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Unrendered tiles / stencil mask overflow #4442

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jonbe242 opened this issue Mar 23, 2016 · 5 comments
Closed

Unrendered tiles / stencil mask overflow #4442

jonbe242 opened this issue Mar 23, 2016 · 5 comments

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@jonbe242
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In later snapshots I have encountered a rendering issue on Android. See an example video here: https://dl.dropboxusercontent.com/u/1718104/device-2016-03-23-173401.mp4.

I do see some "stencil mask overflow" errors when this happens.
I only use two sources. The vector tile source has maxzoom set to 13. This seems to be related to when over zooming this sources data.

Any ideas to get around this would be greatly appreciated. I'd love to not have to do a git bisect in this one.

@jonbe242
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This seems to be related to #962. Funny thing is that I don't se this issue on iOS.
Android device is Samsung SM-T810.

@jonbe242 jonbe242 changed the title Unrendered tiles / stencill mask overflow Unrendered tiles / stencil mask overflow Mar 24, 2016
@jonbe242
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Did a git bisect and found that the issue was introduced in commit 4edb2bc ([core] draw clipping masks from ClipIDGenerator rather than Sources).

@jonbe242
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Any ideas @kkaefer how to get around this?

@jonbe242
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jonbe242 commented Apr 8, 2016

Fixed in master now.

@jonbe242 jonbe242 closed this as completed Apr 8, 2016
@mdakram
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mdakram commented Aug 1, 2017

Still getting this warning sometimes on android 5.1.0 when map rotates.

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