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Hi im lnee Im the "master of the scuffed" (aka online server operator) for the lego battles discord.
We have been using the mellonds season 2 patch for a while, and we found an interesting bug (sorry I know more work and bugs suck) that prevents three player where when connecting three clients (note each is running on the same computer in a docker container) the ping of one client goes through the roof like I have seen 10000 and it does not connect.
I am reasontly testing the season 4 patch and it seams to have the same bug.
So ya
If you need people to test builds we or treaging bugs we could help we are on discord so ya https://discord.gg/xN8SET3CWw
Thanks for your time and sorry for the bad bug report
The text was updated successfully, but these errors were encountered:
Hi im lnee Im the "master of the scuffed" (aka online server operator) for the lego battles discord.
We have been using the mellonds season 2 patch for a while, and we found an interesting bug (sorry I know more work and bugs suck) that prevents three player where when connecting three clients (note each is running on the same computer in a docker container) the ping of one client goes through the roof like I have seen 10000 and it does not connect.
I am reasontly testing the season 4 patch and it seams to have the same bug.
So ya
If you need people to test builds we or treaging bugs we could help we are on discord so ya
https://discord.gg/xN8SET3CWw
Thanks for your time and sorry for the bad bug report
The text was updated successfully, but these errors were encountered: