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a more advanced player sample #5

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r-lyeh-archived opened this issue Nov 15, 2017 · 3 comments
Closed

a more advanced player sample #5

r-lyeh-archived opened this issue Nov 15, 2017 · 3 comments

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@r-lyeh-archived
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Hello,

Providing a builtin sample with the three dr_flac, dr_wav and stb_vorbis would be great for starters.
Also, 3D mixing some day! :-)

Keep up the good work

  • r-lyeh
@mackron
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mackron commented Nov 15, 2017

No problem - I can do a more advanced player example!

A high level audio library/engine built on top of mini_al with 3D mixing is something I'd like to do at some point, but I don't know if I'd have the time :(

@r-lyeh-archived r-lyeh-archived changed the title a more advance player sample a more advanced player sample Nov 15, 2017
@raysan5
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raysan5 commented Nov 17, 2017

Just in case it could be useful for someone, raylib audio module can be used as standalone library to play audio with no need of a graphic interface...

Now using mini_al, results in kind of a wrapper with a very simple API.

Check this self-contained sample: audio_standalone.zip

@mackron
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mackron commented Nov 18, 2017

I went ahead and merged that PR and updated the example to support FLAC and Vorbis.

I'll update this example when the mal_decoder work comes online, but I think that'll be a ways away. I also want to do a console based music/sound player using ncurses or something which should also be a good example for advanced playback.

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