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[Patch4] [Unity 2017.1] Two handed manipulation not working as expected. #1967

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david-c-kline opened this issue Apr 17, 2018 · 0 comments
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@david-c-kline
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david-c-kline commented Apr 17, 2018

Steps to reproduce

  • Build BoundingBoxGizmoExample scene
  • Try to rotate or scale the blue object (two hand manipulable).

Often hits an access violation in UnityEngineProxy when trying to set HostTransform.localScale.

This does not repro on Unity 2017.2 .1p2 or later

Unity Editor Version

2017.1.3p3

Mixed Reality Toolkit Release Version

2017.2.1.4-rc2

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