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Core crashes on Android X64 #151

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turboboy215 opened this issue Jun 22, 2019 · 1 comment
Open

Core crashes on Android X64 #151

turboboy215 opened this issue Jun 22, 2019 · 1 comment

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@turboboy215
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turboboy215 commented Jun 22, 2019

Basically exactly what the title says. I really want to play Saturn games on Android, but there is a problem with Yaba Sanshiro that the audio is slowed down and distorted in PAL mode, which I have just created an issue for (libretro/yabause#81). Since I have a fairly powerful phone, I want to see if the 64-bit version of Beetle Saturn runs much better than the 32-bit version, at least for 2D games like Rayman (best version of the game in my opinion), but unfortunately, unlike that version, it just crashes the RetroArch app when I try to load a game with it.
I would also really like to use this core once it finally gets a dynamic recompiler, but I guess I'll have to wait for now...so, in the mean time, can anyone figure out what's wrong with this version?

@yuanye8425
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That problem is still there,but I have a workaround. go and check it. it's pretty simple.
https://github.com/libretro/beetle-saturn-libretro/issues/159

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