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bug: killing first fake node breaks networking for others #138

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nick1udwig opened this issue Apr 24, 2024 · 0 comments
Open

bug: killing first fake node breaks networking for others #138

nick1udwig opened this issue Apr 24, 2024 · 0 comments
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bug Something isn't working

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@nick1udwig
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Describe the bug
The first fake node to be launched also launches the networking router to make a connection with other fake nodes. When it exits, it brings down the router. Therefore any still-up nodes will be unable to communicate.

To Reproduce
Steps to reproduce the behavior:

  1. Launch 3 fake nodes,
  2. Kill the first,
  3. Try to communicate between the remaining two.

Expected behavior
Communication should still work.

Additional context
We are changing how networking is working, so we'll address this after that change (which will initially have a similar behavior).

h/t @bitful-pannul

@nick1udwig nick1udwig added the bug Something isn't working label Apr 24, 2024
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