diff --git a/platform/darwin/src/MGLMapSnapshotter.h b/platform/darwin/src/MGLMapSnapshotter.h index d8668b28c9..e30830ebc1 100644 --- a/platform/darwin/src/MGLMapSnapshotter.h +++ b/platform/darwin/src/MGLMapSnapshotter.h @@ -247,7 +247,8 @@ MGL_EXPORT reference to it, for example by storing it in an instance variable of the class where you call this method. - @param completionHandler The block to handle the result in. + @param completionHandler The block to call with a finished snapshot. The block + is executed on the main queue. */ - (void)startWithCompletionHandler:(MGLMapSnapshotCompletionHandler)completionHandler; @@ -260,23 +261,29 @@ MGL_EXPORT reference to it, for example by storing it in an instance variable of the class where you call this method. - @param queue The queue to handle the result on. - @param completionHandler The block to handle the result in. + @param queue The queue on which to call the block specified in the + `completionHandler` parameter. + @param completionHandler The block to call with a finished snapshot. The block + is executed on the queue specified in the `queue` parameter. */ - (void)startWithQueue:(dispatch_queue_t)queue completionHandler:(MGLMapSnapshotCompletionHandler)completionHandler; /** Starts the snapshot creation and executes the specified blocks with the result - on the specified queue. Use this option if you want to add custom drawing on top of the - resulting `MGLMapSnapshot`. + on the specified queue. Use this option if you want to add custom drawing on + top of the resulting `MGLMapSnapshot`. The snapshotter may be deallocated before the completion handler is called. To prevent the snapshotter from being deallocated prematurely, maintain a strong reference to it, for example by storing it in an instance variable of the class where you call this method. - @param overlayHandler The block to handle manipulation of the `MGLMapSnapshotter`'s `CGContext`. - @param completionHandler The block to handle the result in. + @param overlayHandler The block to call after the base map finishes drawing but + before certain built-in overlays draw. The block can use Core Graphics to + draw custom content directly over the base map. The block is executed on a + background queue. + @param completionHandler The block to call with a finished snapshot. The block + is executed on the main queue. */ - (void)startWithOverlayHandler:(MGLMapSnapshotOverlayHandler)overlayHandler completionHandler:(MGLMapSnapshotCompletionHandler)completionHandler;