stackA[stackLength] == source)) { + value = stackB[stackLength]; + break; + } + } + if (!found) { + var isShallow; + if (callback) { + result = callback(value, source); + if ((isShallow = typeof result != 'undefined')) { + value = result; + } + } + if (!isShallow) { + value = isArr + ? (isArray(value) ? value : []) + : (isPlainObject(value) ? value : {}); + } + // add `source` and associated `value` to the stack of traversed objects + stackA.push(source); + stackB.push(value); + + // recursively merge objects and arrays (susceptible to call stack limits) + if (!isShallow) { + baseMerge(value, source, callback, stackA, stackB); + } + } + } + else { + if (callback) { + result = callback(value, source); + if (typeof result == 'undefined') { + result = source; + } + } + if (typeof result != 'undefined') { + value = result; + } + } + object[key] = value; + }); + } + + /** + * The base implementation of `_.random` without argument juggling or support + * for returning floating-point numbers. + * + * @private + * @param {number} min The minimum possible value. + * @param {number} max The maximum possible value. + * @returns {number} Returns a random number. + */ + function baseRandom(min, max) { + return min + floor(nativeRandom() * (max - min + 1)); + } + + /** + * The base implementation of `_.uniq` without support for callback shorthands + * or `thisArg` binding. + * + * @private + * @param {Array} array The array to process. + * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. + * @param {Function} [callback] The function called per iteration. + * @returns {Array} Returns a duplicate-value-free array. + */ + function baseUniq(array, isSorted, callback) { + var index = -1, + indexOf = getIndexOf(), + length = array ? array.length : 0, + result = []; + + var isLarge = !isSorted && length >= largeArraySize && indexOf === baseIndexOf, + seen = (callback || isLarge) ? getArray() : result; + + if (isLarge) { + var cache = createCache(seen); + indexOf = cacheIndexOf; + seen = cache; + } + while (++index < length) { + var value = array[index], + computed = callback ? callback(value, index, array) : value; + + if (isSorted + ? !index || seen[seen.length - 1] !== computed + : indexOf(seen, computed) < 0 + ) { + if (callback || isLarge) { + seen.push(computed); + } + result.push(value); + } + } + if (isLarge) { + releaseArray(seen.array); + releaseObject(seen); + } else if (callback) { + releaseArray(seen); + } + return result; + } + + /** + * Creates a function that aggregates a collection, creating an object composed + * of keys generated from the results of running each element of the collection + * through a callback. The given `setter` function sets the keys and values + * of the composed object. + * + * @private + * @param {Function} setter The setter function. + * @returns {Function} Returns the new aggregator function. + */ + function createAggregator(setter) { + return function(collection, callback, thisArg) { + var result = {}; + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + var value = collection[index]; + setter(result, value, callback(value, index, collection), collection); + } + } else { + forOwn(collection, function(value, key, collection) { + setter(result, value, callback(value, key, collection), collection); + }); + } + return result; + }; + } + + /** + * Creates a function that, when called, either curries or invokes `func` + * with an optional `this` binding and partially applied arguments. + * + * @private + * @param {Function|string} func The function or method name to reference. + * @param {number} bitmask The bitmask of method flags to compose. + * The bitmask may be composed of the following flags: + * 1 - `_.bind` + * 2 - `_.bindKey` + * 4 - `_.curry` + * 8 - `_.curry` (bound) + * 16 - `_.partial` + * 32 - `_.partialRight` + * @param {Array} [partialArgs] An array of arguments to prepend to those + * provided to the new function. + * @param {Array} [partialRightArgs] An array of arguments to append to those + * provided to the new function. + * @param {*} [thisArg] The `this` binding of `func`. + * @param {number} [arity] The arity of `func`. + * @returns {Function} Returns the new function. + */ + function createWrapper(func, bitmask, partialArgs, partialRightArgs, thisArg, arity) { + var isBind = bitmask & 1, + isBindKey = bitmask & 2, + isCurry = bitmask & 4, + isCurryBound = bitmask & 8, + isPartial = bitmask & 16, + isPartialRight = bitmask & 32; + + if (!isBindKey && !isFunction(func)) { + throw new TypeError; + } + if (isPartial && !partialArgs.length) { + bitmask &= ~16; + isPartial = partialArgs = false; + } + if (isPartialRight && !partialRightArgs.length) { + bitmask &= ~32; + isPartialRight = partialRightArgs = false; + } + var bindData = func && func.__bindData__; + if (bindData && bindData !== true) { + // clone `bindData` + bindData = slice(bindData); + if (bindData[2]) { + bindData[2] = slice(bindData[2]); + } + if (bindData[3]) { + bindData[3] = slice(bindData[3]); + } + // set `thisBinding` is not previously bound + if (isBind && !(bindData[1] & 1)) { + bindData[4] = thisArg; + } + // set if previously bound but not currently (subsequent curried functions) + if (!isBind && bindData[1] & 1) { + bitmask |= 8; + } + // set curried arity if not yet set + if (isCurry && !(bindData[1] & 4)) { + bindData[5] = arity; + } + // append partial left arguments + if (isPartial) { + push.apply(bindData[2] || (bindData[2] = []), partialArgs); + } + // append partial right arguments + if (isPartialRight) { + unshift.apply(bindData[3] || (bindData[3] = []), partialRightArgs); + } + // merge flags + bindData[1] |= bitmask; + return createWrapper.apply(null, bindData); + } + // fast path for `_.bind` + var creater = (bitmask == 1 || bitmask === 17) ? baseBind : baseCreateWrapper; + return creater([func, bitmask, partialArgs, partialRightArgs, thisArg, arity]); + } + + /** + * Used by `escape` to convert characters to HTML entities. + * + * @private + * @param {string} match The matched character to escape. + * @returns {string} Returns the escaped character. + */ + function escapeHtmlChar(match) { + return htmlEscapes[match]; + } + + /** + * Gets the appropriate "indexOf" function. If the `_.indexOf` method is + * customized, this method returns the custom method, otherwise it returns + * the `baseIndexOf` function. + * + * @private + * @returns {Function} Returns the "indexOf" function. + */ + function getIndexOf() { + var result = (result = lodash.indexOf) === indexOf ? baseIndexOf : result; + return result; + } + + /** + * Checks if `value` is a native function. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a native function, else `false`. + */ + function isNative(value) { + return typeof value == 'function' && reNative.test(value); + } + + /** + * Sets `this` binding data on a given function. + * + * @private + * @param {Function} func The function to set data on. + * @param {Array} value The data array to set. + */ + var setBindData = !defineProperty ? noop : function(func, value) { + descriptor.value = value; + defineProperty(func, '__bindData__', descriptor); + }; + + /** + * A fallback implementation of `isPlainObject` which checks if a given value + * is an object created by the `Object` constructor, assuming objects created + * by the `Object` constructor have no inherited enumerable properties and that + * there are no `Object.prototype` extensions. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. + */ + function shimIsPlainObject(value) { + var ctor, + result; + + // avoid non Object objects, `arguments` objects, and DOM elements + if (!(value && toString.call(value) == objectClass) || + (ctor = value.constructor, isFunction(ctor) && !(ctor instanceof ctor))) { + return false; + } + // In most environments an object's own properties are iterated before + // its inherited properties. If the last iterated property is an object's + // own property then there are no inherited enumerable properties. + forIn(value, function(value, key) { + result = key; + }); + return typeof result == 'undefined' || hasOwnProperty.call(value, result); + } + + /** + * Used by `unescape` to convert HTML entities to characters. + * + * @private + * @param {string} match The matched character to unescape. + * @returns {string} Returns the unescaped character. + */ + function unescapeHtmlChar(match) { + return htmlUnescapes[match]; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Checks if `value` is an `arguments` object. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an `arguments` object, else `false`. + * @example + * + * (function() { return _.isArguments(arguments); })(1, 2, 3); + * // => true + * + * _.isArguments([1, 2, 3]); + * // => false + */ + function isArguments(value) { + return value && typeof value == 'object' && typeof value.length == 'number' && + toString.call(value) == argsClass || false; + } + + /** + * Checks if `value` is an array. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an array, else `false`. + * @example + * + * (function() { return _.isArray(arguments); })(); + * // => false + * + * _.isArray([1, 2, 3]); + * // => true + */ + var isArray = nativeIsArray || function(value) { + return value && typeof value == 'object' && typeof value.length == 'number' && + toString.call(value) == arrayClass || false; + }; + + /** + * A fallback implementation of `Object.keys` which produces an array of the + * given object's own enumerable property names. + * + * @private + * @type Function + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names. + */ + var shimKeys = function(object) { + var index, iterable = object, result = []; + if (!iterable) return result; + if (!(objectTypes[typeof object])) return result; + for (index in iterable) { + if (hasOwnProperty.call(iterable, index)) { + result.push(index); + } + } + return result + }; + + /** + * Creates an array composed of the own enumerable property names of an object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names. + * @example + * + * _.keys({ 'one': 1, 'two': 2, 'three': 3 }); + * // => ['one', 'two', 'three'] (property order is not guaranteed across environments) + */ + var keys = !nativeKeys ? shimKeys : function(object) { + if (!isObject(object)) { + return []; + } + return nativeKeys(object); + }; + + /** + * Used to convert characters to HTML entities: + * + * Though the `>` character is escaped for symmetry, characters like `>` and `/` + * don't require escaping in HTML and have no special meaning unless they're part + * of a tag or an unquoted attribute value. + * http://mathiasbynens.be/notes/ambiguous-ampersands (under "semi-related fun fact") + */ + var htmlEscapes = { + '&': '&', + '<': '<', + '>': '>', + '"': '"', + "'": ''' + }; + + /** Used to convert HTML entities to characters */ + var htmlUnescapes = invert(htmlEscapes); + + /** Used to match HTML entities and HTML characters */ + var reEscapedHtml = RegExp('(' + keys(htmlUnescapes).join('|') + ')', 'g'), + reUnescapedHtml = RegExp('[' + keys(htmlEscapes).join('') + ']', 'g'); + + /*--------------------------------------------------------------------------*/ + + /** + * Assigns own enumerable properties of source object(s) to the destination + * object. Subsequent sources will overwrite property assignments of previous + * sources. If a callback is provided it will be executed to produce the + * assigned values. The callback is bound to `thisArg` and invoked with two + * arguments; (objectValue, sourceValue). + * + * @static + * @memberOf _ + * @type Function + * @alias extend + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param {Function} [callback] The function to customize assigning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the destination object. + * @example + * + * _.assign({ 'name': 'fred' }, { 'employer': 'slate' }); + * // => { 'name': 'fred', 'employer': 'slate' } + * + * var defaults = _.partialRight(_.assign, function(a, b) { + * return typeof a == 'undefined' ? b : a; + * }); + * + * var object = { 'name': 'barney' }; + * defaults(object, { 'name': 'fred', 'employer': 'slate' }); + * // => { 'name': 'barney', 'employer': 'slate' } + */ + var assign = function(object, source, guard) { + var index, iterable = object, result = iterable; + if (!iterable) return result; + var args = arguments, + argsIndex = 0, + argsLength = typeof guard == 'number' ? 2 : args.length; + if (argsLength > 3 && typeof args[argsLength - 2] == 'function') { + var callback = baseCreateCallback(args[--argsLength - 1], args[argsLength--], 2); + } else if (argsLength > 2 && typeof args[argsLength - 1] == 'function') { + callback = args[--argsLength]; + } + while (++argsIndex < argsLength) { + iterable = args[argsIndex]; + if (iterable && objectTypes[typeof iterable]) { + var ownIndex = -1, + ownProps = objectTypes[typeof iterable] && keys(iterable), + length = ownProps ? ownProps.length : 0; + + while (++ownIndex < length) { + index = ownProps[ownIndex]; + result[index] = callback ? callback(result[index], iterable[index]) : iterable[index]; + } + } + } + return result + }; + + /** + * Creates a clone of `value`. If `isDeep` is `true` nested objects will also + * be cloned, otherwise they will be assigned by reference. If a callback + * is provided it will be executed to produce the cloned values. If the + * callback returns `undefined` cloning will be handled by the method instead. + * The callback is bound to `thisArg` and invoked with one argument; (value). + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to clone. + * @param {boolean} [isDeep=false] Specify a deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the cloned value. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * var shallow = _.clone(characters); + * shallow[0] === characters[0]; + * // => true + * + * var deep = _.clone(characters, true); + * deep[0] === characters[0]; + * // => false + * + * _.mixin({ + * 'clone': _.partialRight(_.clone, function(value) { + * return _.isElement(value) ? value.cloneNode(false) : undefined; + * }) + * }); + * + * var clone = _.clone(document.body); + * clone.childNodes.length; + * // => 0 + */ + function clone(value, isDeep, callback, thisArg) { + // allows working with "Collections" methods without using their `index` + // and `collection` arguments for `isDeep` and `callback` + if (typeof isDeep != 'boolean' && isDeep != null) { + thisArg = callback; + callback = isDeep; + isDeep = false; + } + return baseClone(value, isDeep, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); + } + + /** + * Creates a deep clone of `value`. If a callback is provided it will be + * executed to produce the cloned values. If the callback returns `undefined` + * cloning will be handled by the method instead. The callback is bound to + * `thisArg` and invoked with one argument; (value). + * + * Note: This method is loosely based on the structured clone algorithm. Functions + * and DOM nodes are **not** cloned. The enumerable properties of `arguments` objects and + * objects created by constructors other than `Object` are cloned to plain `Object` objects. + * See http://www.w3.org/TR/html5/infrastructure.html#internal-structured-cloning-algorithm. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to deep clone. + * @param {Function} [callback] The function to customize cloning values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the deep cloned value. