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NSObject-NoodlePerformWhenIdle.h
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NSObject-NoodlePerformWhenIdle.h
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//
// NSObject-IdleExtensions.h
// NoodleKit
//
// Created by Paul Kim on 12/30/07.
// Copyright 2007 Noodlesoft, LLC. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// nLIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#import <Cocoa/Cocoa.h>
@interface NSObject (NoodlePerformWhenIdle)
- (void)performSelector:(SEL)aSelector withObject:(id)anArgument afterSystemIdleTime:(NSTimeInterval)delay;
- (void)performSelector:(SEL)aSelector withObject:(id)anArgument afterSystemIdleTime:(NSTimeInterval)delay withinTimeLimit:(NSTimeInterval)maxTime;
@end