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memcard.html.txt The memory card seems to use an non standard way of handling base64.
I wrote some html, to run it rename from .txt to .html and open in a browser.
This will convert the base64 memory card you can copy from dev tools local storage to a normal binary format and back to base64.
With this I was able to import a save using black chocobo, modify and skip around to different parts of the game.
choco-square.txt
Figured I would share until some sort of memory card management is implemented :-)
The text was updated successfully, but these errors were encountered:
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memcard.html.txt
The memory card seems to use an non standard way of handling base64.
I wrote some html, to run it rename from .txt to .html and open in a browser.
This will convert the base64 memory card you can copy from dev tools local storage to a normal binary format and back to base64.
With this I was able to import a save using black chocobo, modify and skip around to different parts of the game.
choco-square.txt
Figured I would share until some sort of memory card management is implemented :-)
The text was updated successfully, but these errors were encountered: