From d39e75f156858e9133c75a0449dbcf1385e232fa Mon Sep 17 00:00:00 2001 From: santouits Date: Tue, 29 Oct 2019 12:07:12 +0200 Subject: [PATCH] Change project settings for 2d games These are not documented in godot docs but you can find some references in https://github.com/godotengine/godot/issues/27230 and https://github.com/godotengine/godot/issues/30881 --- project.godot | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/project.godot b/project.godot index fb51b52e..b50d9f71 100644 --- a/project.godot +++ b/project.godot @@ -110,5 +110,6 @@ B={ quality/driver/driver_name="GLES2" quality/2d/gles2_use_nvidia_rect_flicker_workaround=true +quality/intended_usage/framebuffer_allocation=0 +quality/intended_usage/framebuffer_allocation.mobile=0 quality/2d/use_pixel_snap=true -environment/default_environment="res://default_env.tres"