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player_response.go
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player_response.go
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package main
import (
"bytes"
"encoding/json"
"fmt"
"io"
"net/http"
"strconv"
"time"
"golang.org/x/net/html"
)
const (
PlayableOk = "OK"
PlayableOffline = "LIVE_STREAM_OFFLINE"
PlayableUnplayable = "UNPLAYABLE"
PlayableError = "ERROR"
AndroidAPIPostData = `{
'context': {
'client': {
'clientName': 'ANDROID',
'clientVersion': '16.20',
'hl': 'en'
}
},
'videoId': '%s',
'playbackContext': {
'contentPlaybackContext': {
'html5Preference': 'HTML5_PREF_WANTS'
}
},
'contentCheckOk': true,
'racyCheckOk': true
}
`
)
const (
PlayerResponseFound = iota
PlayerResponseNotFound
PlayerResponseNotUsable
)
var (
playerRespDecl = []byte("var ytInitialPlayerResponse =")
)
/*
Auto-generated using https://mholt.github.io/json-to-go/
Trimmed after to relevent fields
*/
type PlayerResponse struct {
ResponseContext struct {
MainAppWebResponseContext struct {
LoggedOut bool `json:"loggedOut"`
} `json:"mainAppWebResponseContext"`
} `json:"responseContext"`
PlayabilityStatus struct {
Status string `json:"status"`
Reason string `json:"reason"`
LiveStreamability struct {
LiveStreamabilityRenderer struct {
VideoID string `json:"videoId"`
OfflineSlate struct {
LiveStreamOfflineSlateRenderer struct {
ScheduledStartTime string `json:"scheduledStartTime"`
} `json:"liveStreamOfflineSlateRenderer"`
} `json:"offlineSlate"`
PollDelayMs string `json:"pollDelayMs"`
} `json:"liveStreamabilityRenderer"`
} `json:"liveStreamability"`
} `json:"playabilityStatus"`
StreamingData struct {
ExpiresInSeconds string `json:"expiresInSeconds"`
AdaptiveFormats []struct {
Itag int `json:"itag"`
URL string `json:"url"`
MimeType string `json:"mimeType"`
QualityLabel string `json:"qualityLabel,omitempty"`
TargetDurationSec float64 `json:"targetDurationSec"`
} `json:"adaptiveFormats"`
DashManifestURL string `json:"dashManifestUrl"`
} `json:"streamingData"`
VideoDetails struct {
VideoID string `json:"videoId"`
Title string `json:"title"`
LengthSeconds string `json:"lengthSeconds"`
IsLive bool `json:"isLive"`
ChannelID string `json:"channelId"`
IsOwnerViewing bool `json:"isOwnerViewing"`
ShortDescription string `json:"shortDescription"`
AverageRating float64 `json:"averageRating"`
AllowRatings bool `json:"allowRatings"`
ViewCount string `json:"viewCount"`
Author string `json:"author"`
IsLiveContent bool `json:"isLiveContent"`
} `json:"videoDetails"`
Microformat struct {
PlayerMicroformatRenderer struct {
Thumbnail struct {
Thumbnails []struct {
URL string `json:"url"`
} `json:"thumbnails"`
} `json:"thumbnail"`
LiveBroadcastDetails struct {
IsLiveNow bool `json:"isLiveNow"`
StartTimestamp string `json:"startTimestamp"`
EndTimestamp string `json:"endTimestamp"`
} `json:"liveBroadcastDetails"`
PublishDate string `json:"publishDate"`
UploadDate string `json:"uploadDate"`
} `json:"playerMicroformatRenderer"`
} `json:"microformat"`
}
// Search the given HTML for the player response object
func GetPlayerResponseFromHtml(data []byte) []byte {
var objData []byte
reader := bytes.NewReader(data)
tokenizer := html.NewTokenizer(reader)
isScript := false
for {
tt := tokenizer.Next()
switch tt {
case html.ErrorToken:
return objData
case html.TextToken:
if isScript {
data := tokenizer.Text()
declStart := bytes.Index(data, playerRespDecl)
if declStart < 0 {
continue
}
// Maybe add a LogTrace in the future for stuff like this
//LogDebug("Found script element with player response in watch page.")
objStart := bytes.Index(data[declStart:], []byte("{")) + declStart
objEnd := bytes.Index(data[objStart:], []byte("};")) + 1 + objStart
if objEnd > objStart {
objData = data[objStart:objEnd]
}
return objData
}
case html.StartTagToken:
tn, _ := tokenizer.TagName()
if string(tn) == "script" {
isScript = true
} else {
isScript = false
}
}
}
}
// At the time of adding, retrieving the player response from the api while
// claiming to be the android client seems to result in unthrottled download
// URLs. Credit to yt-dlp devs for POST data and headers.
