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macOS.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NX_Game_Info", "macOS\NX_Game_Info.csproj", "{BBD7E812-1514-4684-BC59-ADDF81760887}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LibHac", "LibHac\src\LibHac\LibHac.csproj", "{4D728D65-9AB1-49AD-AC2E-57D5C4481079}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BBD7E812-1514-4684-BC59-ADDF81760887}.Debug|x86.ActiveCfg = Debug|x86
{BBD7E812-1514-4684-BC59-ADDF81760887}.Debug|x86.Build.0 = Debug|x86
{BBD7E812-1514-4684-BC59-ADDF81760887}.Release|x86.ActiveCfg = Release|x86
{BBD7E812-1514-4684-BC59-ADDF81760887}.Release|x86.Build.0 = Release|x86
{4D728D65-9AB1-49AD-AC2E-57D5C4481079}.Debug|x86.ActiveCfg = Debug|Any CPU
{4D728D65-9AB1-49AD-AC2E-57D5C4481079}.Debug|x86.Build.0 = Debug|Any CPU
{4D728D65-9AB1-49AD-AC2E-57D5C4481079}.Release|x86.ActiveCfg = Release|Any CPU
{4D728D65-9AB1-49AD-AC2E-57D5C4481079}.Release|x86.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
version = 0.3.1
EndGlobalSection
EndGlobal