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mainwindow.h
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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <memory>
#include <QMainWindow>
#include <tuple>
namespace Ui {
class MainWindow;
}
class QTimer;
class QMediaPlayer;
class QSystemTrayIcon;
class TimeMemory;
class TimeStep;
using THumanSteps = std::tuple<int, int, int, int>;
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
public slots:
void setStepsChanged(int dummy);
signals:
void setPushButtonPlayChanged(bool checked);
void setPushButtonNextDisabled(bool checked);
void setLabelMinBreakXSteps(int steps);
private slots:
void on_pushButtonPlay_toggled(bool checked);
void on_pushButtonStop_clicked();
void on_pushButtonNext_clicked();
void on_toolBox_currentChanged(int index);
void setTimerTick();
void on_spinBoxJobXSteps_valueChanged(int arg1);
void on_pushButton_clicked();
private:
THumanSteps getStepsFromGUI();
void makeHistory(int jobParts);
void setHistoryPart(int part);
void clearHistoryPart(bool hardClear=false);
private:
Ui::MainWindow *ui;
QTimer *timer;
QMediaPlayer *media;
QSystemTrayIcon *tray;
TimeMemory *timeMemory;
TimeStep *timeStep;
bool stepsChanged;
};
#endif // MAINWINDOW_H