func (di *DownloadInfo) DownloadAndroidPlayerResponse() (*PlayerResponse, error) {
pr := &PlayerResponse{}
auth := GenerateSAPISIDHash(di.CookiesURL)
data := []byte(fmt.Sprintf(AndroidAPIPostData, di.VideoID))
req, err := http.NewRequest("POST", "https://www.youtube.com/youtubei/v1/player?key=AIzaSyAO_FJ2SlqU8Q4STEHLGCilw_Y9_11qcW8", bytes.NewBuffer(data))
if err != nil {
return nil, err
}
req.Header.Add("X-YouTube-Client-Name", "3")
req.Header.Add("X-YouTube-Client-Version", "16.20")
req.Header.Add("Origin", "https://www.youtube.com")
req.Header.Add("content-type", "application/json")
if len(auth) > 0 {
req.Header.Add("X-Origin", "https://www.youtube.com")
req.Header.Add("Authorization", auth)
}
if di.Ytcfg != nil {
if len(di.Ytcfg.IdToken) > 0 {
req.Header.Add("X-Youtube-Identity-Token", di.Ytcfg.IdToken)
}
if len(di.Ytcfg.DelegatedSessionId) > 0 {
req.Header.Add("X-Goog-PageId", di.Ytcfg.DelegatedSessionId)
}
if len(di.Ytcfg.VisitorData) > 0 {
req.Header.Add("X-Goog-Visitor-Id", di.Ytcfg.VisitorData)
}
if len(di.Ytcfg.SessionIndex) > 0 {
req.Header.Add("X-Goog-AuthUser", di.Ytcfg.SessionIndex)
}
}
resp, err := client.Do(req)
if err != nil {
return nil, err
}
defer resp.Body.Close()
respData, err := io.ReadAll(resp.Body)
if err != nil {
return nil, err
}
err = json.Unmarshal(respData, pr)
if err != nil {
return nil, err
}
return pr, nil
}
// Get the player response object from youtube
func (di *DownloadInfo) GetPlayerResponse(videoHtml []byte) (*PlayerResponse, error) {
pr := &PlayerResponse{}
if len(videoHtml) == 0 {
return nil, fmt.Errorf("unable to retrieve data from video page")
}
prData := GetPlayerResponseFromHtml(videoHtml)
if len(prData) == 0 {
return nil, fmt.Errorf("unable to retrieve player response object from watch page")
}
err := json.Unmarshal(prData, pr)
if err != nil {
return nil, err
}
if di.LiveURL {
videoId := GetVideoIdFromWatchPage(videoHtml)
if len(videoId) > 0 {
di.VideoID = videoId
}
}
return pr, nil
}
func (di *DownloadInfo) GetPlayablePlayerResponse() (retrieved int, pr *PlayerResponse, selectedQualities []string) {
firstWait := true
waitOnLiveURL := di.LiveURL && di.RetrySecs > 0
liveWaited := 0
var secsLate int
var err error
if len(di.SelectedQuality) > 0 {
selectedQualities = ParseQualitySelection(VideoQualities, di.SelectedQuality)
}
for {
videoHtml := DownloadData(di.URL)
pr, err = di.GetPlayerResponse(videoHtml)
if err != nil {
if waitOnLiveURL {
if liveWaited == 0 {
fmt.Printf("\nYou have opted to wait for a livestream to be scheduled. Waiting every %d seconds.\n", di.RetrySecs)
}
time.Sleep(time.Duration(di.RetrySecs) * time.Second)
liveWaited += di.RetrySecs
fmt.Printf("\rTotal time waited: %d seconds", liveWaited)
continue
}
fmt.Println()
LogError("Error retrieving player response: %s", err.Error())
return PlayerResponseNotFound, nil, nil
}
if len(pr.VideoDetails.VideoID) == 0 {
if di.InProgress {
LogWarn("Video details no longer available mid download.")
LogWarn("Stream was likely privated after finishing.")
LogWarn("We will continue to download, but if it starts to fail, nothing can be done.")
di.printStatusWithoutLock()
}
LogError("Video Details not found, video is likely private or does not exist.")
di.Live = false
di.Unavailable = true
return PlayerResponseNotUsable, nil, nil
}
if len(pr.PlayabilityStatus.LiveStreamability.LiveStreamabilityRenderer.VideoID) == 0 && !pr.VideoDetails.IsLiveContent {
if di.Live {
di.Live = false
} else {
LogError("%s is not a livestream. It would be better to use yt-dlp to download it.", di.URL)
}
return PlayerResponseNotUsable, nil, nil
}
switch pr.PlayabilityStatus.Status {
case PlayableError:
if di.InProgress {
LogInfo("Finishing download")
}
LogError("Playability status: ERROR. Reason: %s", pr.PlayabilityStatus.Reason)
di.Live = false
return PlayerResponseNotUsable, nil, nil
case PlayableUnplayable:
loggedIn := !pr.ResponseContext.MainAppWebResponseContext.LoggedOut
LogError("Playability status: UNPLAYABLE.")
LogError("Reason: %s", pr.PlayabilityStatus.Reason)
LogError("Logged in status: %t", loggedIn)
LogError("If this is a members only stream, you provided a cookies.txt file, and the above 'logged in' status is not True, please try updating your cookies file.")
LogError("Also check if your cookies file includes '#HttpOnly_' in front of some lines. If it does, delete that part of those lines and try again.")
di.Live = false
di.Unavailable = true
if di.InProgress {
di.printStatusWithoutLock()
}
return PlayerResponseNotUsable, nil, nil
case PlayableOffline:
if di.InProgress {
LogDebug("Livestream status is %s mid-download", PlayableOffline)
return PlayerResponseNotUsable, nil, nil
}
if di.Wait == ActionDoNot {
LogError("Stream has not started, and you have opted not to wait.")
return PlayerResponseNotUsable, nil, nil
}
if firstWait && di.Wait == ActionAsk && di.RetrySecs == 0 {
if !di.AskWaitForStream() {
return PlayerResponseNotUsable, nil, nil
}
}
if firstWait {
fmt.Println()
if len(selectedQualities) < 1 {
selectedQualities = GetQualityFromUser(VideoQualities, true)
}
}
if di.RetrySecs > 0 {
if firstWait {
firstWait = false
fmt.Printf("Waiting for stream, retrying every %d seconds...\n", di.RetrySecs)
}
time.Sleep(time.Duration(di.RetrySecs) * time.Second)
continue
}
schedTime, err := strconv.ParseInt(pr.PlayabilityStatus.LiveStreamability.LiveStreamabilityRenderer.OfflineSlate.LiveStreamOfflineSlateRenderer.ScheduledStartTime,
10, 64)
if err != nil {
LogWarn("Failed to get stream start time: %s.", err)
LogWarn("Falling back to polling.")
di.RetrySecs = DefaultPollTime
time.Sleep(time.Duration(di.RetrySecs) * time.Second)
continue
}
curTime := time.Now().Unix()
slepTime := schedTime - curTime
if slepTime > 0 {
if !firstWait {
fmt.Println("\nStream rescheduled.")
}
firstWait = false
secsLate = 0
fmt.Printf("Stream starts at %s in %d seconds. ",
pr.Microformat.PlayerMicroformatRenderer.LiveBroadcastDetails.StartTimestamp,
slepTime)
fmt.Println("Waiting for this time to elapse...")
// Loop it just in case a rogue sleep interrupt happens
for slepTime > 0 {
time.Sleep(time.Duration(slepTime) * time.Second)
curTime = time.Now().Unix()
slepTime = schedTime - curTime
if slepTime > 0 {
LogDebug("Woke up %d seconds early. Continuing sleep...", slepTime)
}
}
// We've waited until the scheduled time
continue
}
if firstWait {
fmt.Printf("Stream should have started. Checking back every %d seconds\n", DefaultPollTime)
firstWait = false
}
/*
If we get this far, the stream's scheduled time has passed but it's still not started
Check every 15 seconds
*/
time.Sleep(time.Duration(DefaultPollTime) * time.Second)
secsLate += DefaultPollTime
fmt.Printf("\rStream is %d seconds late...", secsLate)
continue
case PlayableOk:
// player response returned from /live does not include full information
if di.LiveURL {
di.URL = fmt.Sprintf("https://www.youtube.com/watch?v=%s", di.VideoID)
di.LiveURL = false
continue
}
streamData := pr.StreamingData
liveDetails := pr.Microformat.PlayerMicroformatRenderer.LiveBroadcastDetails
isLive := liveDetails.IsLiveNow
if !isLive && !di.InProgress {
/*
The livestream has likely ended already.
Check if the stream has been processed.
If not, then download it.
*/
if len(liveDetails.EndTimestamp) > 0 {
if len(streamData.AdaptiveFormats) > 0 {
// Assume that all formats will be fully processed if one is, and vice versa
if len(streamData.AdaptiveFormats[0].URL) == 0 {
fmt.Println("Livestream has ended and is being processed. Download URLs not available.")
return PlayerResponseNotUsable, nil, nil
}
if !IsFragmented(streamData.AdaptiveFormats[0].URL) {
fmt.Println("Livestream has been processed. Use yt-dlp instead.")
return PlayerResponseNotUsable, nil, nil
}
} else {
fmt.Println("Livestream has ended and is being processed. Download URLs not available.")
return PlayerResponseNotUsable, nil, nil
}
} else {
/*
I actually ran into this case once so far.
Stream is set as playable, but has not started.
*/
fmt.Println("Livestream is offline, should have started, and does not have an end timestamp.")
fmt.Printf("Waiting %d seconds and trying again.\n", DefaultPollTime)
time.Sleep(time.Duration(DefaultPollTime) * time.Second)
continue
}
}
err = di.GetYTCFG(videoHtml)
if err != nil {
LogDebug("Error getting ytcfg: %s", err.Error())
}
default:
if secsLate > 0 {
fmt.Println()
}
LogError("Unknown playability status: %s", pr.PlayabilityStatus.Status)
if di.InProgress {
di.Live = false
}
return PlayerResponseNotUsable, nil, nil
}
if secsLate > 0 {
fmt.Println()
}
break
}
return PlayerResponseFound, pr, selectedQualities
}