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CHANGELOG.md

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Pending (master branch only)

  • [Android] Fix touch detection when using Unity's New Input System. #938
  • [Android] Workaround for mUnityplayer error in Unity plugins using the AndroidJavaProxy. #908
  • [Android] Add namespace for Android gradle plugin (AGP) 8 compatibility.
  • [Android] Fix kotlin compilation error with Flutter 3.24 and newer. #973

2022.2.1

  • [iOS] Fix Unity not receiving Lifecycle events on iOS. #704
  • [Android] Remove the white background color to allow Unity transparency like on iOS. #719
  • [Web] Replace webview package to update webview_flutter dependency from 2.x to 4.x. #761
  • [Web] Add support for web base not being on the root #865

2022.2.0

  • Enable AndroidView due to native view improvement in flutter 3.3.0

2022.1.7+1

  • BREAKING-CHANGE:
    • webUrl is now removed!
    • You don't need to pass webUrl anymore! This plugin is automatically reading it from your Uri -> this means that everything is prepared for your Debug and Release Apps!
  • Update dependencies
  • Override webview_flutter to ^2.8.0 (compatible)

2022.1.7

  • Fix latest Android Build and Run Performance (see #643 -> Thank to: @timbotimbo)
  • Add iOS Debug and Release Builds
  • Add Android Debug and Release Builds
  • Fix iOS XCode Settings for Unity < 2020
  • Update actual compatibility to Unity 2022.1.7f1

2022.1.1+4

  • 🌎 Web is now stable 🚀:
    • Refactored WebView
    • Refactored webUrl -> we are handling now everything for you!
      • use now: webUrl: http://localhost:${Uri.base.port} (for Debug only)
      • for production remember to leave out the last / at the end of your url!
    • Refactored Interfaces
    • Use PointerInterceptor if you need stacked widgets (see /examples and Readme)
    • Performance Improvements (Communication between HTMLElementView and Flutter)
  • 🛠️ Fix Android Crash if you use ARFoundation (ARCore)
  • 🛠️ Add updated UnityPackage: few-2022.1.1-v2.unitypackage -> use this for latest web and android fixes

2022.1.1+3

  • Fixed array index range crash on ios

2022.1.1+2

  • Fixed android screen offset

2022.1.1+1

  • Fixed issue with unity crashing on ios when screen is pushed into stack

2022.1.1

  • Fixed issues #35 by @jamesncl
  • Force expensive surface as default for android

2022.1.0+6

  • Pre Flutter 3.0.0 release

2022.1.0+5

  • Migrated to Flutter 3.0.0
  • Issues with Android with AndroidView now exists

2022.1.0+4

  • Fixed unity screen turning white on scene load (Android)

2022.1.0+2

  • Fixed analysis errors

2022.1.0+1

  • Full support for web
  • Fixed android view refocus issue when detached or diposed

2022.1.0

  • Fixed android freezing with AndroidView
  • Fixed FUW export scripts

CHANGELOG.md

4.2.5+1

  • Removed MultiWindowSupport due to issus on Windows machine export not containing the class

4.2.5

  • Fixed ios crashing on screen change and on hot reload

4.2.4

  • Fixed issue with android freezing when screen loses focus

4.2.3

  • Fixed iOS Run/Build errors: 471

4.2.2

  • Added support for border radius
  • Exposed UI Level for iOS for rendering some UI components ontop of Android

4.2.1

  • Improved nullsafety

4.2.0

  • Null safe merged to master

4.1.0-null-safe

  • Fixed bitcode enabled issue on iOS. 369

4.1.0

  • Fixed bitcode enabled issue on iOS. 369

4.0.2

  • Fixing project not compiling though to not overriding class member properly. @xcxooxl
  • Removed register-unregister mismatch and removed duplicate calls. @jakeobrien
  • Fix for unityDidUnload callback not firing. @jakeobrien
  • Docs improvement. @shinriyo

4.0.1+1

  • Fix issue with gestureRecogniser being null

4.0.1

  • Allow optional use of AndroidView over PlatformViewLink on android

4.0.0

  • Stable release for v4

4.0.0-alpha.4

  • Fixed ios method channel ID bug

4.0.0-alpha.3

  • Small improvements

4.0.0-alpha.2

  • Fixed communication issues on Android
  • Fixed plugin not found on Android

4.0.0-alpha.1

  • Fixed unload crash on iOS (Requires Unity 2019.4.3 or later)
  • Migrated from Objective-c to Swift for iOS
  • Migrated from Java to Kotlin on Android
  • Fixed issues with channel ID
  • Small bug fixes
  • Improved iOS performance
  • Removed boilerplate code from Android native code

3.0.2

  • Fixed leaked stream bug

3.0.1

  • Fixed minor bugs

3.0.0

2.0.0+2

  • fixed some bugs

2.0.0+1

  • delete duplicated UnityPlayerActivity

2.0.0

0.1.6+8

  • Breaking change for unityframework iOS

0.1.6+7

  • Breaking change for unityframework iOS

0.1.6+6

  • Breaking change for unityframework iOS

0.1.6+5

0.1.6+4

  • Improved description

0.1.6+3

0.1.6+2

0.1.6+1

  • Adding Metal renderer support (on iOS) @krispypen

0.1.6

  • iOS support for the Unity 2019.3 new export format Unity as a Library @krispypen

0.1.5

  • Android support for the Unity 2019.3 new export format Unity as a Library @thomas-stockx

0.1.4

0.1.3+4

  • Change input source of Flutter touch events so they work in Unity @thomas-stockx
  • Instructions on how to implement Vuforia AR
  • Fix postMessage throwing exceptions on Android @thomas-stockx
  • Add video tutorial, replace unity-player with unity-classes in example @lorant-csonka-planorama
  • Remove java and UnityPlayer changes to the windowmanager @thomas-stockx