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snappy.c
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snappy.c
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/*
* C port of the snappy compressor from Google.
* This is a very fast compressor with comparable compression to lzo.
* Works best on 64bit little-endian, but should be good on others too.
* Ported by Andi Kleen.
* Uptodate with snappy 1.1.0
*/
/*
* Copyright 2005 Google Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifdef __KERNEL__
#include <linux/kernel.h>
#ifdef SG
#include <linux/uio.h>
#endif
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/string.h>
#include <linux/snappy.h>
#include <linux/vmalloc.h>
#include <asm/unaligned.h>
#else
#include "snappy.h"
#include "snappy_compat.h"
#endif
#define CRASH_UNLESS(x) BUG_ON(!(x))
#define CHECK(cond) CRASH_UNLESS(cond)
#define CHECK_LE(a, b) CRASH_UNLESS((a) <= (b))
#define CHECK_GE(a, b) CRASH_UNLESS((a) >= (b))
#define CHECK_EQ(a, b) CRASH_UNLESS((a) == (b))
#define CHECK_NE(a, b) CRASH_UNLESS((a) != (b))
#define CHECK_LT(a, b) CRASH_UNLESS((a) < (b))
#define CHECK_GT(a, b) CRASH_UNLESS((a) > (b))
#define UNALIGNED_LOAD16(_p) get_unaligned((u16 *)(_p))
#define UNALIGNED_LOAD32(_p) get_unaligned((u32 *)(_p))
#define UNALIGNED_LOAD64(_p) get_unaligned64((u64 *)(_p))
#define UNALIGNED_STORE16(_p, _val) put_unaligned(_val, (u16 *)(_p))
#define UNALIGNED_STORE32(_p, _val) put_unaligned(_val, (u32 *)(_p))
#define UNALIGNED_STORE64(_p, _val) put_unaligned64(_val, (u64 *)(_p))
/*
* This can be more efficient than UNALIGNED_LOAD64 + UNALIGNED_STORE64
* on some platforms, in particular ARM.
*/
static inline void unaligned_copy64(const void *src, void *dst)
{
if (sizeof(void *) == 8) {
UNALIGNED_STORE64(dst, UNALIGNED_LOAD64(src));
} else {
const char *src_char = (const char *)(src);
char *dst_char = (char *)(dst);
UNALIGNED_STORE32(dst_char, UNALIGNED_LOAD32(src_char));
UNALIGNED_STORE32(dst_char + 4, UNALIGNED_LOAD32(src_char + 4));
}
}
#ifdef NDEBUG
#define DCHECK(cond) do {} while(0)
#define DCHECK_LE(a, b) do {} while(0)
#define DCHECK_GE(a, b) do {} while(0)
#define DCHECK_EQ(a, b) do {} while(0)
#define DCHECK_NE(a, b) do {} while(0)
#define DCHECK_LT(a, b) do {} while(0)
#define DCHECK_GT(a, b) do {} while(0)
#else
#define DCHECK(cond) CHECK(cond)
#define DCHECK_LE(a, b) CHECK_LE(a, b)
#define DCHECK_GE(a, b) CHECK_GE(a, b)
#define DCHECK_EQ(a, b) CHECK_EQ(a, b)
#define DCHECK_NE(a, b) CHECK_NE(a, b)
#define DCHECK_LT(a, b) CHECK_LT(a, b)
#define DCHECK_GT(a, b) CHECK_GT(a, b)
#endif
static inline bool is_little_endian(void)
{
#ifdef __LITTLE_ENDIAN__
return true;
#endif
return false;
}
static inline int log2_floor(u32 n)
{
return n == 0 ? -1 : 31 ^ __builtin_clz(n);
}
static inline int find_lsb_set_non_zero(u32 n)
{
return __builtin_ctz(n);
}
static inline int find_lsb_set_non_zero64(u64 n)
{
return __builtin_ctzll(n);
}
#define kmax32 5
/*
* Attempts to parse a varint32 from a prefix of the bytes in [ptr,limit-1].
* Never reads a character at or beyond limit. If a valid/terminated varint32
* was found in the range, stores it in *OUTPUT and returns a pointer just
* past the last byte of the varint32. Else returns NULL. On success,
* "result <= limit".
*/
static inline const char *varint_parse32_with_limit(const char *p,
const char *l,
u32 * OUTPUT)
{
const unsigned char *ptr = (const unsigned char *)(p);
const unsigned char *limit = (const unsigned char *)(l);
u32 b, result;
if (ptr >= limit)
return NULL;
b = *(ptr++);
result = b & 127;
if (b < 128)
goto done;
if (ptr >= limit)
return NULL;
b = *(ptr++);
result |= (b & 127) << 7;
if (b < 128)
goto done;
if (ptr >= limit)
return NULL;
b = *(ptr++);
result |= (b & 127) << 14;
if (b < 128)
goto done;
if (ptr >= limit)
return NULL;
b = *(ptr++);
result |= (b & 127) << 21;
if (b < 128)
goto done;
if (ptr >= limit)
return NULL;
b = *(ptr++);
result |= (b & 127) << 28;
if (b < 16)
goto done;
return NULL; /* Value is too long to be a varint32 */
done:
*OUTPUT = result;
return (const char *)(ptr);
}
/*
* REQUIRES "ptr" points to a buffer of length sufficient to hold "v".
* EFFECTS Encodes "v" into "ptr" and returns a pointer to the
* byte just past the last encoded byte.
*/
static inline char *varint_encode32(char *sptr, u32 v)
{
/* Operate on characters as unsigneds */
unsigned char *ptr = (unsigned char *)(sptr);
static const int B = 128;
if (v < (1 << 7)) {
*(ptr++) = v;
} else if (v < (1 << 14)) {
*(ptr++) = v | B;
*(ptr++) = v >> 7;
} else if (v < (1 << 21)) {
*(ptr++) = v | B;
*(ptr++) = (v >> 7) | B;
*(ptr++) = v >> 14;
} else if (v < (1 << 28)) {
*(ptr++) = v | B;
*(ptr++) = (v >> 7) | B;
*(ptr++) = (v >> 14) | B;
*(ptr++) = v >> 21;
} else {
*(ptr++) = v | B;
*(ptr++) = (v >> 7) | B;
*(ptr++) = (v >> 14) | B;
*(ptr++) = (v >> 21) | B;
*(ptr++) = v >> 28;
}
return (char *)(ptr);
}
#ifdef SG
struct source {
struct iovec *iov;
int iovlen;
int curvec;
int curoff;
size_t total;
};
/* Only valid at beginning when nothing is consumed */
static inline int available(struct source *s)
{
return s->total;
}
static inline const char *peek(struct source *s, size_t *len)
{
if (likely(s->curvec < s->iovlen)) {
struct iovec *iv = &s->iov[s->curvec];
if (s->curoff < iv->iov_len) {
*len = iv->iov_len - s->curoff;
return (char *)iv->iov_base + s->curoff;
}
}
*len = 0;
return NULL;
}
static inline void skip(struct source *s, size_t n)
{
struct iovec *iv = &s->iov[s->curvec];
s->curoff += n;
DCHECK_LE(s->curoff, iv->iov_len);
if (s->curoff >= iv->iov_len && s->curvec + 1 < s->iovlen) {
s->curoff = 0;
s->curvec++;
}
}
struct sink {
struct iovec *iov;
int iovlen;
unsigned curvec;
unsigned curoff;
unsigned written;
};
static inline void append(struct sink *s, const char *data, size_t n)
{
struct iovec *iov = &s->iov[s->curvec];
char *dst = (char *)iov->iov_base + s->curoff;
size_t nlen = min_t(size_t, iov->iov_len - s->curoff, n);
if (data != dst)
memcpy(dst, data, nlen);
s->written += n;
s->curoff += nlen;
while ((n -= nlen) > 0) {
data += nlen;
s->curvec++;
DCHECK_LT(s->curvec, s->iovlen);
iov++;
nlen = min_t(size_t, iov->iov_len, n);
memcpy(iov->iov_base, data, nlen);
s->curoff = nlen;
}
}
static inline void *sink_peek(struct sink *s, size_t n)
{
struct iovec *iov = &s->iov[s->curvec];
if (s->curvec < iov->iov_len && iov->iov_len - s->curoff >= n)
return (char *)iov->iov_base + s->curoff;
return NULL;
}
#else
struct source {
const char *ptr;
size_t left;
};
static inline int available(struct source *s)
{
return s->left;
}
static inline const char *peek(struct source *s, size_t * len)
{
*len = s->left;
return s->ptr;
}
static inline void skip(struct source *s, size_t n)
{
s->left -= n;
s->ptr += n;
}
struct sink {
char *dest;
};
static inline void append(struct sink *s, const char *data, size_t n)
{
if (data != s->dest)
memcpy(s->dest, data, n);
s->dest += n;
}
#define sink_peek(s, n) sink_peek_no_sg(s)
static inline void *sink_peek_no_sg(const struct sink *s)
{
return s->dest;
}
#endif
struct writer {
char *base;
char *op;
char *op_limit;
};
/* Called before decompression */
static inline void writer_set_expected_length(struct writer *w, size_t len)
{
w->op_limit = w->op + len;
}
/* Called after decompression */
static inline bool writer_check_length(struct writer *w)
{
return w->op == w->op_limit;
}
/*
* Copy "len" bytes from "src" to "op", one byte at a time. Used for
* handling COPY operations where the input and output regions may
* overlap. For example, suppose:
* src == "ab"
* op == src + 2
* len == 20
* After IncrementalCopy(src, op, len), the result will have
* eleven copies of "ab"
* ababababababababababab
* Note that this does not match the semantics of either memcpy()
* or memmove().
*/
static inline void incremental_copy(const char *src, char *op, ssize_t len)
{
DCHECK_GT(len, 0);
do {
*op++ = *src++;
} while (--len > 0);
}
/*
* Equivalent to IncrementalCopy except that it can write up to ten extra
* bytes after the end of the copy, and that it is faster.
*
* The main part of this loop is a simple copy of eight bytes at a time until
* we've copied (at least) the requested amount of bytes. However, if op and
* src are less than eight bytes apart (indicating a repeating pattern of
* length < 8), we first need to expand the pattern in order to get the correct
* results. For instance, if the buffer looks like this, with the eight-byte
* <src> and <op> patterns marked as intervals:
*
* abxxxxxxxxxxxx
* [------] src
* [------] op
*
* a single eight-byte copy from <src> to <op> will repeat the pattern once,
* after which we can move <op> two bytes without moving <src>:
*
* ababxxxxxxxxxx
* [------] src
* [------] op
*
* and repeat the exercise until the two no longer overlap.
*
* This allows us to do very well in the special case of one single byte
* repeated many times, without taking a big hit for more general cases.
*
* The worst case of extra writing past the end of the match occurs when
* op - src == 1 and len == 1; the last copy will read from byte positions
* [0..7] and write to [4..11], whereas it was only supposed to write to
* position 1. Thus, ten excess bytes.
*/
#define kmax_increment_copy_overflow 10
static inline void incremental_copy_fast_path(const char *src, char *op,
ssize_t len)
{
while (op - src < 8) {
unaligned_copy64(src, op);
len -= op - src;
op += op - src;
}
while (len > 0) {
unaligned_copy64(src, op);
src += 8;
op += 8;
len -= 8;
}
}
static inline bool writer_append_from_self(struct writer *w, u32 offset,
u32 len)
{
char *const op = w->op;
CHECK_LE(op, w->op_limit);
const u32 space_left = w->op_limit - op;
if (op - w->base <= offset - 1u) /* -1u catches offset==0 */
return false;
if (len <= 16 && offset >= 8 && space_left >= 16) {
/* Fast path, used for the majority (70-80%) of dynamic
* invocations. */
unaligned_copy64(op - offset, op);
unaligned_copy64(op - offset + 8, op + 8);
} else {
if (space_left >= len + kmax_increment_copy_overflow) {
incremental_copy_fast_path(op - offset, op, len);
} else {
if (space_left < len) {
return false;
}
incremental_copy(op - offset, op, len);
}
}
w->op = op + len;
return true;
}
static inline bool writer_append(struct writer *w, const char *ip, u32 len)
{
char *const op = w->op;
CHECK_LE(op, w->op_limit);
const u32 space_left = w->op_limit - op;
if (space_left < len)
return false;
memcpy(op, ip, len);
w->op = op + len;
return true;
}
static inline bool writer_try_fast_append(struct writer *w, const char *ip,
u32 available_bytes, u32 len)
{
char *const op = w->op;
const int space_left = w->op_limit - op;
if (len <= 16 && available_bytes >= 16 && space_left >= 16) {
/* Fast path, used for the majority (~95%) of invocations */
unaligned_copy64(ip, op);
unaligned_copy64(ip + 8, op + 8);
w->op = op + len;
return true;
}
return false;
}
/*
* Any hash function will produce a valid compressed bitstream, but a good
* hash function reduces the number of collisions and thus yields better
* compression for compressible input, and more speed for incompressible
* input. Of course, it doesn't hurt if the hash function is reasonably fast
* either, as it gets called a lot.
*/
static inline u32 hash_bytes(u32 bytes, int shift)
{
u32 kmul = 0x1e35a7bd;
return (bytes * kmul) >> shift;
}
static inline u32 hash(const char *p, int shift)
{
return hash_bytes(UNALIGNED_LOAD32(p), shift);
}
/*
* Compressed data can be defined as:
* compressed := item* literal*
* item := literal* copy
*
* The trailing literal sequence has a space blowup of at most 62/60
* since a literal of length 60 needs one tag byte + one extra byte
* for length information.
*
* Item blowup is trickier to measure. Suppose the "copy" op copies
* 4 bytes of data. Because of a special check in the encoding code,
* we produce a 4-byte copy only if the offset is < 65536. Therefore
* the copy op takes 3 bytes to encode, and this type of item leads
* to at most the 62/60 blowup for representing literals.
*
* Suppose the "copy" op copies 5 bytes of data. If the offset is big
* enough, it will take 5 bytes to encode the copy op. Therefore the
* worst case here is a one-byte literal followed by a five-byte copy.
* I.e., 6 bytes of input turn into 7 bytes of "compressed" data.
*
* This last factor dominates the blowup, so the final estimate is:
*/
size_t snappy_max_compressed_length(size_t source_len)
{
return 32 + source_len + source_len / 6;
}
EXPORT_SYMBOL(snappy_max_compressed_length);
enum {
LITERAL = 0,
COPY_1_BYTE_OFFSET = 1, /* 3 bit length + 3 bits of offset in opcode */
COPY_2_BYTE_OFFSET = 2,
COPY_4_BYTE_OFFSET = 3
};
static inline char *emit_literal(char *op,
const char *literal,
int len, bool allow_fast_path)
{
int n = len - 1; /* Zero-length literals are disallowed */
if (n < 60) {
/* Fits in tag byte */
*op++ = LITERAL | (n << 2);
/*
* The vast majority of copies are below 16 bytes, for which a
* call to memcpy is overkill. This fast path can sometimes
* copy up to 15 bytes too much, but that is okay in the
* main loop, since we have a bit to go on for both sides:
*
* - The input will always have kInputMarginBytes = 15 extra
* available bytes, as long as we're in the main loop, and
* if not, allow_fast_path = false.
* - The output will always have 32 spare bytes (see
* MaxCompressedLength).
*/
if (allow_fast_path && len <= 16) {
unaligned_copy64(literal, op);
unaligned_copy64(literal + 8, op + 8);
return op + len;
}
} else {
/* Encode in upcoming bytes */
char *base = op;
int count = 0;
op++;
while (n > 0) {
*op++ = n & 0xff;
n >>= 8;
count++;
}
DCHECK(count >= 1);
DCHECK(count <= 4);
*base = LITERAL | ((59 + count) << 2);
}
memcpy(op, literal, len);
return op + len;
}
static inline char *emit_copy_less_than64(char *op, int offset, int len)
{
DCHECK_LE(len, 64);
DCHECK_GE(len, 4);
DCHECK_LT(offset, 65536);
if ((len < 12) && (offset < 2048)) {
int len_minus_4 = len - 4;
DCHECK(len_minus_4 < 8); /* Must fit in 3 bits */
*op++ =
COPY_1_BYTE_OFFSET + ((len_minus_4) << 2) + ((offset >> 8)
<< 5);
*op++ = offset & 0xff;
} else {
*op++ = COPY_2_BYTE_OFFSET + ((len - 1) << 2);
put_unaligned_le16(offset, op);
op += 2;
}
return op;
}
static inline char *emit_copy(char *op, int offset, int len)
{
/*
* Emit 64 byte copies but make sure to keep at least four bytes
* reserved
*/
while (len >= 68) {
op = emit_copy_less_than64(op, offset, 64);
len -= 64;
}
/*
* Emit an extra 60 byte copy if have too much data to fit in
* one copy
*/
if (len > 64) {
op = emit_copy_less_than64(op, offset, 60);
len -= 60;
}
/* Emit remainder */
op = emit_copy_less_than64(op, offset, len);
return op;
}
/**
* snappy_uncompressed_length - return length of uncompressed output.
* @start: compressed buffer
* @n: length of compressed buffer.
* @result: Write the length of the uncompressed output here.
*
* Returns true when successfull, otherwise false.
*/
bool snappy_uncompressed_length(const char *start, size_t n, size_t * result)
{
u32 v = 0;
const char *limit = start + n;
if (varint_parse32_with_limit(start, limit, &v) != NULL) {
*result = v;
return true;
} else {
return false;
}
}
EXPORT_SYMBOL(snappy_uncompressed_length);
/*
* The size of a compression block. Note that many parts of the compression
* code assumes that kBlockSize <= 65536; in particular, the hash table
* can only store 16-bit offsets, and EmitCopy() also assumes the offset
* is 65535 bytes or less. Note also that if you change this, it will
* affect the framing format
* Note that there might be older data around that is compressed with larger
* block sizes, so the decompression code should not rely on the
* non-existence of long backreferences.
*/
#define kblock_log 16
#define kblock_size (1 << kblock_log)
/*
* This value could be halfed or quartered to save memory
* at the cost of slightly worse compression.
*/
#define kmax_hash_table_bits 14
#define kmax_hash_table_size (1U << kmax_hash_table_bits)
/*
* Use smaller hash table when input.size() is smaller, since we
* fill the table, incurring O(hash table size) overhead for
* compression, and if the input is short, we won't need that
* many hash table entries anyway.
*/
static u16 *get_hash_table(struct snappy_env *env, size_t input_size,
int *table_size)
{
unsigned htsize = 256;
DCHECK(kmax_hash_table_size >= 256);
while (htsize < kmax_hash_table_size && htsize < input_size)
htsize <<= 1;
CHECK_EQ(0, htsize & (htsize - 1));
CHECK_LE(htsize, kmax_hash_table_size);
u16 *table;
table = env->hash_table;
*table_size = htsize;
memset(table, 0, htsize * sizeof(*table));
return table;
}
/*
* Return the largest n such that
*
* s1[0,n-1] == s2[0,n-1]
* and n <= (s2_limit - s2).
*
* Does not read *s2_limit or beyond.
* Does not read *(s1 + (s2_limit - s2)) or beyond.
* Requires that s2_limit >= s2.
*
* Separate implementation for x86_64, for speed. Uses the fact that
* x86_64 is little endian.
*/
#if defined(__LITTLE_ENDIAN__) && BITS_PER_LONG == 64
static inline int find_match_length(const char *s1,
const char *s2, const char *s2_limit)
{
int matched = 0;
DCHECK_GE(s2_limit, s2);
/*
* Find out how long the match is. We loop over the data 64 bits at a
* time until we find a 64-bit block that doesn't match; then we find
* the first non-matching bit and use that to calculate the total
* length of the match.
*/
while (likely(s2 <= s2_limit - 8)) {
if (unlikely
(UNALIGNED_LOAD64(s2) == UNALIGNED_LOAD64(s1 + matched))) {
s2 += 8;
matched += 8;
} else {
/*
* On current (mid-2008) Opteron models there
* is a 3% more efficient code sequence to
* find the first non-matching byte. However,
* what follows is ~10% better on Intel Core 2
* and newer, and we expect AMD's bsf
* instruction to improve.
*/
u64 x =
UNALIGNED_LOAD64(s2) ^ UNALIGNED_LOAD64(s1 +
matched);
int matching_bits = find_lsb_set_non_zero64(x);
matched += matching_bits >> 3;
return matched;
}
}
while (likely(s2 < s2_limit)) {
if (likely(s1[matched] == *s2)) {
++s2;
++matched;
} else {
return matched;
}
}
return matched;
}
#else
static inline int find_match_length(const char *s1,
const char *s2, const char *s2_limit)
{
/* Implementation based on the x86-64 version, above. */
DCHECK_GE(s2_limit, s2);
int matched = 0;
while (s2 <= s2_limit - 4 &&
UNALIGNED_LOAD32(s2) == UNALIGNED_LOAD32(s1 + matched)) {
s2 += 4;
matched += 4;
}
if (is_little_endian() && s2 <= s2_limit - 4) {
u32 x =
UNALIGNED_LOAD32(s2) ^ UNALIGNED_LOAD32(s1 + matched);
int matching_bits = find_lsb_set_non_zero(x);
matched += matching_bits >> 3;
} else {
while ((s2 < s2_limit) && (s1[matched] == *s2)) {
++s2;
++matched;
}
}
return matched;
}
#endif
/*
* For 0 <= offset <= 4, GetU32AtOffset(GetEightBytesAt(p), offset) will
* equal UNALIGNED_LOAD32(p + offset). Motivation: On x86-64 hardware we have
* empirically found that overlapping loads such as
* UNALIGNED_LOAD32(p) ... UNALIGNED_LOAD32(p+1) ... UNALIGNED_LOAD32(p+2)
* are slower than UNALIGNED_LOAD64(p) followed by shifts and casts to u32.
*
* We have different versions for 64- and 32-bit; ideally we would avoid the
* two functions and just inline the UNALIGNED_LOAD64 call into
* GetUint32AtOffset, but GCC (at least not as of 4.6) is seemingly not clever
* enough to avoid loading the value multiple times then. For 64-bit, the load
* is done when GetEightBytesAt() is called, whereas for 32-bit, the load is
* done at GetUint32AtOffset() time.
*/
#if BITS_PER_LONG == 64
typedef u64 eight_bytes_reference;
static inline eight_bytes_reference get_eight_bytes_at(const char* ptr)
{
return UNALIGNED_LOAD64(ptr);
}
static inline u32 get_u32_at_offset(u64 v, int offset)
{
DCHECK_GE(offset, 0);
DCHECK_LE(offset, 4);
return v >> (is_little_endian()? 8 * offset : 32 - 8 * offset);
}
#else
typedef const char *eight_bytes_reference;
static inline eight_bytes_reference get_eight_bytes_at(const char* ptr)
{
return ptr;
}
static inline u32 get_u32_at_offset(const char *v, int offset)
{
DCHECK_GE(offset, 0);
DCHECK_LE(offset, 4);
return UNALIGNED_LOAD32(v + offset);
}
#endif
/*
* Flat array compression that does not emit the "uncompressed length"
* prefix. Compresses "input" string to the "*op" buffer.
*
* REQUIRES: "input" is at most "kBlockSize" bytes long.
* REQUIRES: "op" points to an array of memory that is at least
* "MaxCompressedLength(input.size())" in size.
* REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero.
* REQUIRES: "table_size" is a power of two
*
* Returns an "end" pointer into "op" buffer.
* "end - op" is the compressed size of "input".
*/
static char *compress_fragment(const char *const input,
const size_t input_size,
char *op, u16 * table, const unsigned table_size)
{
/* "ip" is the input pointer, and "op" is the output pointer. */
const char *ip = input;
CHECK_LE(input_size, kblock_size);
CHECK_EQ(table_size & (table_size - 1), 0);
const int shift = 32 - log2_floor(table_size);
DCHECK_EQ(UINT_MAX >> shift, table_size - 1);
const char *ip_end = input + input_size;
const char *baseip = ip;
/*
* Bytes in [next_emit, ip) will be emitted as literal bytes. Or
* [next_emit, ip_end) after the main loop.
*/
const char *next_emit = ip;
const unsigned kinput_margin_bytes = 15;
if (likely(input_size >= kinput_margin_bytes)) {
const char *const ip_limit = input + input_size -
kinput_margin_bytes;
u32 next_hash;
for (next_hash = hash(++ip, shift);;) {
DCHECK_LT(next_emit, ip);
/*
* The body of this loop calls EmitLiteral once and then EmitCopy one or
* more times. (The exception is that when we're close to exhausting
* the input we goto emit_remainder.)
*
* In the first iteration of this loop we're just starting, so
* there's nothing to copy, so calling EmitLiteral once is
* necessary. And we only start a new iteration when the
* current iteration has determined that a call to EmitLiteral will
* precede the next call to EmitCopy (if any).
*
* Step 1: Scan forward in the input looking for a 4-byte-long match.
* If we get close to exhausting the input then goto emit_remainder.
*
* Heuristic match skipping: If 32 bytes are scanned with no matches
* found, start looking only at every other byte. If 32 more bytes are
* scanned, look at every third byte, etc.. When a match is found,
* immediately go back to looking at every byte. This is a small loss
* (~5% performance, ~0.1% density) for lcompressible data due to more
* bookkeeping, but for non-compressible data (such as JPEG) it's a huge
* win since the compressor quickly "realizes" the data is incompressible
* and doesn't bother looking for matches everywhere.
*
* The "skip" variable keeps track of how many bytes there are since the
* last match; dividing it by 32 (ie. right-shifting by five) gives the
* number of bytes to move ahead for each iteration.
*/
u32 skip_bytes = 32;
const char *next_ip = ip;
const char *candidate;
do {
ip = next_ip;
u32 hval = next_hash;
DCHECK_EQ(hval, hash(ip, shift));
u32 bytes_between_hash_lookups = skip_bytes++ >> 5;
next_ip = ip + bytes_between_hash_lookups;
if (unlikely(next_ip > ip_limit)) {
goto emit_remainder;
}
next_hash = hash(next_ip, shift);
candidate = baseip + table[hval];
DCHECK_GE(candidate, baseip);
DCHECK_LT(candidate, ip);
table[hval] = ip - baseip;
} while (likely(UNALIGNED_LOAD32(ip) !=
UNALIGNED_LOAD32(candidate)));
/*
* Step 2: A 4-byte match has been found. We'll later see if more
* than 4 bytes match. But, prior to the match, input
* bytes [next_emit, ip) are unmatched. Emit them as "literal bytes."
*/
DCHECK_LE(next_emit + 16, ip_end);
op = emit_literal(op, next_emit, ip - next_emit, true);
/*
* Step 3: Call EmitCopy, and then see if another EmitCopy could
* be our next move. Repeat until we find no match for the
* input immediately after what was consumed by the last EmitCopy call.
*
* If we exit this loop normally then we need to call EmitLiteral next,
* though we don't yet know how big the literal will be. We handle that
* by proceeding to the next iteration of the main loop. We also can exit
* this loop via goto if we get close to exhausting the input.
*/
eight_bytes_reference input_bytes;
u32 candidate_bytes = 0;
do {
/*
* We have a 4-byte match at ip, and no need to emit any
* "literal bytes" prior to ip.
*/
const char *base = ip;
int matched = 4 +
find_match_length(candidate + 4, ip + 4,
ip_end);
ip += matched;
int offset = base - candidate;
DCHECK_EQ(0, memcmp(base, candidate, matched));
op = emit_copy(op, offset, matched);
/*
* We could immediately start working at ip now, but to improve
* compression we first update table[Hash(ip - 1, ...)].
*/
const char *insert_tail = ip - 1;
next_emit = ip;
if (unlikely(ip >= ip_limit)) {
goto emit_remainder;
}
input_bytes = get_eight_bytes_at(insert_tail);
u32 prev_hash =
hash_bytes(get_u32_at_offset
(input_bytes, 0), shift);
table[prev_hash] = ip - baseip - 1;
u32 cur_hash =
hash_bytes(get_u32_at_offset
(input_bytes, 1), shift);
candidate = baseip + table[cur_hash];
candidate_bytes = UNALIGNED_LOAD32(candidate);
table[cur_hash] = ip - baseip;
} while (get_u32_at_offset(input_bytes, 1) ==
candidate_bytes);
next_hash =
hash_bytes(get_u32_at_offset(input_bytes, 2),
shift);
++ip;
}
}
emit_remainder:
/* Emit the remaining bytes as a literal */
if (next_emit < ip_end)
op = emit_literal(op, next_emit, ip_end - next_emit, false);
return op;
}
/*
* -----------------------------------------------------------------------
* Lookup table for decompression code. Generated by ComputeTable() below.
* -----------------------------------------------------------------------
*/
/* Mapping from i in range [0,4] to a mask to extract the bottom 8*i bits */