This is the markup that is rendered for the Plyr controls. You can use the default controls or provide a customized version of markup based on your needs. You can pass the following to the controls
option:
Array
of options (this builds the default controls based on your choices)Element
with the controlsString
containing the desired HTMLfalse
(or empty string or array) to disable all controlsFunction
that will be executed and should return one of the above
If you want to use the standard controls as they are, you don't need to pass any options. If you want to turn on off controls, here's the full list:
controls: [
'play-large', // The large play button in the center
'restart', // Restart playback
'rewind', // Rewind by the seek time (default 10 seconds)
'play', // Play/pause playback
'fast-forward', // Fast forward by the seek time (default 10 seconds)
'progress', // The progress bar and scrubber for playback and buffering
'current-time', // The current time of playback
'duration', // The full duration of the media
'mute', // Toggle mute
'volume', // Volume control
'captions', // Toggle captions
'settings', // Settings menu
'pip', // Picture-in-picture (currently Safari only)
'airplay', // Airplay (currently Safari only)
'download', // Show a download button with a link to either the current source or a custom URL you specify in your options
'fullscreen', // Toggle fullscreen
];
You can provide an i18n
object as one of your options when initializing the plugin which we be used when rendering the controls.
i18n: {
restart: 'Restart',
rewind: 'Rewind {seektime} secs',
play: 'Play',
pause: 'Pause',
fastForward: 'Forward {seektime} secs',
seek: 'Seek',
played: 'Played',
buffered: 'Buffered',
currentTime: 'Current time',
duration: 'Duration',
volume: 'Volume',
mute: 'Mute',
unmute: 'Unmute',
enableCaptions: 'Enable captions',
disableCaptions: 'Disable captions',
enterFullscreen: 'Enter fullscreen',
exitFullscreen: 'Exit fullscreen',
frameTitle: 'Player for {title}',
captions: 'Captions',
settings: 'Settings',
speed: 'Speed',
normal: 'Normal',
quality: 'Quality',
loop: 'Loop',
start: 'Start',
end: 'End',
all: 'All',
reset: 'Reset',
disabled: 'Disabled',
advertisement: 'Ad',
}
Note: {seektime}
will be replaced with your configured seek time or the default. For example "Forward {seektime} secs" would render as "Forward 10 secs".
You can specify the HTML as a String
or your Function
return for the controls using the controls
option.
The classes and data attributes used in your template should match the selectors
option if you change any.
You need to add several placeholders to your HTML template that are replaced when rendering:
{id}
- the dynamically generated ID for the player (for form controls){seektime}
- the seek time specified in options for fast forward and rewind{title}
- the title of your media, if specified
- Currently the settings menus are not supported with custom controls HTML
- AirPlay and PiP buttons can be added but you will have to manage feature detection
Here's an example of custom controls markup (this is just all default controls shown).
const controls = `
<div class="plyr__controls">
<button type="button" class="plyr__control" data-plyr="restart">
<svg role="presentation"><use xlink:href="#plyr-restart"></use></svg>
<span class="plyr__tooltip" role="tooltip">Restart</span>
</button>
<button type="button" class="plyr__control" data-plyr="rewind">
<svg role="presentation"><use xlink:href="#plyr-rewind"></use></svg>
<span class="plyr__tooltip" role="tooltip">Rewind {seektime} secs</span>
</button>
<button type="button" class="plyr__control" aria-label="Play, {title}" data-plyr="play">
<svg class="icon--pressed" role="presentation"><use xlink:href="#plyr-pause"></use></svg>
<svg class="icon--not-pressed" role="presentation"><use xlink:href="#plyr-play"></use></svg>
<span class="label--pressed plyr__tooltip" role="tooltip">Pause</span>
<span class="label--not-pressed plyr__tooltip" role="tooltip">Play</span>
</button>
<button type="button" class="plyr__control" data-plyr="fast-forward">
<svg role="presentation"><use xlink:href="#plyr-fast-forward"></use></svg>
<span class="plyr__tooltip" role="tooltip">Forward {seektime} secs</span>
</button>
<div class="plyr__progress">
<input data-plyr="seek" type="range" min="0" max="100" step="0.01" value="0" aria-label="Seek">
<progress class="plyr__progress__buffer" min="0" max="100" value="0">% buffered</progress>
<span role="tooltip" class="plyr__tooltip">00:00</span>
</div>
<div class="plyr__time plyr__time--current" aria-label="Current time">00:00</div>
<div class="plyr__time plyr__time--duration" aria-label="Duration">00:00</div>
<button type="button" class="plyr__control" aria-label="Mute" data-plyr="mute">
<svg class="icon--pressed" role="presentation"><use xlink:href="#plyr-muted"></use></svg>
<svg class="icon--not-pressed" role="presentation"><use xlink:href="#plyr-volume"></use></svg>
<span class="label--pressed plyr__tooltip" role="tooltip">Unmute</span>
<span class="label--not-pressed plyr__tooltip" role="tooltip">Mute</span>
</button>
<div class="plyr__volume">
<input data-plyr="volume" type="range" min="0" max="1" step="0.05" value="1" autocomplete="off" aria-label="Volume">
</div>
<button type="button" class="plyr__control" data-plyr="captions">
<svg class="icon--pressed" role="presentation"><use xlink:href="#plyr-captions-on"></use></svg>
<svg class="icon--not-pressed" role="presentation"><use xlink:href="#plyr-captions-off"></use></svg>
<span class="label--pressed plyr__tooltip" role="tooltip">Disable captions</span>
<span class="label--not-pressed plyr__tooltip" role="tooltip">Enable captions</span>
</button>
<button type="button" class="plyr__control" data-plyr="fullscreen">
<svg class="icon--pressed" role="presentation"><use xlink:href="#plyr-exit-fullscreen"></use></svg>
<svg class="icon--not-pressed" role="presentation"><use xlink:href="#plyr-enter-fullscreen"></use></svg>
<span class="label--pressed plyr__tooltip" role="tooltip">Exit fullscreen</span>
<span class="label--not-pressed plyr__tooltip" role="tooltip">Enter fullscreen</span>
</button>
</div>
`;
// Setup the player
const player = new Plyr('#player', { controls });