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package.json
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package.json
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{
"name": "ao-shader",
"version": "0.2.3",
"description": "Ambient occlusion capable shader for ao-mesher",
"main": "aoshader.js",
"directories": {
"example": "example"
},
"dependencies": {
"gl-shader": "~0.0.5",
"brfs": "~0.0.5"
},
"devDependencies": {
"ao-mesher": "~0.2.4",
"ndarray": "~1.0.1",
"gl-matrix": "~2.0.0",
"gl-vao": "0.0.2",
"budo": "^9.0.0",
"gl-buffer": "~0.1.0",
"gl-now": "~0.0.4",
"ndarray-fill": "~0.1.0",
"ndarray-ops": "~1.1.0",
"gl-texture2d": "~0.1.1",
"gl-tile-map": "~0.3.0",
"game-shell-orbit-camera": "~0.0.0",
"isabella-texture-pack": "~0.0.1"
},
"scripts": {
"start": "budo example/example.js",
"test": "echo \"Error: no test specified\" && exit 1"
},
"repository": {
"type": "git",
"url": "git://github.com/mikolalysenko/ao-shader.git"
},
"keywords": [
"voxel",
"ambient",
"occlusion",
"shader",
"webgl",
"ndarray"
],
"author": "Mikola Lysenko",
"license": "MIT",
"readmeFilename": "README.md",
"gitHead": "bd6942f9ae72bb48829272daf70233e622dd5e3b",
"bugs": {
"url": "https://github.com/mikolalysenko/ao-shader/issues"
},
"browserify": {
"transform": "brfs"
}
}