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This repository has been archived by the owner on Feb 23, 2024. It is now read-only.
Describe the bug
Loading Maps SDK into new project. Map Renderer script dropdown does not display correctly and throws ReflectionTypeLoadException error.
To Reproduce
Steps to reproduce the behavior:
Install Unity 2019.4.15f
Setup new UWP project (targeting Hololens 2)
Modify manifest.json
Create new game object and attach map renderer component
Click map renderer drop down in inspector.
Expected behavior
Maps SDK works.
Screenshots
Environment (please complete the following information):
Unity version: 2019.4.15f1
Maps SDK Package version: Tried from 0.8.1 to 0.10.1
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered:
I haven't been able to repro this so I wonder if the exception is due to another assembly in your project that is somehow causing the GetTypes reflection API to fail?
In any case, I think this error could be handled gracefully by our custom component rendering code so that it doesn't make the UI unusable.
As a work-around, you can try right-click on the Inspector tab and try switching it to the Debug view:
Describe the bug
Loading Maps SDK into new project. Map Renderer script dropdown does not display correctly and throws ReflectionTypeLoadException error.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Maps SDK works.
Screenshots
Environment (please complete the following information):
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered: