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Ah very cool :-) and great to see it works! This is the advantage of libmprompt that it integrates at a deep level that should make it quite seamless to integrate.
The multi-prompt interface is rather low-level, it would be better to expose algebraic effect handlers on top of that -- you could probably bind to libmpeff instead ? and use lambdas or virtual methods for the operations in a handler? Would be very cool to build effect handlers this way in Rust -- although one probably needs something special for multi-shot resumptions.
I have been working on schrodingerzhu/libmprompt-sys. The
async_workers
example is already working there.Any idea on higher-level wrappers?
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