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Describe the bug
After the InventoryManager triggers, you can't hit an entity until you sync yourself. (2b2t)
To Reproduce
(only tested on 2b2t)
-Enable InventoryManager
-Trigger InventoryManager to throw out something
-Try to hit an entity
Expected behavior
you should be able to hit entities
Debug info
Additional context / media
You can sync yourself again by just opening your inventory. Also I don't think it has anything to do with Packet Queue.
I have tried both the 3.1 and Nightly 550 versions.
The text was updated successfully, but these errors were encountered:
Describe the bug
After the InventoryManager triggers, you can't hit an entity until you sync yourself. (2b2t)
To Reproduce
-Enable InventoryManager
-Trigger InventoryManager to throw out something
-Try to hit an entity
Expected behavior
you should be able to hit entities
Debug info
Additional context / media
You can sync yourself again by just opening your inventory. Also I don't think it has anything to do with Packet Queue.
I have tried both the 3.1 and Nightly 550 versions.
The text was updated successfully, but these errors were encountered: