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Knight Rider: The Game won't start with DSOAL's dsound.dll #41

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Matthaiks opened this issue Jan 30, 2022 · 5 comments
Open

Knight Rider: The Game won't start with DSOAL's dsound.dll #41

Matthaiks opened this issue Jan 30, 2022 · 5 comments

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@Matthaiks
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Matthaiks commented Jan 30, 2022

Application Error
Event ID 1000
Faulting module name: DSOUND.DLL

Demo version (the full version is affected too): https://www.gamepressure.com/download.asp?ID=2146

Needs dgVoodoo2 (or other Direct3D wrapper) to run on Windows 10: http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/

It does run with Creative ALchemy.

@ThreeDeeJay
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ThreeDeeJay commented Feb 9, 2022

Hmm, even the latest DSOAL build crashes for me, too.
Fortunately, the alternative fix I used in #40 also works in this game.
So basically you just need to use DSOAL XP DLLs from here: https://github.com/pachuco/dsoal-XP/tree/master/release
That should fix the crash, but it'll just be virtual stereo. So you'll also have to force EAX (2.0) by either:

The positional audio accuracy is still way off, tho. It seems the Z and Y axes are swapped or yaw is shifted to the right or something. So when the helicopter's flying in front, it sounds like it's coming from the right and when it's on top of me, it sounds like it's in front: https://youtu.be/m53MuvfRkC8

@ThreeDeeJay
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@Matthaiks Issue seems fixed in 910cf95 so you can download the new dll from here or the whole package from here (might need to manually set hrtf = true in alsoft.ini).

So now all this game needs is probably just kcat/openal-soft#674 👀

@Matthaiks
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@ThreeDeeJay Knight Rider starts with the new dll, but it does not with the dll from the whole package (no crash, but the process stays in Task Manager).

@ThreeDeeJay
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huh, that's odd. they're both using the same DSOAL build and work on my end
Are you sure you used the Win32 build? It can be confusing cuz even if your system/processor is 64-bit, the DLLs have to match the game architecture (32-bit). Or perhaps the OpenAL Soft used in the package (latest at the time of the last DSOAL commit), or maybe it's some setting in alsoft.ini. 🤔
If you want, you can enabling logging (this tool makes it easier)
Anyhow, at least now we know the latest official build works 👌

@Matthaiks
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Win32 build, default alsoft.ini, it doesn't create any log file ("the new dll" does). Yes, that's odd.

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