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * var deep = _.cloneDeep(characters); + * deep[0] === characters[0]; + * // => false + * + * var view = { + * 'label': 'docs', + * 'node': element + * }; + * + * var clone = _.cloneDeep(view, function(value) { + * return _.isElement(value) ? value.cloneNode(true) : undefined; + * }); + * + * clone.node == view.node; + * // => false + */ + function cloneDeep(value, callback, thisArg) { + return baseClone(value, true, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 1)); + } + + /** + * Creates an object that inherits from the given `prototype` object. If a + * `properties` object is provided its own enumerable properties are assigned + * to the created object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} prototype The object to inherit from. + * @param {Object} [properties] The properties to assign to the object. + * @returns {Object} Returns the new object. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * function Circle() { + * Shape.call(this); + * } + * + * Circle.prototype = _.create(Shape.prototype, { 'constructor': Circle }); + * + * var circle = new Circle; + * circle instanceof Circle; + * // => true + * + * circle instanceof Shape; + * // => true + */ + function create(prototype, properties) { + var result = baseCreate(prototype); + return properties ? assign(result, properties) : result; + } + + /** + * Assigns own enumerable properties of source object(s) to the destination + * object for all destination properties that resolve to `undefined`. Once a + * property is set, additional defaults of the same property will be ignored. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param- {Object} [guard] Allows working with `_.reduce` without using its + * `key` and `object` arguments as sources. + * @returns {Object} Returns the destination object. + * @example + * + * var object = { 'name': 'barney' }; + * _.defaults(object, { 'name': 'fred', 'employer': 'slate' }); + * // => { 'name': 'barney', 'employer': 'slate' } + */ + var defaults = function(object, source, guard) { + var index, iterable = object, result = iterable; + if (!iterable) return result; + var args = arguments, + argsIndex = 0, + argsLength = typeof guard == 'number' ? 2 : args.length; + while (++argsIndex < argsLength) { + iterable = args[argsIndex]; + if (iterable && objectTypes[typeof iterable]) { + var ownIndex = -1, + ownProps = objectTypes[typeof iterable] && keys(iterable), + length = ownProps ? ownProps.length : 0; + + while (++ownIndex < length) { + index = ownProps[ownIndex]; + if (typeof result[index] == 'undefined') result[index] = iterable[index]; + } + } + } + return result + }; + + /** + * This method is like `_.findIndex` except that it returns the key of the + * first element that passes the callback check, instead of the element itself. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to search. + * @param {Function|Object|string} [callback=identity] The function called per + * iteration. If a property name or object is provided it will be used to + * create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {string|undefined} Returns the key of the found element, else `undefined`. + * @example + * + * var characters = { + * 'barney': { 'age': 36, 'blocked': false }, + * 'fred': { 'age': 40, 'blocked': true }, + * 'pebbles': { 'age': 1, 'blocked': false } + * }; + * + * _.findKey(characters, function(chr) { + * return chr.age < 40; + * }); + * // => 'barney' (property order is not guaranteed across environments) + * + * // using "_.where" callback shorthand + * _.findKey(characters, { 'age': 1 }); + * // => 'pebbles' + * + * // using "_.pluck" callback shorthand + * _.findKey(characters, 'blocked'); + * // => 'fred' + */ + function findKey(object, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forOwn(object, function(value, key, object) { + if (callback(value, key, object)) { + result = key; + return false; + } + }); + return result; + } + + /** + * This method is like `_.findKey` except that it iterates over elements + * of a `collection` in the opposite order. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to search. + * @param {Function|Object|string} [callback=identity] The function called per + * iteration. If a property name or object is provided it will be used to + * create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {string|undefined} Returns the key of the found element, else `undefined`. + * @example + * + * var characters = { + * 'barney': { 'age': 36, 'blocked': true }, + * 'fred': { 'age': 40, 'blocked': false }, + * 'pebbles': { 'age': 1, 'blocked': true } + * }; + * + * _.findLastKey(characters, function(chr) { + * return chr.age < 40; + * }); + * // => returns `pebbles`, assuming `_.findKey` returns `barney` + * + * // using "_.where" callback shorthand + * _.findLastKey(characters, { 'age': 40 }); + * // => 'fred' + * + * // using "_.pluck" callback shorthand + * _.findLastKey(characters, 'blocked'); + * // => 'pebbles' + */ + function findLastKey(object, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forOwnRight(object, function(value, key, object) { + if (callback(value, key, object)) { + result = key; + return false; + } + }); + return result; + } + + /** + * Iterates over own and inherited enumerable properties of an object, + * executing the callback for each property. The callback is bound to `thisArg` + * and invoked with three arguments; (value, key, object). Callbacks may exit + * iteration early by explicitly returning `false`. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * Shape.prototype.move = function(x, y) { + * this.x += x; + * this.y += y; + * }; + * + * _.forIn(new Shape, function(value, key) { + * console.log(key); + * }); + * // => logs 'x', 'y', and 'move' (property order is not guaranteed across environments) + */ + var forIn = function(collection, callback, thisArg) { + var index, iterable = collection, result = iterable; + if (!iterable) return result; + if (!objectTypes[typeof iterable]) return result; + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + for (index in iterable) { + if (callback(iterable[index], index, collection) === false) return result; + } + return result + }; + + /** + * This method is like `_.forIn` except that it iterates over elements + * of a `collection` in the opposite order. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * Shape.prototype.move = function(x, y) { + * this.x += x; + * this.y += y; + * }; + * + * _.forInRight(new Shape, function(value, key) { + * console.log(key); + * }); + * // => logs 'move', 'y', and 'x' assuming `_.forIn ` logs 'x', 'y', and 'move' + */ + function forInRight(object, callback, thisArg) { + var pairs = []; + + forIn(object, function(value, key) { + pairs.push(key, value); + }); + + var length = pairs.length; + callback = baseCreateCallback(callback, thisArg, 3); + while (length--) { + if (callback(pairs[length--], pairs[length], object) === false) { + break; + } + } + return object; + } + + /** + * Iterates over own enumerable properties of an object, executing the callback + * for each property. The callback is bound to `thisArg` and invoked with three + * arguments; (value, key, object). Callbacks may exit iteration early by + * explicitly returning `false`. + * + * @static + * @memberOf _ + * @type Function + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * _.forOwn({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { + * console.log(key); + * }); + * // => logs '0', '1', and 'length' (property order is not guaranteed across environments) + */ + var forOwn = function(collection, callback, thisArg) { + var index, iterable = collection, result = iterable; + if (!iterable) return result; + if (!objectTypes[typeof iterable]) return result; + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + var ownIndex = -1, + ownProps = objectTypes[typeof iterable] && keys(iterable), + length = ownProps ? ownProps.length : 0; + + while (++ownIndex < length) { + index = ownProps[ownIndex]; + if (callback(iterable[index], index, collection) === false) return result; + } + return result + }; + + /** + * This method is like `_.forOwn` except that it iterates over elements + * of a `collection` in the opposite order. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns `object`. + * @example + * + * _.forOwnRight({ '0': 'zero', '1': 'one', 'length': 2 }, function(num, key) { + * console.log(key); + * }); + * // => logs 'length', '1', and '0' assuming `_.forOwn` logs '0', '1', and 'length' + */ + function forOwnRight(object, callback, thisArg) { + var props = keys(object), + length = props.length; + + callback = baseCreateCallback(callback, thisArg, 3); + while (length--) { + var key = props[length]; + if (callback(object[key], key, object) === false) { + break; + } + } + return object; + } + + /** + * Creates a sorted array of property names of all enumerable properties, + * own and inherited, of `object` that have function values. + * + * @static + * @memberOf _ + * @alias methods + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property names that have function values. + * @example + * + * _.functions(_); + * // => ['all', 'any', 'bind', 'bindAll', 'clone', 'compact', 'compose', ...] + */ + function functions(object) { + var result = []; + forIn(object, function(value, key) { + if (isFunction(value)) { + result.push(key); + } + }); + return result.sort(); + } + + /** + * Checks if the specified property name exists as a direct property of `object`, + * instead of an inherited property. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @param {string} key The name of the property to check. + * @returns {boolean} Returns `true` if key is a direct property, else `false`. + * @example + * + * _.has({ 'a': 1, 'b': 2, 'c': 3 }, 'b'); + * // => true + */ + function has(object, key) { + return object ? hasOwnProperty.call(object, key) : false; + } + + /** + * Creates an object composed of the inverted keys and values of the given object. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to invert. + * @returns {Object} Returns the created inverted object. + * @example + * + * _.invert({ 'first': 'fred', 'second': 'barney' }); + * // => { 'fred': 'first', 'barney': 'second' } + */ + function invert(object) { + var index = -1, + props = keys(object), + length = props.length, + result = {}; + + while (++index < length) { + var key = props[index]; + result[object[key]] = key; + } + return result; + } + + /** + * Checks if `value` is a boolean value. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a boolean value, else `false`. + * @example + * + * _.isBoolean(null); + * // => false + */ + function isBoolean(value) { + return value === true || value === false || + value && typeof value == 'object' && toString.call(value) == boolClass || false; + } + + /** + * Checks if `value` is a date. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a date, else `false`. + * @example + * + * _.isDate(new Date); + * // => true + */ + function isDate(value) { + return value && typeof value == 'object' && toString.call(value) == dateClass || false; + } + + /** + * Checks if `value` is a DOM element. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a DOM element, else `false`. + * @example + * + * _.isElement(document.body); + * // => true + */ + function isElement(value) { + return value && value.nodeType === 1 || false; + } + + /** + * Checks if `value` is empty. Arrays, strings, or `arguments` objects with a + * length of `0` and objects with no own enumerable properties are considered + * "empty". + * + * @static + * @memberOf _ + * @category Objects + * @param {Array|Object|string} value The value to inspect. + * @returns {boolean} Returns `true` if the `value` is empty, else `false`. + * @example + * + * _.isEmpty([1, 2, 3]); + * // => false + * + * _.isEmpty({}); + * // => true + * + * _.isEmpty(''); + * // => true + */ + function isEmpty(value) { + var result = true; + if (!value) { + return result; + } + var className = toString.call(value), + length = value.length; + + if ((className == arrayClass || className == stringClass || className == argsClass ) || + (className == objectClass && typeof length == 'number' && isFunction(value.splice))) { + return !length; + } + forOwn(value, function() { + return (result = false); + }); + return result; + } + + /** + * Performs a deep comparison between two values to determine if they are + * equivalent to each other. If a callback is provided it will be executed + * to compare values. If the callback returns `undefined` comparisons will + * be handled by the method instead. The callback is bound to `thisArg` and + * invoked with two arguments; (a, b). + * + * @static + * @memberOf _ + * @category Objects + * @param {*} a The value to compare. + * @param {*} b The other value to compare. + * @param {Function} [callback] The function to customize comparing values. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if the values are equivalent, else `false`. + * @example + * + * var object = { 'name': 'fred' }; + * var copy = { 'name': 'fred' }; + * + * object == copy; + * // => false + * + * _.isEqual(object, copy); + * // => true + * + * var words = ['hello', 'goodbye']; + * var otherWords = ['hi', 'goodbye']; + * + * _.isEqual(words, otherWords, function(a, b) { + * var reGreet = /^(?:hello|hi)$/i, + * aGreet = _.isString(a) && reGreet.test(a), + * bGreet = _.isString(b) && reGreet.test(b); + * + * return (aGreet || bGreet) ? (aGreet == bGreet) : undefined; + * }); + * // => true + */ + function isEqual(a, b, callback, thisArg) { + return baseIsEqual(a, b, typeof callback == 'function' && baseCreateCallback(callback, thisArg, 2)); + } + + /** + * Checks if `value` is, or can be coerced to, a finite number. + * + * Note: This is not the same as native `isFinite` which will return true for + * booleans and empty strings. See http://es5.github.io/#x15.1.2.5. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is finite, else `false`. + * @example + * + * _.isFinite(-101); + * // => true + * + * _.isFinite('10'); + * // => true + * + * _.isFinite(true); + * // => false + * + * _.isFinite(''); + * // => false + * + * _.isFinite(Infinity); + * // => false + */ + function isFinite(value) { + return nativeIsFinite(value) && !nativeIsNaN(parseFloat(value)); + } + + /** + * Checks if `value` is a function. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a function, else `false`. + * @example + * + * _.isFunction(_); + * // => true + */ + function isFunction(value) { + return typeof value == 'function'; + } + + /** + * Checks if `value` is the language type of Object. + * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is an object, else `false`. + * @example + * + * _.isObject({}); + * // => true + * + * _.isObject([1, 2, 3]); + * // => true + * + * _.isObject(1); + * // => false + */ + function isObject(value) { + // check if the value is the ECMAScript language type of Object + // http://es5.github.io/#x8 + // and avoid a V8 bug + // http://code.google.com/p/v8/issues/detail?id=2291 + return !!(value && objectTypes[typeof value]); + } + + /** + * Checks if `value` is `NaN`. + * + * Note: This is not the same as native `isNaN` which will return `true` for + * `undefined` and other non-numeric values. See http://es5.github.io/#x15.1.2.4. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `NaN`, else `false`. + * @example + * + * _.isNaN(NaN); + * // => true + * + * _.isNaN(new Number(NaN)); + * // => true + * + * isNaN(undefined); + * // => true + * + * _.isNaN(undefined); + * // => false + */ + function isNaN(value) { + // `NaN` as a primitive is the only value that is not equal to itself + // (perform the [[Class]] check first to avoid errors with some host objects in IE) + return isNumber(value) && value != +value; + } + + /** + * Checks if `value` is `null`. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `null`, else `false`. + * @example + * + * _.isNull(null); + * // => true + * + * _.isNull(undefined); + * // => false + */ + function isNull(value) { + return value === null; + } + + /** + * Checks if `value` is a number. + * + * Note: `NaN` is considered a number. See http://es5.github.io/#x8.5. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a number, else `false`. + * @example + * + * _.isNumber(8.4 * 5); + * // => true + */ + function isNumber(value) { + return typeof value == 'number' || + value && typeof value == 'object' && toString.call(value) == numberClass || false; + } + + /** + * Checks if `value` is an object created by the `Object` constructor. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. + * @example + * + * function Shape() { + * this.x = 0; + * this.y = 0; + * } + * + * _.isPlainObject(new Shape); + * // => false + * + * _.isPlainObject([1, 2, 3]); + * // => false + * + * _.isPlainObject({ 'x': 0, 'y': 0 }); + * // => true + */ + var isPlainObject = !getPrototypeOf ? shimIsPlainObject : function(value) { + if (!(value && toString.call(value) == objectClass)) { + return false; + } + var valueOf = value.valueOf, + objProto = isNative(valueOf) && (objProto = getPrototypeOf(valueOf)) && getPrototypeOf(objProto); + + return objProto + ? (value == objProto || getPrototypeOf(value) == objProto) + : shimIsPlainObject(value); + }; + + /** + * Checks if `value` is a regular expression. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a regular expression, else `false`. + * @example + * + * _.isRegExp(/fred/); + * // => true + */ + function isRegExp(value) { + return value && typeof value == 'object' && toString.call(value) == regexpClass || false; + } + + /** + * Checks if `value` is a string. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is a string, else `false`. + * @example + * + * _.isString('fred'); + * // => true + */ + function isString(value) { + return typeof value == 'string' || + value && typeof value == 'object' && toString.call(value) == stringClass || false; + } + + /** + * Checks if `value` is `undefined`. + * + * @static + * @memberOf _ + * @category Objects + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if the `value` is `undefined`, else `false`. + * @example + * + * _.isUndefined(void 0); + * // => true + */ + function isUndefined(value) { + return typeof value == 'undefined'; + } + + /** + * Creates an object with the same keys as `object` and values generated by + * running each own enumerable property of `object` through the callback. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new object with values of the results of each `callback` execution. + * @example + * + * _.mapValues({ 'a': 1, 'b': 2, 'c': 3} , function(num) { return num * 3; }); + * // => { 'a': 3, 'b': 6, 'c': 9 } + * + * var characters = { + * 'fred': { 'name': 'fred', 'age': 40 }, + * 'pebbles': { 'name': 'pebbles', 'age': 1 } + * }; + * + * // using "_.pluck" callback shorthand + * _.mapValues(characters, 'age'); + * // => { 'fred': 40, 'pebbles': 1 } + */ + function mapValues(object, callback, thisArg) { + var result = {}; + callback = lodash.createCallback(callback, thisArg, 3); + + forOwn(object, function(value, key, object) { + result[key] = callback(value, key, object); + }); + return result; + } + + /** + * Recursively merges own enumerable properties of the source object(s), that + * don't resolve to `undefined` into the destination object. Subsequent sources + * will overwrite property assignments of previous sources. If a callback is + * provided it will be executed to produce the merged values of the destination + * and source properties. If the callback returns `undefined` merging will + * be handled by the method instead. The callback is bound to `thisArg` and + * invoked with two arguments; (objectValue, sourceValue). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The destination object. + * @param {...Object} [source] The source objects. + * @param {Function} [callback] The function to customize merging properties. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the destination object. + * @example + * + * var names = { + * 'characters': [ + * { 'name': 'barney' }, + * { 'name': 'fred' } + * ] + * }; + * + * var ages = { + * 'characters': [ + * { 'age': 36 }, + * { 'age': 40 } + * ] + * }; + * + * _.merge(names, ages); + * // => { 'characters': [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] } + * + * var food = { + * 'fruits': ['apple'], + * 'vegetables': ['beet'] + * }; + * + * var otherFood = { + * 'fruits': ['banana'], + * 'vegetables': ['carrot'] + * }; + * + * _.merge(food, otherFood, function(a, b) { + * return _.isArray(a) ? a.concat(b) : undefined; + * }); + * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot] } + */ + function merge(object) { + var args = arguments, + length = 2; + + if (!isObject(object)) { + return object; + } + // allows working with `_.reduce` and `_.reduceRight` without using + // their `index` and `collection` arguments + if (typeof args[2] != 'number') { + length = args.length; + } + if (length > 3 && typeof args[length - 2] == 'function') { + var callback = baseCreateCallback(args[--length - 1], args[length--], 2); + } else if (length > 2 && typeof args[length - 1] == 'function') { + callback = args[--length]; + } + var sources = slice(arguments, 1, length), + index = -1, + stackA = getArray(), + stackB = getArray(); + + while (++index < length) { + baseMerge(object, sources[index], callback, stackA, stackB); + } + releaseArray(stackA); + releaseArray(stackB); + return object; + } + + /** + * Creates a shallow clone of `object` excluding the specified properties. + * Property names may be specified as individual arguments or as arrays of + * property names. If a callback is provided it will be executed for each + * property of `object` omitting the properties the callback returns truey + * for. The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The source object. + * @param {Function|...string|string[]} [callback] The properties to omit or the + * function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns an object without the omitted properties. + * @example + * + * _.omit({ 'name': 'fred', 'age': 40 }, 'age'); + * // => { 'name': 'fred' } + * + * _.omit({ 'name': 'fred', 'age': 40 }, function(value) { + * return typeof value == 'number'; + * }); + * // => { 'name': 'fred' } + */ + function omit(object, callback, thisArg) { + var result = {}; + if (typeof callback != 'function') { + var props = []; + forIn(object, function(value, key) { + props.push(key); + }); + props = baseDifference(props, baseFlatten(arguments, true, false, 1)); + + var index = -1, + length = props.length; + + while (++index < length) { + var key = props[index]; + result[key] = object[key]; + } + } else { + callback = lodash.createCallback(callback, thisArg, 3); + forIn(object, function(value, key, object) { + if (!callback(value, key, object)) { + result[key] = value; + } + }); + } + return result; + } + + /** + * Creates a two dimensional array of an object's key-value pairs, + * i.e. `[[key1, value1], [key2, value2]]`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns new array of key-value pairs. + * @example + * + * _.pairs({ 'barney': 36, 'fred': 40 }); + * // => [['barney', 36], ['fred', 40]] (property order is not guaranteed across environments) + */ + function pairs(object) { + var index = -1, + props = keys(object), + length = props.length, + result = Array(length); + + while (++index < length) { + var key = props[index]; + result[index] = [key, object[key]]; + } + return result; + } + + /** + * Creates a shallow clone of `object` composed of the specified properties. + * Property names may be specified as individual arguments or as arrays of + * property names. If a callback is provided it will be executed for each + * property of `object` picking the properties the callback returns truey + * for. The callback is bound to `thisArg` and invoked with three arguments; + * (value, key, object). + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The source object. + * @param {Function|...string|string[]} [callback] The function called per + * iteration or property names to pick, specified as individual property + * names or arrays of property names. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns an object composed of the picked properties. + * @example + * + * _.pick({ 'name': 'fred', '_userid': 'fred1' }, 'name'); + * // => { 'name': 'fred' } + * + * _.pick({ 'name': 'fred', '_userid': 'fred1' }, function(value, key) { + * return key.charAt(0) != '_'; + * }); + * // => { 'name': 'fred' } + */ + function pick(object, callback, thisArg) { + var result = {}; + if (typeof callback != 'function') { + var index = -1, + props = baseFlatten(arguments, true, false, 1), + length = isObject(object) ? props.length : 0; + + while (++index < length) { + var key = props[index]; + if (key in object) { + result[key] = object[key]; + } + } + } else { + callback = lodash.createCallback(callback, thisArg, 3); + forIn(object, function(value, key, object) { + if (callback(value, key, object)) { + result[key] = value; + } + }); + } + return result; + } + + /** + * An alternative to `_.reduce` this method transforms `object` to a new + * `accumulator` object which is the result of running each of its own + * enumerable properties through a callback, with each callback execution + * potentially mutating the `accumulator` object. The callback is bound to + * `thisArg` and invoked with four arguments; (accumulator, value, key, object). + * Callbacks may exit iteration early by explicitly returning `false`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Array|Object} object The object to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] The custom accumulator value. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var squares = _.transform([1, 2, 3, 4, 5, 6, 7, 8, 9, 10], function(result, num) { + * num *= num; + * if (num % 2) { + * return result.push(num) < 3; + * } + * }); + * // => [1, 9, 25] + * + * var mapped = _.transform({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { + * result[key] = num * 3; + * }); + * // => { 'a': 3, 'b': 6, 'c': 9 } + */ + function transform(object, callback, accumulator, thisArg) { + var isArr = isArray(object); + if (accumulator == null) { + if (isArr) { + accumulator = []; + } else { + var ctor = object && object.constructor, + proto = ctor && ctor.prototype; + + accumulator = baseCreate(proto); + } + } + if (callback) { + callback = lodash.createCallback(callback, thisArg, 4); + (isArr ? forEach : forOwn)(object, function(value, index, object) { + return callback(accumulator, value, index, object); + }); + } + return accumulator; + } + + /** + * Creates an array composed of the own enumerable property values of `object`. + * + * @static + * @memberOf _ + * @category Objects + * @param {Object} object The object to inspect. + * @returns {Array} Returns an array of property values. + * @example + * + * _.values({ 'one': 1, 'two': 2, 'three': 3 }); + * // => [1, 2, 3] (property order is not guaranteed across environments) + */ + function values(object) { + var index = -1, + props = keys(object), + length = props.length, + result = Array(length); + + while (++index < length) { + result[index] = object[props[index]]; + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates an array of elements from the specified indexes, or keys, of the + * `collection`. Indexes may be specified as individual arguments or as arrays + * of indexes. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {...(number|number[]|string|string[])} [index] The indexes of `collection` + * to retrieve, specified as individual indexes or arrays of indexes. + * @returns {Array} Returns a new array of elements corresponding to the + * provided indexes. + * @example + * + * _.at(['a', 'b', 'c', 'd', 'e'], [0, 2, 4]); + * // => ['a', 'c', 'e'] + * + * _.at(['fred', 'barney', 'pebbles'], 0, 2); + * // => ['fred', 'pebbles'] + */ + function at(collection) { + var args = arguments, + index = -1, + props = baseFlatten(args, true, false, 1), + length = (args[2] && args[2][args[1]] === collection) ? 1 : props.length, + result = Array(length); + + while(++index < length) { + result[index] = collection[props[index]]; + } + return result; + } + + /** + * Checks if a given value is present in a collection using strict equality + * for comparisons, i.e. `===`. If `fromIndex` is negative, it is used as the + * offset from the end of the collection. + * + * @static + * @memberOf _ + * @alias include + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {*} target The value to check for. + * @param {number} [fromIndex=0] The index to search from. + * @returns {boolean} Returns `true` if the `target` element is found, else `false`. + * @example + * + * _.contains([1, 2, 3], 1); + * // => true + * + * _.contains([1, 2, 3], 1, 2); + * // => false + * + * _.contains({ 'name': 'fred', 'age': 40 }, 'fred'); + * // => true + * + * _.contains('pebbles', 'eb'); + * // => true + */ + function contains(collection, target, fromIndex) { + var index = -1, + indexOf = getIndexOf(), + length = collection ? collection.length : 0, + result = false; + + fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex) || 0; + if (isArray(collection)) { + result = indexOf(collection, target, fromIndex) > -1; + } else if (typeof length == 'number') { + result = (isString(collection) ? collection.indexOf(target, fromIndex) : indexOf(collection, target, fromIndex)) > -1; + } else { + forOwn(collection, function(value) { + if (++index >= fromIndex) { + return !(result = value === target); + } + }); + } + return result; + } + + /** + * Creates an object composed of keys generated from the results of running + * each element of `collection` through the callback. The corresponding value + * of each key is the number of times the key was returned by the callback. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * _.countBy([4.3, 6.1, 6.4], function(num) { return Math.floor(num); }); + * // => { '4': 1, '6': 2 } + * + * _.countBy([4.3, 6.1, 6.4], function(num) { return this.floor(num); }, Math); + * // => { '4': 1, '6': 2 } + * + * _.countBy(['one', 'two', 'three'], 'length'); + * // => { '3': 2, '5': 1 } + */ + var countBy = createAggregator(function(result, value, key) { + (hasOwnProperty.call(result, key) ? result[key]++ : result[key] = 1); + }); + + /** + * Checks if the given callback returns truey value for **all** elements of + * a collection. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias all + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if all elements passed the callback check, + * else `false`. + * @example + * + * _.every([true, 1, null, 'yes']); + * // => false + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.every(characters, 'age'); + * // => true + * + * // using "_.where" callback shorthand + * _.every(characters, { 'age': 36 }); + * // => false + */ + function every(collection, callback, thisArg) { + var result = true; + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + if (!(result = !!callback(collection[index], index, collection))) { + break; + } + } + } else { + forOwn(collection, function(value, index, collection) { + return (result = !!callback(value, index, collection)); + }); + } + return result; + } + + /** + * Iterates over elements of a collection, returning an array of all elements + * the callback returns truey for. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias select + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of elements that passed the callback check. + * @example + * + * var evens = _.filter([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); + * // => [2, 4, 6] + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.filter(characters, 'blocked'); + * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }] + * + * // using "_.where" callback shorthand + * _.filter(characters, { 'age': 36 }); + * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }] + */ + function filter(collection, callback, thisArg) { + var result = []; + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + var value = collection[index]; + if (callback(value, index, collection)) { + result.push(value); + } + } + } else { + forOwn(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result.push(value); + } + }); + } + return result; + } + + /** + * Iterates over elements of a collection, returning the first element that + * the callback returns truey for. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias detect, findWhere + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the found element, else `undefined`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true }, + * { 'name': 'pebbles', 'age': 1, 'blocked': false } + * ]; + * + * _.find(characters, function(chr) { + * return chr.age < 40; + * }); + * // => { 'name': 'barney', 'age': 36, 'blocked': false } + * + * // using "_.where" callback shorthand + * _.find(characters, { 'age': 1 }); + * // => { 'name': 'pebbles', 'age': 1, 'blocked': false } + * + * // using "_.pluck" callback shorthand + * _.find(characters, 'blocked'); + * // => { 'name': 'fred', 'age': 40, 'blocked': true } + */ + function find(collection, callback, thisArg) { + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + var value = collection[index]; + if (callback(value, index, collection)) { + return value; + } + } + } else { + var result; + forOwn(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result = value; + return false; + } + }); + return result; + } + } + + /** + * This method is like `_.find` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the found element, else `undefined`. + * @example + * + * _.findLast([1, 2, 3, 4], function(num) { + * return num % 2 == 1; + * }); + * // => 3 + */ + function findLast(collection, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + forEachRight(collection, function(value, index, collection) { + if (callback(value, index, collection)) { + result = value; + return false; + } + }); + return result; + } + + /** + * Iterates over elements of a collection, executing the callback for each + * element. The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). Callbacks may exit iteration early by + * explicitly returning `false`. + * + * Note: As with other "Collections" methods, objects with a `length` property + * are iterated like arrays. To avoid this behavior `_.forIn` or `_.forOwn` + * may be used for object iteration. + * + * @static + * @memberOf _ + * @alias each + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array|Object|string} Returns `collection`. + * @example + * + * _([1, 2, 3]).forEach(function(num) { console.log(num); }).join(','); + * // => logs each number and returns '1,2,3' + * + * _.forEach({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { console.log(num); }); + * // => logs each number and returns the object (property order is not guaranteed across environments) + */ + function forEach(collection, callback, thisArg) { + var index = -1, + length = collection ? collection.length : 0; + + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + if (typeof length == 'number') { + while (++index < length) { + if (callback(collection[index], index, collection) === false) { + break; + } + } + } else { + forOwn(collection, callback); + } + return collection; + } + + /** + * This method is like `_.forEach` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @alias eachRight + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array|Object|string} Returns `collection`. + * @example + * + * _([1, 2, 3]).forEachRight(function(num) { console.log(num); }).join(','); + * // => logs each number from right to left and returns '3,2,1' + */ + function forEachRight(collection, callback, thisArg) { + var length = collection ? collection.length : 0; + callback = callback && typeof thisArg == 'undefined' ? callback : baseCreateCallback(callback, thisArg, 3); + if (typeof length == 'number') { + while (length--) { + if (callback(collection[length], length, collection) === false) { + break; + } + } + } else { + var props = keys(collection); + length = props.length; + forOwn(collection, function(value, key, collection) { + key = props ? props[--length] : --length; + return callback(collection[key], key, collection); + }); + } + return collection; + } + + /** + * Creates an object composed of keys generated from the results of running + * each element of a collection through the callback. The corresponding value + * of each key is an array of the elements responsible for generating the key. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false` + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * _.groupBy([4.2, 6.1, 6.4], function(num) { return Math.floor(num); }); + * // => { '4': [4.2], '6': [6.1, 6.4] } + * + * _.groupBy([4.2, 6.1, 6.4], function(num) { return this.floor(num); }, Math); + * // => { '4': [4.2], '6': [6.1, 6.4] } + * + * // using "_.pluck" callback shorthand + * _.groupBy(['one', 'two', 'three'], 'length'); + * // => { '3': ['one', 'two'], '5': ['three'] } + */ + var groupBy = createAggregator(function(result, value, key) { + (hasOwnProperty.call(result, key) ? result[key] : result[key] = []).push(value); + }); + + /** + * Creates an object composed of keys generated from the results of running + * each element of the collection through the given callback. The corresponding + * value of each key is the last element responsible for generating the key. + * The callback is bound to `thisArg` and invoked with three arguments; + * (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Object} Returns the composed aggregate object. + * @example + * + * var keys = [ + * { 'dir': 'left', 'code': 97 }, + * { 'dir': 'right', 'code': 100 } + * ]; + * + * _.indexBy(keys, 'dir'); + * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } } + * + * _.indexBy(keys, function(key) { return String.fromCharCode(key.code); }); + * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } + * + * _.indexBy(characters, function(key) { this.fromCharCode(key.code); }, String); + * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } + */ + var indexBy = createAggregator(function(result, value, key) { + result[key] = value; + }); + + /** + * Invokes the method named by `methodName` on each element in the `collection` + * returning an array of the results of each invoked method. Additional arguments + * will be provided to each invoked method. If `methodName` is a function it + * will be invoked for, and `this` bound to, each element in the `collection`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|string} methodName The name of the method to invoke or + * the function invoked per iteration. + * @param {...*} [arg] Arguments to invoke the method with. + * @returns {Array} Returns a new array of the results of each invoked method. + * @example + * + * _.invoke([[5, 1, 7], [3, 2, 1]], 'sort'); + * // => [[1, 5, 7], [1, 2, 3]] + * + * _.invoke([123, 456], String.prototype.split, ''); + * // => [['1', '2', '3'], ['4', '5', '6']] + */ + function invoke(collection, methodName) { + var args = slice(arguments, 2), + index = -1, + isFunc = typeof methodName == 'function', + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + forEach(collection, function(value) { + result[++index] = (isFunc ? methodName : value[methodName]).apply(value, args); + }); + return result; + } + + /** + * Creates an array of values by running each element in the collection + * through the callback. The callback is bound to `thisArg` and invoked with + * three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias collect + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of the results of each `callback` execution. + * @example + * + * _.map([1, 2, 3], function(num) { return num * 3; }); + * // => [3, 6, 9] + * + * _.map({ 'one': 1, 'two': 2, 'three': 3 }, function(num) { return num * 3; }); + * // => [3, 6, 9] (property order is not guaranteed across environments) + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.map(characters, 'name'); + * // => ['barney', 'fred'] + */ + function map(collection, callback, thisArg) { + var index = -1, + length = collection ? collection.length : 0; + + callback = lodash.createCallback(callback, thisArg, 3); + if (typeof length == 'number') { + var result = Array(length); + while (++index < length) { + result[index] = callback(collection[index], index, collection); + } + } else { + result = []; + forOwn(collection, function(value, key, collection) { + result[++index] = callback(value, key, collection); + }); + } + return result; + } + + /** + * Retrieves the maximum value of a collection. If the collection is empty or + * falsey `-Infinity` is returned. If a callback is provided it will be executed + * for each value in the collection to generate the criterion by which the value + * is ranked. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the maximum value. + * @example + * + * _.max([4, 2, 8, 6]); + * // => 8 + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.max(characters, function(chr) { return chr.age; }); + * // => { 'name': 'fred', 'age': 40 }; + * + * // using "_.pluck" callback shorthand + * _.max(characters, 'age'); + * // => { 'name': 'fred', 'age': 40 }; + */ + function max(collection, callback, thisArg) { + var computed = -Infinity, + result = computed; + + // allows working with functions like `_.map` without using + // their `index` argument as a callback + if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) { + callback = null; + } + if (callback == null && isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + if (value > result) { + result = value; + } + } + } else { + callback = (callback == null && isString(collection)) + ? charAtCallback + : lodash.createCallback(callback, thisArg, 3); + + forEach(collection, function(value, index, collection) { + var current = callback(value, index, collection); + if (current > computed) { + computed = current; + result = value; + } + }); + } + return result; + } + + /** + * Retrieves the minimum value of a collection. If the collection is empty or + * falsey `Infinity` is returned. If a callback is provided it will be executed + * for each value in the collection to generate the criterion by which the value + * is ranked. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the minimum value. + * @example + * + * _.min([4, 2, 8, 6]); + * // => 2 + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.min(characters, function(chr) { return chr.age; }); + * // => { 'name': 'barney', 'age': 36 }; + * + * // using "_.pluck" callback shorthand + * _.min(characters, 'age'); + * // => { 'name': 'barney', 'age': 36 }; + */ + function min(collection, callback, thisArg) { + var computed = Infinity, + result = computed; + + // allows working with functions like `_.map` without using + // their `index` argument as a callback + if (typeof callback != 'function' && thisArg && thisArg[callback] === collection) { + callback = null; + } + if (callback == null && isArray(collection)) { + var index = -1, + length = collection.length; + + while (++index < length) { + var value = collection[index]; + if (value < result) { + result = value; + } + } + } else { + callback = (callback == null && isString(collection)) + ? charAtCallback + : lodash.createCallback(callback, thisArg, 3); + + forEach(collection, function(value, index, collection) { + var current = callback(value, index, collection); + if (current < computed) { + computed = current; + result = value; + } + }); + } + return result; + } + + /** + * Retrieves the value of a specified property from all elements in the collection. + * + * @static + * @memberOf _ + * @type Function + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {string} property The name of the property to pluck. + * @returns {Array} Returns a new array of property values. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * _.pluck(characters, 'name'); + * // => ['barney', 'fred'] + */ + var pluck = map; + + /** + * Reduces a collection to a value which is the accumulated result of running + * each element in the collection through the callback, where each successive + * callback execution consumes the return value of the previous execution. If + * `accumulator` is not provided the first element of the collection will be + * used as the initial `accumulator` value. The callback is bound to `thisArg` + * and invoked with four arguments; (accumulator, value, index|key, collection). + * + * @static + * @memberOf _ + * @alias foldl, inject + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] Initial value of the accumulator. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var sum = _.reduce([1, 2, 3], function(sum, num) { + * return sum + num; + * }); + * // => 6 + * + * var mapped = _.reduce({ 'a': 1, 'b': 2, 'c': 3 }, function(result, num, key) { + * result[key] = num * 3; + * return result; + * }, {}); + * // => { 'a': 3, 'b': 6, 'c': 9 } + */ + function reduce(collection, callback, accumulator, thisArg) { + if (!collection) return accumulator; + var noaccum = arguments.length < 3; + callback = lodash.createCallback(callback, thisArg, 4); + + var index = -1, + length = collection.length; + + if (typeof length == 'number') { + if (noaccum) { + accumulator = collection[++index]; + } + while (++index < length) { + accumulator = callback(accumulator, collection[index], index, collection); + } + } else { + forOwn(collection, function(value, index, collection) { + accumulator = noaccum + ? (noaccum = false, value) + : callback(accumulator, value, index, collection) + }); + } + return accumulator; + } + + /** + * This method is like `_.reduce` except that it iterates over elements + * of a `collection` from right to left. + * + * @static + * @memberOf _ + * @alias foldr + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function} [callback=identity] The function called per iteration. + * @param {*} [accumulator] Initial value of the accumulator. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the accumulated value. + * @example + * + * var list = [[0, 1], [2, 3], [4, 5]]; + * var flat = _.reduceRight(list, function(a, b) { return a.concat(b); }, []); + * // => [4, 5, 2, 3, 0, 1] + */ + function reduceRight(collection, callback, accumulator, thisArg) { + var noaccum = arguments.length < 3; + callback = lodash.createCallback(callback, thisArg, 4); + forEachRight(collection, function(value, index, collection) { + accumulator = noaccum + ? (noaccum = false, value) + : callback(accumulator, value, index, collection); + }); + return accumulator; + } + + /** + * The opposite of `_.filter` this method returns the elements of a + * collection that the callback does **not** return truey for. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of elements that failed the callback check. + * @example + * + * var odds = _.reject([1, 2, 3, 4, 5, 6], function(num) { return num % 2 == 0; }); + * // => [1, 3, 5] + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.reject(characters, 'blocked'); + * // => [{ 'name': 'barney', 'age': 36, 'blocked': false }] + * + * // using "_.where" callback shorthand + * _.reject(characters, { 'age': 36 }); + * // => [{ 'name': 'fred', 'age': 40, 'blocked': true }] + */ + function reject(collection, callback, thisArg) { + callback = lodash.createCallback(callback, thisArg, 3); + return filter(collection, function(value, index, collection) { + return !callback(value, index, collection); + }); + } + + /** + * Retrieves a random element or `n` random elements from a collection. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to sample. + * @param {number} [n] The number of elements to sample. + * @param- {Object} [guard] Allows working with functions like `_.map` + * without using their `index` arguments as `n`. + * @returns {Array} Returns the random sample(s) of `collection`. + * @example + * + * _.sample([1, 2, 3, 4]); + * // => 2 + * + * _.sample([1, 2, 3, 4], 2); + * // => [3, 1] + */ + function sample(collection, n, guard) { + if (collection && typeof collection.length != 'number') { + collection = values(collection); + } + if (n == null || guard) { + return collection ? collection[baseRandom(0, collection.length - 1)] : undefined; + } + var result = shuffle(collection); + result.length = nativeMin(nativeMax(0, n), result.length); + return result; + } + + /** + * Creates an array of shuffled values, using a version of the Fisher-Yates + * shuffle. See http://en.wikipedia.org/wiki/Fisher-Yates_shuffle. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to shuffle. + * @returns {Array} Returns a new shuffled collection. + * @example + * + * _.shuffle([1, 2, 3, 4, 5, 6]); + * // => [4, 1, 6, 3, 5, 2] + */ + function shuffle(collection) { + var index = -1, + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + forEach(collection, function(value) { + var rand = baseRandom(0, ++index); + result[index] = result[rand]; + result[rand] = value; + }); + return result; + } + + /** + * Gets the size of the `collection` by returning `collection.length` for arrays + * and array-like objects or the number of own enumerable properties for objects. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to inspect. + * @returns {number} Returns `collection.length` or number of own enumerable properties. + * @example + * + * _.size([1, 2]); + * // => 2 + * + * _.size({ 'one': 1, 'two': 2, 'three': 3 }); + * // => 3 + * + * _.size('pebbles'); + * // => 7 + */ + function size(collection) { + var length = collection ? collection.length : 0; + return typeof length == 'number' ? length : keys(collection).length; + } + + /** + * Checks if the callback returns a truey value for **any** element of a + * collection. The function returns as soon as it finds a passing value and + * does not iterate over the entire collection. The callback is bound to + * `thisArg` and invoked with three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias any + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {boolean} Returns `true` if any element passed the callback check, + * else `false`. + * @example + * + * _.some([null, 0, 'yes', false], Boolean); + * // => true + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true } + * ]; + * + * // using "_.pluck" callback shorthand + * _.some(characters, 'blocked'); + * // => true + * + * // using "_.where" callback shorthand + * _.some(characters, { 'age': 1 }); + * // => false + */ + function some(collection, callback, thisArg) { + var result; + callback = lodash.createCallback(callback, thisArg, 3); + + var index = -1, + length = collection ? collection.length : 0; + + if (typeof length == 'number') { + while (++index < length) { + if ((result = callback(collection[index], index, collection))) { + break; + } + } + } else { + forOwn(collection, function(value, index, collection) { + return !(result = callback(value, index, collection)); + }); + } + return !!result; + } + + /** + * Creates an array of elements, sorted in ascending order by the results of + * running each element in a collection through the callback. This method + * performs a stable sort, that is, it will preserve the original sort order + * of equal elements. The callback is bound to `thisArg` and invoked with + * three arguments; (value, index|key, collection). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an array of property names is provided for `callback` the collection + * will be sorted by each property value. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Array|Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of sorted elements. + * @example + * + * _.sortBy([1, 2, 3], function(num) { return Math.sin(num); }); + * // => [3, 1, 2] + * + * _.sortBy([1, 2, 3], function(num) { return this.sin(num); }, Math); + * // => [3, 1, 2] + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 }, + * { 'name': 'barney', 'age': 26 }, + * { 'name': 'fred', 'age': 30 } + * ]; + * + * // using "_.pluck" callback shorthand + * _.map(_.sortBy(characters, 'age'), _.values); + * // => [['barney', 26], ['fred', 30], ['barney', 36], ['fred', 40]] + * + * // sorting by multiple properties + * _.map(_.sortBy(characters, ['name', 'age']), _.values); + * // = > [['barney', 26], ['barney', 36], ['fred', 30], ['fred', 40]] + */ + function sortBy(collection, callback, thisArg) { + var index = -1, + isArr = isArray(callback), + length = collection ? collection.length : 0, + result = Array(typeof length == 'number' ? length : 0); + + if (!isArr) { + callback = lodash.createCallback(callback, thisArg, 3); + } + forEach(collection, function(value, key, collection) { + var object = result[++index] = getObject(); + if (isArr) { + object.criteria = map(callback, function(key) { return value[key]; }); + } else { + (object.criteria = getArray())[0] = callback(value, key, collection); + } + object.index = index; + object.value = value; + }); + + length = result.length; + result.sort(compareAscending); + while (length--) { + var object = result[length]; + result[length] = object.value; + if (!isArr) { + releaseArray(object.criteria); + } + releaseObject(object); + } + return result; + } + + /** + * Converts the `collection` to an array. + * + * @static + * @memberOf _ + * @category Collections + * @param {Array|Object|string} collection The collection to convert. + * @returns {Array} Returns the new converted array. + * @example + * + * (function() { return _.toArray(arguments).slice(1); })(1, 2, 3, 4); + * // => [2, 3, 4] + */ + function toArray(collection) { + if (collection && typeof collection.length == 'number') { + return slice(collection); + } + return values(collection); + } + + /** + * Performs a deep comparison of each element in a `collection` to the given + * `properties` object, returning an array of all elements that have equivalent + * property values. + * + * @static + * @memberOf _ + * @type Function + * @category Collections + * @param {Array|Object|string} collection The collection to iterate over. + * @param {Object} props The object of property values to filter by. + * @returns {Array} Returns a new array of elements that have the given properties. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }, + * { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] } + * ]; + * + * _.where(characters, { 'age': 36 }); + * // => [{ 'name': 'barney', 'age': 36, 'pets': ['hoppy'] }] + * + * _.where(characters, { 'pets': ['dino'] }); + * // => [{ 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] }] + */ + var where = filter; + + /*--------------------------------------------------------------------------*/ + + /** + * Creates an array with all falsey values removed. The values `false`, `null`, + * `0`, `""`, `undefined`, and `NaN` are all falsey. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to compact. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.compact([0, 1, false, 2, '', 3]); + * // => [1, 2, 3] + */ + function compact(array) { + var index = -1, + length = array ? array.length : 0, + result = []; + + while (++index < length) { + var value = array[index]; + if (value) { + result.push(value); + } + } + return result; + } + + /** + * Creates an array excluding all values of the provided arrays using strict + * equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to process. + * @param {...Array} [values] The arrays of values to exclude. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.difference([1, 2, 3, 4, 5], [5, 2, 10]); + * // => [1, 3, 4] + */ + function difference(array) { + return baseDifference(array, baseFlatten(arguments, true, true, 1)); + } + + /** + * This method is like `_.find` except that it returns the index of the first + * element that passes the callback check, instead of the element itself. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index of the found element, else `-1`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': false }, + * { 'name': 'fred', 'age': 40, 'blocked': true }, + * { 'name': 'pebbles', 'age': 1, 'blocked': false } + * ]; + * + * _.findIndex(characters, function(chr) { + * return chr.age < 20; + * }); + * // => 2 + * + * // using "_.where" callback shorthand + * _.findIndex(characters, { 'age': 36 }); + * // => 0 + * + * // using "_.pluck" callback shorthand + * _.findIndex(characters, 'blocked'); + * // => 1 + */ + function findIndex(array, callback, thisArg) { + var index = -1, + length = array ? array.length : 0; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length) { + if (callback(array[index], index, array)) { + return index; + } + } + return -1; + } + + /** + * This method is like `_.findIndex` except that it iterates over elements + * of a `collection` from right to left. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index of the found element, else `-1`. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36, 'blocked': true }, + * { 'name': 'fred', 'age': 40, 'blocked': false }, + * { 'name': 'pebbles', 'age': 1, 'blocked': true } + * ]; + * + * _.findLastIndex(characters, function(chr) { + * return chr.age > 30; + * }); + * // => 1 + * + * // using "_.where" callback shorthand + * _.findLastIndex(characters, { 'age': 36 }); + * // => 0 + * + * // using "_.pluck" callback shorthand + * _.findLastIndex(characters, 'blocked'); + * // => 2 + */ + function findLastIndex(array, callback, thisArg) { + var length = array ? array.length : 0; + callback = lodash.createCallback(callback, thisArg, 3); + while (length--) { + if (callback(array[length], length, array)) { + return length; + } + } + return -1; + } + + /** + * Gets the first element or first `n` elements of an array. If a callback + * is provided elements at the beginning of the array are returned as long + * as the callback returns truey. The callback is bound to `thisArg` and + * invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias head, take + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback] The function called + * per element or the number of elements to return. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the first element(s) of `array`. + * @example + * + * _.first([1, 2, 3]); + * // => 1 + * + * _.first([1, 2, 3], 2); + * // => [1, 2] + * + * _.first([1, 2, 3], function(num) { + * return num < 3; + * }); + * // => [1, 2] + * + * var characters = [ + * { 'name': 'barney', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.first(characters, 'blocked'); + * // => [{ 'name': 'barney', 'blocked': true, 'employer': 'slate' }] + * + * // using "_.where" callback shorthand + * _.pluck(_.first(characters, { 'employer': 'slate' }), 'name'); + * // => ['barney', 'fred'] + */ + function first(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = -1; + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length && callback(array[index], index, array)) { + n++; + } + } else { + n = callback; + if (n == null || thisArg) { + return array ? array[0] : undefined; + } + } + return slice(array, 0, nativeMin(nativeMax(0, n), length)); + } + + /** + * Flattens a nested array (the nesting can be to any depth). If `isShallow` + * is truey, the array will only be flattened a single level. If a callback + * is provided each element of the array is passed through the callback before + * flattening. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to flatten. + * @param {boolean} [isShallow=false] A flag to restrict flattening to a single level. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new flattened array. + * @example + * + * _.flatten([1, [2], [3, [[4]]]]); + * // => [1, 2, 3, 4]; + * + * _.flatten([1, [2], [3, [[4]]]], true); + * // => [1, 2, 3, [[4]]]; + * + * var characters = [ + * { 'name': 'barney', 'age': 30, 'pets': ['hoppy'] }, + * { 'name': 'fred', 'age': 40, 'pets': ['baby puss', 'dino'] } + * ]; + * + * // using "_.pluck" callback shorthand + * _.flatten(characters, 'pets'); + * // => ['hoppy', 'baby puss', 'dino'] + */ + function flatten(array, isShallow, callback, thisArg) { + // juggle arguments + if (typeof isShallow != 'boolean' && isShallow != null) { + thisArg = callback; + callback = (typeof isShallow != 'function' && thisArg && thisArg[isShallow] === array) ? null : isShallow; + isShallow = false; + } + if (callback != null) { + array = map(array, callback, thisArg); + } + return baseFlatten(array, isShallow); + } + + /** + * Gets the index at which the first occurrence of `value` is found using + * strict equality for comparisons, i.e. `===`. If the array is already sorted + * providing `true` for `fromIndex` will run a faster binary search. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {boolean|number} [fromIndex=0] The index to search from or `true` + * to perform a binary search on a sorted array. + * @returns {number} Returns the index of the matched value or `-1`. + * @example + * + * _.indexOf([1, 2, 3, 1, 2, 3], 2); + * // => 1 + * + * _.indexOf([1, 2, 3, 1, 2, 3], 2, 3); + * // => 4 + * + * _.indexOf([1, 1, 2, 2, 3, 3], 2, true); + * // => 2 + */ + function indexOf(array, value, fromIndex) { + if (typeof fromIndex == 'number') { + var length = array ? array.length : 0; + fromIndex = (fromIndex < 0 ? nativeMax(0, length + fromIndex) : fromIndex || 0); + } else if (fromIndex) { + var index = sortedIndex(array, value); + return array[index] === value ? index : -1; + } + return baseIndexOf(array, value, fromIndex); + } + + /** + * Gets all but the last element or last `n` elements of an array. If a + * callback is provided elements at the end of the array are excluded from + * the result as long as the callback returns truey. The callback is bound + * to `thisArg` and invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback=1] The function called + * per element or the number of elements to exclude. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a slice of `array`. + * @example + * + * _.initial([1, 2, 3]); + * // => [1, 2] + * + * _.initial([1, 2, 3], 2); + * // => [1] + * + * _.initial([1, 2, 3], function(num) { + * return num > 1; + * }); + * // => [1] + * + * var characters = [ + * { 'name': 'barney', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.initial(characters, 'blocked'); + * // => [{ 'name': 'barney', 'blocked': false, 'employer': 'slate' }] + * + * // using "_.where" callback shorthand + * _.pluck(_.initial(characters, { 'employer': 'na' }), 'name'); + * // => ['barney', 'fred'] + */ + function initial(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = length; + callback = lodash.createCallback(callback, thisArg, 3); + while (index-- && callback(array[index], index, array)) { + n++; + } + } else { + n = (callback == null || thisArg) ? 1 : callback || n; + } + return slice(array, 0, nativeMin(nativeMax(0, length - n), length)); + } + + /** + * Creates an array of unique values present in all provided arrays using + * strict equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of shared values. + * @example + * + * _.intersection([1, 2, 3], [5, 2, 1, 4], [2, 1]); + * // => [1, 2] + */ + function intersection() { + var args = [], + argsIndex = -1, + argsLength = arguments.length, + caches = getArray(), + indexOf = getIndexOf(), + trustIndexOf = indexOf === baseIndexOf, + seen = getArray(); + + while (++argsIndex < argsLength) { + var value = arguments[argsIndex]; + if (isArray(value) || isArguments(value)) { + args.push(value); + caches.push(trustIndexOf && value.length >= largeArraySize && + createCache(argsIndex ? args[argsIndex] : seen)); + } + } + var array = args[0], + index = -1, + length = array ? array.length : 0, + result = []; + + outer: + while (++index < length) { + var cache = caches[0]; + value = array[index]; + + if ((cache ? cacheIndexOf(cache, value) : indexOf(seen, value)) < 0) { + argsIndex = argsLength; + (cache || seen).push(value); + while (--argsIndex) { + cache = caches[argsIndex]; + if ((cache ? cacheIndexOf(cache, value) : indexOf(args[argsIndex], value)) < 0) { + continue outer; + } + } + result.push(value); + } + } + while (argsLength--) { + cache = caches[argsLength]; + if (cache) { + releaseObject(cache); + } + } + releaseArray(caches); + releaseArray(seen); + return result; + } + + /** + * Gets the last element or last `n` elements of an array. If a callback is + * provided elements at the end of the array are returned as long as the + * callback returns truey. The callback is bound to `thisArg` and invoked + * with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback] The function called + * per element or the number of elements to return. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {*} Returns the last element(s) of `array`. + * @example + * + * _.last([1, 2, 3]); + * // => 3 + * + * _.last([1, 2, 3], 2); + * // => [2, 3] + * + * _.last([1, 2, 3], function(num) { + * return num > 1; + * }); + * // => [2, 3] + * + * var characters = [ + * { 'name': 'barney', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.pluck(_.last(characters, 'blocked'), 'name'); + * // => ['fred', 'pebbles'] + * + * // using "_.where" callback shorthand + * _.last(characters, { 'employer': 'na' }); + * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }] + */ + function last(array, callback, thisArg) { + var n = 0, + length = array ? array.length : 0; + + if (typeof callback != 'number' && callback != null) { + var index = length; + callback = lodash.createCallback(callback, thisArg, 3); + while (index-- && callback(array[index], index, array)) { + n++; + } + } else { + n = callback; + if (n == null || thisArg) { + return array ? array[length - 1] : undefined; + } + } + return slice(array, nativeMax(0, length - n)); + } + + /** + * Gets the index at which the last occurrence of `value` is found using strict + * equality for comparisons, i.e. `===`. If `fromIndex` is negative, it is used + * as the offset from the end of the collection. + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to search. + * @param {*} value The value to search for. + * @param {number} [fromIndex=array.length-1] The index to search from. + * @returns {number} Returns the index of the matched value or `-1`. + * @example + * + * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2); + * // => 4 + * + * _.lastIndexOf([1, 2, 3, 1, 2, 3], 2, 3); + * // => 1 + */ + function lastIndexOf(array, value, fromIndex) { + var index = array ? array.length : 0; + if (typeof fromIndex == 'number') { + index = (fromIndex < 0 ? nativeMax(0, index + fromIndex) : nativeMin(fromIndex, index - 1)) + 1; + } + while (index--) { + if (array[index] === value) { + return index; + } + } + return -1; + } + + /** + * Removes all provided values from the given array using strict equality for + * comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to modify. + * @param {...*} [value] The values to remove. + * @returns {Array} Returns `array`. + * @example + * + * var array = [1, 2, 3, 1, 2, 3]; + * _.pull(array, 2, 3); + * console.log(array); + * // => [1, 1] + */ + function pull(array) { + var args = arguments, + argsIndex = 0, + argsLength = args.length, + length = array ? array.length : 0; + + while (++argsIndex < argsLength) { + var index = -1, + value = args[argsIndex]; + while (++index < length) { + if (array[index] === value) { + splice.call(array, index--, 1); + length--; + } + } + } + return array; + } + + /** + * Creates an array of numbers (positive and/or negative) progressing from + * `start` up to but not including `end`. If `start` is less than `stop` a + * zero-length range is created unless a negative `step` is specified. + * + * @static + * @memberOf _ + * @category Arrays + * @param {number} [start=0] The start of the range. + * @param {number} end The end of the range. + * @param {number} [step=1] The value to increment or decrement by. + * @returns {Array} Returns a new range array. + * @example + * + * _.range(4); + * // => [0, 1, 2, 3] + * + * _.range(1, 5); + * // => [1, 2, 3, 4] + * + * _.range(0, 20, 5); + * // => [0, 5, 10, 15] + * + * _.range(0, -4, -1); + * // => [0, -1, -2, -3] + * + * _.range(1, 4, 0); + * // => [1, 1, 1] + * + * _.range(0); + * // => [] + */ + function range(start, end, step) { + start = +start || 0; + step = typeof step == 'number' ? step : (+step || 1); + + if (end == null) { + end = start; + start = 0; + } + // use `Array(length)` so engines like Chakra and V8 avoid slower modes + // http://youtu.be/XAqIpGU8ZZk#t=17m25s + var index = -1, + length = nativeMax(0, ceil((end - start) / (step || 1))), + result = Array(length); + + while (++index < length) { + result[index] = start; + start += step; + } + return result; + } + + /** + * Removes all elements from an array that the callback returns truey for + * and returns an array of removed elements. The callback is bound to `thisArg` + * and invoked with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to modify. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a new array of removed elements. + * @example + * + * var array = [1, 2, 3, 4, 5, 6]; + * var evens = _.remove(array, function(num) { return num % 2 == 0; }); + * + * console.log(array); + * // => [1, 3, 5] + * + * console.log(evens); + * // => [2, 4, 6] + */ + function remove(array, callback, thisArg) { + var index = -1, + length = array ? array.length : 0, + result = []; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length) { + var value = array[index]; + if (callback(value, index, array)) { + result.push(value); + splice.call(array, index--, 1); + length--; + } + } + return result; + } + + /** + * The opposite of `_.initial` this method gets all but the first element or + * first `n` elements of an array. If a callback function is provided elements + * at the beginning of the array are excluded from the result as long as the + * callback returns truey. The callback is bound to `thisArg` and invoked + * with three arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias drop, tail + * @category Arrays + * @param {Array} array The array to query. + * @param {Function|Object|number|string} [callback=1] The function called + * per element or the number of elements to exclude. If a property name or + * object is provided it will be used to create a "_.pluck" or "_.where" + * style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a slice of `array`. + * @example + * + * _.rest([1, 2, 3]); + * // => [2, 3] + * + * _.rest([1, 2, 3], 2); + * // => [3] + * + * _.rest([1, 2, 3], function(num) { + * return num < 3; + * }); + * // => [3] + * + * var characters = [ + * { 'name': 'barney', 'blocked': true, 'employer': 'slate' }, + * { 'name': 'fred', 'blocked': false, 'employer': 'slate' }, + * { 'name': 'pebbles', 'blocked': true, 'employer': 'na' } + * ]; + * + * // using "_.pluck" callback shorthand + * _.pluck(_.rest(characters, 'blocked'), 'name'); + * // => ['fred', 'pebbles'] + * + * // using "_.where" callback shorthand + * _.rest(characters, { 'employer': 'slate' }); + * // => [{ 'name': 'pebbles', 'blocked': true, 'employer': 'na' }] + */ + function rest(array, callback, thisArg) { + if (typeof callback != 'number' && callback != null) { + var n = 0, + index = -1, + length = array ? array.length : 0; + + callback = lodash.createCallback(callback, thisArg, 3); + while (++index < length && callback(array[index], index, array)) { + n++; + } + } else { + n = (callback == null || thisArg) ? 1 : nativeMax(0, callback); + } + return slice(array, n); + } + + /** + * Uses a binary search to determine the smallest index at which a value + * should be inserted into a given sorted array in order to maintain the sort + * order of the array. If a callback is provided it will be executed for + * `value` and each element of `array` to compute their sort ranking. The + * callback is bound to `thisArg` and invoked with one argument; (value). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to inspect. + * @param {*} value The value to evaluate. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {number} Returns the index at which `value` should be inserted + * into `array`. + * @example + * + * _.sortedIndex([20, 30, 50], 40); + * // => 2 + * + * // using "_.pluck" callback shorthand + * _.sortedIndex([{ 'x': 20 }, { 'x': 30 }, { 'x': 50 }], { 'x': 40 }, 'x'); + * // => 2 + * + * var dict = { + * 'wordToNumber': { 'twenty': 20, 'thirty': 30, 'fourty': 40, 'fifty': 50 } + * }; + * + * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { + * return dict.wordToNumber[word]; + * }); + * // => 2 + * + * _.sortedIndex(['twenty', 'thirty', 'fifty'], 'fourty', function(word) { + * return this.wordToNumber[word]; + * }, dict); + * // => 2 + */ + function sortedIndex(array, value, callback, thisArg) { + var low = 0, + high = array ? array.length : low; + + // explicitly reference `identity` for better inlining in Firefox + callback = callback ? lodash.createCallback(callback, thisArg, 1) : identity; + value = callback(value); + + while (low < high) { + var mid = (low + high) >>> 1; + (callback(array[mid]) < value) + ? low = mid + 1 + : high = mid; + } + return low; + } + + /** + * Creates an array of unique values, in order, of the provided arrays using + * strict equality for comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of combined values. + * @example + * + * _.union([1, 2, 3], [5, 2, 1, 4], [2, 1]); + * // => [1, 2, 3, 5, 4] + */ + function union() { + return baseUniq(baseFlatten(arguments, true, true)); + } + + /** + * Creates a duplicate-value-free version of an array using strict equality + * for comparisons, i.e. `===`. If the array is sorted, providing + * `true` for `isSorted` will use a faster algorithm. If a callback is provided + * each element of `array` is passed through the callback before uniqueness + * is computed. The callback is bound to `thisArg` and invoked with three + * arguments; (value, index, array). + * + * If a property name is provided for `callback` the created "_.pluck" style + * callback will return the property value of the given element. + * + * If an object is provided for `callback` the created "_.where" style callback + * will return `true` for elements that have the properties of the given object, + * else `false`. + * + * @static + * @memberOf _ + * @alias unique + * @category Arrays + * @param {Array} array The array to process. + * @param {boolean} [isSorted=false] A flag to indicate that `array` is sorted. + * @param {Function|Object|string} [callback=identity] The function called + * per iteration. If a property name or object is provided it will be used + * to create a "_.pluck" or "_.where" style callback, respectively. + * @param {*} [thisArg] The `this` binding of `callback`. + * @returns {Array} Returns a duplicate-value-free array. + * @example + * + * _.uniq([1, 2, 1, 3, 1]); + * // => [1, 2, 3] + * + * _.uniq([1, 1, 2, 2, 3], true); + * // => [1, 2, 3] + * + * _.uniq(['A', 'b', 'C', 'a', 'B', 'c'], function(letter) { return letter.toLowerCase(); }); + * // => ['A', 'b', 'C'] + * + * _.uniq([1, 2.5, 3, 1.5, 2, 3.5], function(num) { return this.floor(num); }, Math); + * // => [1, 2.5, 3] + * + * // using "_.pluck" callback shorthand + * _.uniq([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x'); + * // => [{ 'x': 1 }, { 'x': 2 }] + */ + function uniq(array, isSorted, callback, thisArg) { + // juggle arguments + if (typeof isSorted != 'boolean' && isSorted != null) { + thisArg = callback; + callback = (typeof isSorted != 'function' && thisArg && thisArg[isSorted] === array) ? null : isSorted; + isSorted = false; + } + if (callback != null) { + callback = lodash.createCallback(callback, thisArg, 3); + } + return baseUniq(array, isSorted, callback); + } + + /** + * Creates an array excluding all provided values using strict equality for + * comparisons, i.e. `===`. + * + * @static + * @memberOf _ + * @category Arrays + * @param {Array} array The array to filter. + * @param {...*} [value] The values to exclude. + * @returns {Array} Returns a new array of filtered values. + * @example + * + * _.without([1, 2, 1, 0, 3, 1, 4], 0, 1); + * // => [2, 3, 4] + */ + function without(array) { + return baseDifference(array, slice(arguments, 1)); + } + + /** + * Creates an array that is the symmetric difference of the provided arrays. + * See http://en.wikipedia.org/wiki/Symmetric_difference. + * + * @static + * @memberOf _ + * @category Arrays + * @param {...Array} [array] The arrays to inspect. + * @returns {Array} Returns an array of values. + * @example + * + * _.xor([1, 2, 3], [5, 2, 1, 4]); + * // => [3, 5, 4] + * + * _.xor([1, 2, 5], [2, 3, 5], [3, 4, 5]); + * // => [1, 4, 5] + */ + function xor() { + var index = -1, + length = arguments.length; + + while (++index < length) { + var array = arguments[index]; + if (isArray(array) || isArguments(array)) { + var result = result + ? baseUniq(baseDifference(result, array).concat(baseDifference(array, result))) + : array; + } + } + return result || []; + } + + /** + * Creates an array of grouped elements, the first of which contains the first + * elements of the given arrays, the second of which contains the second + * elements of the given arrays, and so on. + * + * @static + * @memberOf _ + * @alias unzip + * @category Arrays + * @param {...Array} [array] Arrays to process. + * @returns {Array} Returns a new array of grouped elements. + * @example + * + * _.zip(['fred', 'barney'], [30, 40], [true, false]); + * // => [['fred', 30, true], ['barney', 40, false]] + */ + function zip() { + var array = arguments.length > 1 ? arguments : arguments[0], + index = -1, + length = array ? max(pluck(array, 'length')) : 0, + result = Array(length < 0 ? 0 : length); + + while (++index < length) { + result[index] = pluck(array, index); + } + return result; + } + + /** + * Creates an object composed from arrays of `keys` and `values`. Provide + * either a single two dimensional array, i.e. `[[key1, value1], [key2, value2]]` + * or two arrays, one of `keys` and one of corresponding `values`. + * + * @static + * @memberOf _ + * @alias object + * @category Arrays + * @param {Array} keys The array of keys. + * @param {Array} [values=[]] The array of values. + * @returns {Object} Returns an object composed of the given keys and + * corresponding values. + * @example + * + * _.zipObject(['fred', 'barney'], [30, 40]); + * // => { 'fred': 30, 'barney': 40 } + */ + function zipObject(keys, values) { + var index = -1, + length = keys ? keys.length : 0, + result = {}; + + if (!values && length && !isArray(keys[0])) { + values = []; + } + while (++index < length) { + var key = keys[index]; + if (values) { + result[key] = values[index]; + } else if (key) { + result[key[0]] = key[1]; + } + } + return result; + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a function that executes `func`, with the `this` binding and + * arguments of the created function, only after being called `n` times. + * + * @static + * @memberOf _ + * @category Functions + * @param {number} n The number of times the function must be called before + * `func` is executed. + * @param {Function} func The function to restrict. + * @returns {Function} Returns the new restricted function. + * @example + * + * var saves = ['profile', 'settings']; + * + * var done = _.after(saves.length, function() { + * console.log('Done saving!'); + * }); + * + * _.forEach(saves, function(type) { + * asyncSave({ 'type': type, 'complete': done }); + * }); + * // => logs 'Done saving!', after all saves have completed + */ + function after(n, func) { + if (!isFunction(func)) { + throw new TypeError; + } + return function() { + if (--n < 1) { + return func.apply(this, arguments); + } + }; + } + + /** + * Creates a function that, when called, invokes `func` with the `this` + * binding of `thisArg` and prepends any additional `bind` arguments to those + * provided to the bound function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to bind. + * @param {*} [thisArg] The `this` binding of `func`. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new bound function. + * @example + * + * var func = function(greeting) { + * return greeting + ' ' + this.name; + * }; + * + * func = _.bind(func, { 'name': 'fred' }, 'hi'); + * func(); + * // => 'hi fred' + */ + function bind(func, thisArg) { + return arguments.length > 2 + ? createWrapper(func, 17, slice(arguments, 2), null, thisArg) + : createWrapper(func, 1, null, null, thisArg); + } + + /** + * Binds methods of an object to the object itself, overwriting the existing + * method. Method names may be specified as individual arguments or as arrays + * of method names. If no method names are provided all the function properties + * of `object` will be bound. + * + * @static + * @memberOf _ + * @category Functions + * @param {Object} object The object to bind and assign the bound methods to. + * @param {...string} [methodName] The object method names to + * bind, specified as individual method names or arrays of method names. + * @returns {Object} Returns `object`. + * @example + * + * var view = { + * 'label': 'docs', + * 'onClick': function() { console.log('clicked ' + this.label); } + * }; + * + * _.bindAll(view); + * jQuery('#docs').on('click', view.onClick); + * // => logs 'clicked docs', when the button is clicked + */ + function bindAll(object) { + var funcs = arguments.length > 1 ? baseFlatten(arguments, true, false, 1) : functions(object), + index = -1, + length = funcs.length; + + while (++index < length) { + var key = funcs[index]; + object[key] = createWrapper(object[key], 1, null, null, object); + } + return object; + } + + /** + * Creates a function that, when called, invokes the method at `object[key]` + * and prepends any additional `bindKey` arguments to those provided to the bound + * function. This method differs from `_.bind` by allowing bound functions to + * reference methods that will be redefined or don't yet exist. + * See http://michaux.ca/articles/lazy-function-definition-pattern. + * + * @static + * @memberOf _ + * @category Functions + * @param {Object} object The object the method belongs to. + * @param {string} key The key of the method. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new bound function. + * @example + * + * var object = { + * 'name': 'fred', + * 'greet': function(greeting) { + * return greeting + ' ' + this.name; + * } + * }; + * + * var func = _.bindKey(object, 'greet', 'hi'); + * func(); + * // => 'hi fred' + * + * object.greet = function(greeting) { + * return greeting + 'ya ' + this.name + '!'; + * }; + * + * func(); + * // => 'hiya fred!' + */ + function bindKey(object, key) { + return arguments.length > 2 + ? createWrapper(key, 19, slice(arguments, 2), null, object) + : createWrapper(key, 3, null, null, object); + } + + /** + * Creates a function that is the composition of the provided functions, + * where each function consumes the return value of the function that follows. + * For example, composing the functions `f()`, `g()`, and `h()` produces `f(g(h()))`. + * Each function is executed with the `this` binding of the composed function. + * + * @static + * @memberOf _ + * @category Functions + * @param {...Function} [func] Functions to compose. + * @returns {Function} Returns the new composed function. + * @example + * + * var realNameMap = { + * 'pebbles': 'penelope' + * }; + * + * var format = function(name) { + * name = realNameMap[name.toLowerCase()] || name; + * return name.charAt(0).toUpperCase() + name.slice(1).toLowerCase(); + * }; + * + * var greet = function(formatted) { + * return 'Hiya ' + formatted + '!'; + * }; + * + * var welcome = _.compose(greet, format); + * welcome('pebbles'); + * // => 'Hiya Penelope!' + */ + function compose() { + var funcs = arguments, + length = funcs.length; + + while (length--) { + if (!isFunction(funcs[length])) { + throw new TypeError; + } + } + return function() { + var args = arguments, + length = funcs.length; + + while (length--) { + args = [funcs[length].apply(this, args)]; + } + return args[0]; + }; + } + + /** + * Creates a function which accepts one or more arguments of `func` that when + * invoked either executes `func` returning its result, if all `func` arguments + * have been provided, or returns a function that accepts one or more of the + * remaining `func` arguments, and so on. The arity of `func` can be specified + * if `func.length` is not sufficient. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to curry. + * @param {number} [arity=func.length] The arity of `func`. + * @returns {Function} Returns the new curried function. + * @example + * + * var curried = _.curry(function(a, b, c) { + * console.log(a + b + c); + * }); + * + * curried(1)(2)(3); + * // => 6 + * + * curried(1, 2)(3); + * // => 6 + * + * curried(1, 2, 3); + * // => 6 + */ + function curry(func, arity) { + arity = typeof arity == 'number' ? arity : (+arity || func.length); + return createWrapper(func, 4, null, null, null, arity); + } + + /** + * Creates a function that will delay the execution of `func` until after + * `wait` milliseconds have elapsed since the last time it was invoked. + * Provide an options object to indicate that `func` should be invoked on + * the leading and/or trailing edge of the `wait` timeout. Subsequent calls + * to the debounced function will return the result of the last `func` call. + * + * Note: If `leading` and `trailing` options are `true` `func` will be called + * on the trailing edge of the timeout only if the the debounced function is + * invoked more than once during the `wait` timeout. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to debounce. + * @param {number} wait The number of milliseconds to delay. + * @param {Object} [options] The options object. + * @param {boolean} [options.leading=false] Specify execution on the leading edge of the timeout. + * @param {number} [options.maxWait] The maximum time `func` is allowed to be delayed before it's called. + * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. + * @returns {Function} Returns the new debounced function. + * @example + * + * // avoid costly calculations while the window size is in flux + * var lazyLayout = _.debounce(calculateLayout, 150); + * jQuery(window).on('resize', lazyLayout); + * + * // execute `sendMail` when the click event is fired, debouncing subsequent calls + * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { + * 'leading': true, + * 'trailing': false + * }); + * + * // ensure `batchLog` is executed once after 1 second of debounced calls + * var source = new EventSource('/stream'); + * source.addEventListener('message', _.debounce(batchLog, 250, { + * 'maxWait': 1000 + * }, false); + */ + function debounce(func, wait, options) { + var args, + maxTimeoutId, + result, + stamp, + thisArg, + timeoutId, + trailingCall, + lastCalled = 0, + maxWait = false, + trailing = true; + + if (!isFunction(func)) { + throw new TypeError; + } + wait = nativeMax(0, wait) || 0; + if (options === true) { + var leading = true; + trailing = false; + } else if (isObject(options)) { + leading = options.leading; + maxWait = 'maxWait' in options && (nativeMax(wait, options.maxWait) || 0); + trailing = 'trailing' in options ? options.trailing : trailing; + } + var delayed = function() { + var remaining = wait - (now() - stamp); + if (remaining <= 0) { + if (maxTimeoutId) { + clearTimeout(maxTimeoutId); + } + var isCalled = trailingCall; + maxTimeoutId = timeoutId = trailingCall = undefined; + if (isCalled) { + lastCalled = now(); + result = func.apply(thisArg, args); + if (!timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + } + } else { + timeoutId = setTimeout(delayed, remaining); + } + }; + + var maxDelayed = function() { + if (timeoutId) { + clearTimeout(timeoutId); + } + maxTimeoutId = timeoutId = trailingCall = undefined; + if (trailing || (maxWait !== wait)) { + lastCalled = now(); + result = func.apply(thisArg, args); + if (!timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + } + }; + + return function() { + args = arguments; + stamp = now(); + thisArg = this; + trailingCall = trailing && (timeoutId || !leading); + + if (maxWait === false) { + var leadingCall = leading && !timeoutId; + } else { + if (!maxTimeoutId && !leading) { + lastCalled = stamp; + } + var remaining = maxWait - (stamp - lastCalled), + isCalled = remaining <= 0; + + if (isCalled) { + if (maxTimeoutId) { + maxTimeoutId = clearTimeout(maxTimeoutId); + } + lastCalled = stamp; + result = func.apply(thisArg, args); + } + else if (!maxTimeoutId) { + maxTimeoutId = setTimeout(maxDelayed, remaining); + } + } + if (isCalled && timeoutId) { + timeoutId = clearTimeout(timeoutId); + } + else if (!timeoutId && wait !== maxWait) { + timeoutId = setTimeout(delayed, wait); + } + if (leadingCall) { + isCalled = true; + result = func.apply(thisArg, args); + } + if (isCalled && !timeoutId && !maxTimeoutId) { + args = thisArg = null; + } + return result; + }; + } + + /** + * Defers executing the `func` function until the current call stack has cleared. + * Additional arguments will be provided to `func` when it is invoked. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to defer. + * @param {...*} [arg] Arguments to invoke the function with. + * @returns {number} Returns the timer id. + * @example + * + * _.defer(function(text) { console.log(text); }, 'deferred'); + * // logs 'deferred' after one or more milliseconds + */ + function defer(func) { + if (!isFunction(func)) { + throw new TypeError; + } + var args = slice(arguments, 1); + return setTimeout(function() { func.apply(undefined, args); }, 1); + } + + /** + * Executes the `func` function after `wait` milliseconds. Additional arguments + * will be provided to `func` when it is invoked. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to delay. + * @param {number} wait The number of milliseconds to delay execution. + * @param {...*} [arg] Arguments to invoke the function with. + * @returns {number} Returns the timer id. + * @example + * + * _.delay(function(text) { console.log(text); }, 1000, 'later'); + * // => logs 'later' after one second + */ + function delay(func, wait) { + if (!isFunction(func)) { + throw new TypeError; + } + var args = slice(arguments, 2); + return setTimeout(function() { func.apply(undefined, args); }, wait); + } + + /** + * Creates a function that memoizes the result of `func`. If `resolver` is + * provided it will be used to determine the cache key for storing the result + * based on the arguments provided to the memoized function. By default, the + * first argument provided to the memoized function is used as the cache key. + * The `func` is executed with the `this` binding of the memoized function. + * The result cache is exposed as the `cache` property on the memoized function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to have its output memoized. + * @param {Function} [resolver] A function used to resolve the cache key. + * @returns {Function} Returns the new memoizing function. + * @example + * + * var fibonacci = _.memoize(function(n) { + * return n < 2 ? n : fibonacci(n - 1) + fibonacci(n - 2); + * }); + * + * fibonacci(9) + * // => 34 + * + * var data = { + * 'fred': { 'name': 'fred', 'age': 40 }, + * 'pebbles': { 'name': 'pebbles', 'age': 1 } + * }; + * + * // modifying the result cache + * var get = _.memoize(function(name) { return data[name]; }, _.identity); + * get('pebbles'); + * // => { 'name': 'pebbles', 'age': 1 } + * + * get.cache.pebbles.name = 'penelope'; + * get('pebbles'); + * // => { 'name': 'penelope', 'age': 1 } + */ + function memoize(func, resolver) { + if (!isFunction(func)) { + throw new TypeError; + } + var memoized = function() { + var cache = memoized.cache, + key = resolver ? resolver.apply(this, arguments) : keyPrefix + arguments[0]; + + return hasOwnProperty.call(cache, key) + ? cache[key] + : (cache[key] = func.apply(this, arguments)); + } + memoized.cache = {}; + return memoized; + } + + /** + * Creates a function that is restricted to execute `func` once. Repeat calls to + * the function will return the value of the first call. The `func` is executed + * with the `this` binding of the created function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to restrict. + * @returns {Function} Returns the new restricted function. + * @example + * + * var initialize = _.once(createApplication); + * initialize(); + * initialize(); + * // `initialize` executes `createApplication` once + */ + function once(func) { + var ran, + result; + + if (!isFunction(func)) { + throw new TypeError; + } + return function() { + if (ran) { + return result; + } + ran = true; + result = func.apply(this, arguments); + + // clear the `func` variable so the function may be garbage collected + func = null; + return result; + }; + } + + /** + * Creates a function that, when called, invokes `func` with any additional + * `partial` arguments prepended to those provided to the new function. This + * method is similar to `_.bind` except it does **not** alter the `this` binding. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to partially apply arguments to. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new partially applied function. + * @example + * + * var greet = function(greeting, name) { return greeting + ' ' + name; }; + * var hi = _.partial(greet, 'hi'); + * hi('fred'); + * // => 'hi fred' + */ + function partial(func) { + return createWrapper(func, 16, slice(arguments, 1)); + } + + /** + * This method is like `_.partial` except that `partial` arguments are + * appended to those provided to the new function. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to partially apply arguments to. + * @param {...*} [arg] Arguments to be partially applied. + * @returns {Function} Returns the new partially applied function. + * @example + * + * var defaultsDeep = _.partialRight(_.merge, _.defaults); + * + * var options = { + * 'variable': 'data', + * 'imports': { 'jq': $ } + * }; + * + * defaultsDeep(options, _.templateSettings); + * + * options.variable + * // => 'data' + * + * options.imports + * // => { '_': _, 'jq': $ } + */ + function partialRight(func) { + return createWrapper(func, 32, null, slice(arguments, 1)); + } + + /** + * Creates a function that, when executed, will only call the `func` function + * at most once per every `wait` milliseconds. Provide an options object to + * indicate that `func` should be invoked on the leading and/or trailing edge + * of the `wait` timeout. Subsequent calls to the throttled function will + * return the result of the last `func` call. + * + * Note: If `leading` and `trailing` options are `true` `func` will be called + * on the trailing edge of the timeout only if the the throttled function is + * invoked more than once during the `wait` timeout. + * + * @static + * @memberOf _ + * @category Functions + * @param {Function} func The function to throttle. + * @param {number} wait The number of milliseconds to throttle executions to. + * @param {Object} [options] The options object. + * @param {boolean} [options.leading=true] Specify execution on the leading edge of the timeout. + * @param {boolean} [options.trailing=true] Specify execution on the trailing edge of the timeout. + * @returns {Function} Returns the new throttled function. + * @example + * + * // avoid excessively updating the position while scrolling + * var throttled = _.throttle(updatePosition, 100); + * jQuery(window).on('scroll', throttled); + * + * // execute `renewToken` when the click event is fired, but not more than once every 5 minutes + * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { + * 'trailing': false + * })); + */ + function throttle(func, wait, options) { + var leading = true, + trailing = true; + + if (!isFunction(func)) { + throw new TypeError; + } + if (options === false) { + leading = false; + } else if (isObject(options)) { + leading = 'leading' in options ? options.leading : leading; + trailing = 'trailing' in options ? options.trailing : trailing; + } + debounceOptions.leading = leading; + debounceOptions.maxWait = wait; + debounceOptions.trailing = trailing; + + return debounce(func, wait, debounceOptions); + } + + /** + * Creates a function that provides `value` to the wrapper function as its + * first argument. Additional arguments provided to the function are appended + * to those provided to the wrapper function. The wrapper is executed with + * the `this` binding of the created function. + * + * @static + * @memberOf _ + * @category Functions + * @param {*} value The value to wrap. + * @param {Function} wrapper The wrapper function. + * @returns {Function} Returns the new function. + * @example + * + * var p = _.wrap(_.escape, function(func, text) { + * return '

' + func(text) + '

'; + * }); + * + * p('Fred, Wilma, & Pebbles'); + * // => '

Fred, Wilma, & Pebbles

' + */ + function wrap(value, wrapper) { + return createWrapper(wrapper, 16, [value]); + } + + /*--------------------------------------------------------------------------*/ + + /** + * Creates a function that returns `value`. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} value The value to return from the new function. + * @returns {Function} Returns the new function. + * @example + * + * var object = { 'name': 'fred' }; + * var getter = _.constant(object); + * getter() === object; + * // => true + */ + function constant(value) { + return function() { + return value; + }; + } + + /** + * Produces a callback bound to an optional `thisArg`. If `func` is a property + * name the created callback will return the property value for a given element. + * If `func` is an object the created callback will return `true` for elements + * that contain the equivalent object properties, otherwise it will return `false`. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} [func=identity] The value to convert to a callback. + * @param {*} [thisArg] The `this` binding of the created callback. + * @param {number} [argCount] The number of arguments the callback accepts. + * @returns {Function} Returns a callback function. + * @example + * + * var characters = [ + * { 'name': 'barney', 'age': 36 }, + * { 'name': 'fred', 'age': 40 } + * ]; + * + * // wrap to create custom callback shorthands + * _.createCallback = _.wrap(_.createCallback, function(func, callback, thisArg) { + * var match = /^(.+?)__([gl]t)(.+)$/.exec(callback); + * return !match ? func(callback, thisArg) : function(object) { + * return match[2] == 'gt' ? object[match[1]] > match[3] : object[match[1]] < match[3]; + * }; + * }); + * + * _.filter(characters, 'age__gt38'); + * // => [{ 'name': 'fred', 'age': 40 }] + */ + function createCallback(func, thisArg, argCount) { + var type = typeof func; + if (func == null || type == 'function') { + return baseCreateCallback(func, thisArg, argCount); + } + // handle "_.pluck" style callback shorthands + if (type != 'object') { + return property(func); + } + var props = keys(func), + key = props[0], + a = func[key]; + + // handle "_.where" style callback shorthands + if (props.length == 1 && a === a && !isObject(a)) { + // fast path the common case of providing an object with a single + // property containing a primitive value + return function(object) { + var b = object[key]; + return a === b && (a !== 0 || (1 / a == 1 / b)); + }; + } + return function(object) { + var length = props.length, + result = false; + + while (length--) { + if (!(result = baseIsEqual(object[props[length]], func[props[length]], null, true))) { + break; + } + } + return result; + }; + } + + /** + * Converts the characters `&`, `<`, `>`, `"`, and `'` in `string` to their + * corresponding HTML entities. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} string The string to escape. + * @returns {string} Returns the escaped string. + * @example + * + * _.escape('Fred, Wilma, & Pebbles'); + * // => 'Fred, Wilma, & Pebbles' + */ + function escape(string) { + return string == null ? '' : String(string).replace(reUnescapedHtml, escapeHtmlChar); + } + + /** + * This method returns the first argument provided to it. + * + * @static + * @memberOf _ + * @category Utilities + * @param {*} value Any value. + * @returns {*} Returns `value`. + * @example + * + * var object = { 'name': 'fred' }; + * _.identity(object) === object; + * // => true + */ + function identity(value) { + return value; + } + + /** + * Adds function properties of a source object to the destination object. + * If `object` is a function methods will be added to its prototype as well. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Function|Object} [object=lodash] object The destination object. + * @param {Object} source The object of functions to add. + * @param {Object} [options] The options object. + * @param {boolean} [options.chain=true] Specify whether the functions added are chainable. + * @example + * + * function capitalize(string) { + * return string.charAt(0).toUpperCase() + string.slice(1).toLowerCase(); + * } + * + * _.mixin({ 'capitalize': capitalize }); + * _.capitalize('fred'); + * // => 'Fred' + * + * _('fred').capitalize().value(); + * // => 'Fred' + * + * _.mixin({ 'capitalize': capitalize }, { 'chain': false }); + * _('fred').capitalize(); + * // => 'Fred' + */ + function mixin(object, source, options) { + var chain = true, + methodNames = source && functions(source); + + if (!source || (!options && !methodNames.length)) { + if (options == null) { + options = source; + } + ctor = lodashWrapper; + source = object; + object = lodash; + methodNames = functions(source); + } + if (options === false) { + chain = false; + } else if (isObject(options) && 'chain' in options) { + chain = options.chain; + } + var ctor = object, + isFunc = isFunction(ctor); + + forEach(methodNames, function(methodName) { + var func = object[methodName] = source[methodName]; + if (isFunc) { + ctor.prototype[methodName] = function() { + var chainAll = this.__chain__, + value = this.__wrapped__, + args = [value]; + + push.apply(args, arguments); + var result = func.apply(object, args); + if (chain || chainAll) { + if (value === result && isObject(result)) { + return this; + } + result = new ctor(result); + result.__chain__ = chainAll; + } + return result; + }; + } + }); + } + + /** + * Reverts the '_' variable to its previous value and returns a reference to + * the `lodash` function. + * + * @static + * @memberOf _ + * @category Utilities + * @returns {Function} Returns the `lodash` function. + * @example + * + * var lodash = _.noConflict(); + */ + function noConflict() { + context._ = oldDash; + return this; + } + + /** + * A no-operation function. + * + * @static + * @memberOf _ + * @category Utilities + * @example + * + * var object = { 'name': 'fred' }; + * _.noop(object) === undefined; + * // => true + */ + function noop() { + // no operation performed + } -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} -exports.isObject = isObject; + /** + * Gets the number of milliseconds that have elapsed since the Unix epoch + * (1 January 1970 00:00:00 UTC). + * + * @static + * @memberOf _ + * @category Utilities + * @example + * + * var stamp = _.now(); + * _.defer(function() { console.log(_.now() - stamp); }); + * // => logs the number of milliseconds it took for the deferred function to be called + */ + var now = isNative(now = Date.now) && now || function() { + return new Date().getTime(); + }; -function isDate(d) { - return isObject(d) && objectToString(d) === '[object Date]'; -} -exports.isDate = isDate; + /** + * Converts the given value into an integer of the specified radix. + * If `radix` is `undefined` or `0` a `radix` of `10` is used unless the + * `value` is a hexadecimal, in which case a `radix` of `16` is used. + * + * Note: This method avoids differences in native ES3 and ES5 `parseInt` + * implementations. See http://es5.github.io/#E. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} value The value to parse. + * @param {number} [radix] The radix used to interpret the value to parse. + * @returns {number} Returns the new integer value. + * @example + * + * _.parseInt('08'); + * // => 8 + */ + var parseInt = nativeParseInt(whitespace + '08') == 8 ? nativeParseInt : function(value, radix) { + // Firefox < 21 and Opera < 15 follow the ES3 specified implementation of `parseInt` + return nativeParseInt(isString(value) ? value.replace(reLeadingSpacesAndZeros, '') : value, radix || 0); + }; -function isError(e) { - return isObject(e) && - (objectToString(e) === '[object Error]' || e instanceof Error); -} -exports.isError = isError; + /** + * Creates a "_.pluck" style function, which returns the `key` value of a + * given object. + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} key The name of the property to retrieve. + * @returns {Function} Returns the new function. + * @example + * + * var characters = [ + * { 'name': 'fred', 'age': 40 }, + * { 'name': 'barney', 'age': 36 } + * ]; + * + * var getName = _.property('name'); + * + * _.map(characters, getName); + * // => ['barney', 'fred'] + * + * _.sortBy(characters, getName); + * // => [{ 'name': 'barney', 'age': 36 }, { 'name': 'fred', 'age': 40 }] + */ + function property(key) { + return function(object) { + return object[key]; + }; + } -function isFunction(arg) { - return typeof arg === 'function'; -} -exports.isFunction = isFunction; + /** + * Produces a random number between `min` and `max` (inclusive). If only one + * argument is provided a number between `0` and the given number will be + * returned. If `floating` is truey or either `min` or `max` are floats a + * floating-point number will be returned instead of an integer. + * + * @static + * @memberOf _ + * @category Utilities + * @param {number} [min=0] The minimum possible value. + * @param {number} [max=1] The maximum possible value. + * @param {boolean} [floating=false] Specify returning a floating-point number. + * @returns {number} Returns a random number. + * @example + * + * _.random(0, 5); + * // => an integer between 0 and 5 + * + * _.random(5); + * // => also an integer between 0 and 5 + * + * _.random(5, true); + * // => a floating-point number between 0 and 5 + * + * _.random(1.2, 5.2); + * // => a floating-point number between 1.2 and 5.2 + */ + function random(min, max, floating) { + var noMin = min == null, + noMax = max == null; + + if (floating == null) { + if (typeof min == 'boolean' && noMax) { + floating = min; + min = 1; + } + else if (!noMax && typeof max == 'boolean') { + floating = max; + noMax = true; + } + } + if (noMin && noMax) { + max = 1; + } + min = +min || 0; + if (noMax) { + max = min; + min = 0; + } else { + max = +max || 0; + } + if (floating || min % 1 || max % 1) { + var rand = nativeRandom(); + return nativeMin(min + (rand * (max - min + parseFloat('1e-' + ((rand +'').length - 1)))), max); + } + return baseRandom(min, max); + } -function isPrimitive(arg) { - return arg === null || - typeof arg === 'boolean' || - typeof arg === 'number' || - typeof arg === 'string' || - typeof arg === 'symbol' || // ES6 symbol - typeof arg === 'undefined'; -} -exports.isPrimitive = isPrimitive; + /** + * Resolves the value of property `key` on `object`. If `key` is a function + * it will be invoked with the `this` binding of `object` and its result returned, + * else the property value is returned. If `object` is falsey then `undefined` + * is returned. + * + * @static + * @memberOf _ + * @category Utilities + * @param {Object} object The object to inspect. + * @param {string} key The name of the property to resolve. + * @returns {*} Returns the resolved value. + * @example + * + * var object = { + * 'cheese': 'crumpets', + * 'stuff': function() { + * return 'nonsense'; + * } + * }; + * + * _.result(object, 'cheese'); + * // => 'crumpets' + * + * _.result(object, 'stuff'); + * // => 'nonsense' + */ + function result(object, key) { + if (object) { + var value = object[key]; + return isFunction(value) ? object[key]() : value; + } + } -exports.isBuffer = _dereq_('./support/isBuffer'); + /** + * A micro-templating method that handles arbitrary delimiters, preserves + * whitespace, and correctly escapes quotes within interpolated code. + * + * Note: In the development build, `_.template` utilizes sourceURLs for easier + * debugging. See http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl + * + * For more information on precompiling templates see: + * http://lodash.com/custom-builds + * + * For more information on Chrome extension sandboxes see: + * http://developer.chrome.com/stable/extensions/sandboxingEval.html + * + * @static + * @memberOf _ + * @category Utilities + * @param {string} text The template text. + * @param {Object} data The data object used to populate the text. + * @param {Object} [options] The options object. + * @param {RegExp} [options.escape] The "escape" delimiter. + * @param {RegExp} [options.evaluate] The "evaluate" delimiter. + * @param {Object} [options.imports] An object to import into the template as local variables. + * @param {RegExp} [options.interpolate] The "interpolate" delimiter. + * @param {string} [sourceURL] The sourceURL of the template's compiled source. + * @param {string} [variable] The data object variable name. + * @returns {Function|string} Returns a compiled function when no `data` object + * is given, else it returns the interpolated text. + * @example + * + * // using the "interpolate" delimiter to create a compiled template + * var compiled = _.template('hello <%= name %>'); + * compiled({ 'name': 'fred' }); + * // => 'hello fred' + * + * // using the "escape" delimiter to escape HTML in data property values + * _.template('<%- value %>', { 'value': '