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We need a way to configure input mapping to game control events. I'm imagining a YAML file for this that defines what inputs trigger which events in the game. Also look into kurinji.
The text was updated successfully, but these errors were encountered:
We need a way to configure input mapping to game control events. I'm imagining a YAML file for this that defines what inputs trigger which events in the game. Also look into kurinji.
The text was updated successfully, but these errors were encountered: