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Custom parsing/processing/modification of vector tiles after loading #5527

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waissbluth opened this issue Oct 25, 2017 · 1 comment
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@waissbluth
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waissbluth commented Oct 25, 2017

Hello,

Is there currently a way to extend/customize/replace the method doing the parsing of incoming vector tiles for a layer? Or a way to tap into the tile data before rendering, to perform operations on properties in-place?

This would be useful, for example, to "deserialize" stringified properties (like these) before the styling and rendering occurs, and before there is a more definitive solution to this or this issue.

@anandthakker
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Hi @waissbluth, thanks for your question. Extensibility for 'sources' like you describe is something we're planning to work on, but it's still in early (i.e. design, not implementation) stages right now. You can track it over at #2920

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