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Movit crash when moving cursor over transition #608
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sorry for the late reply, but could you try running it from a terminal and post the output from there as well? (I'll try to reproduce it myself later.) |
So now it crashes only when enabling/disabling the lift/gama/gain filter that is applied to the clip. And that also seems to be the cause of the artifacts. See here: |
annoyingly deep in the nvidia driver... but looks like it might be mlt not either deleting or recreating the lift/gamma/gain movit effect (hence the artifacts, and eventual crash) |
Seems to be the same root cause as in #576 Which seems to be the mlt_movit_convert filter, which is supposed to convert the image format from whatever comes earlier in the MLT chain to what movit requires. And since the other report is with an image, and the crash happens in the flat input converter, it's probably when there's RGB input. And there's some edit: some pure speculation, but it might be when the input format changes, I'm fairly certain that mlt_movit_input doesn't send the right data to movit, at least. edit2: more weird, output_textures in movit is empty? it should assert if it doesn't have an output, but still... edit3: a lot of the code looks suspect to me, but I think this might solve it:
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sorry for the late reply, i am getting this:
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hmm, on latest git master? and if so, from the output I guess this?: https://aur.archlinux.org/packages/mlt-git |
Yup, using latest git master. Here is my PKGBUILD.txt |
you can probably drop the other patches, that might be what's messing it up. fwiw, the only thing I do is to add a line that makes sure the GlslManager knows that it doesn't have an input anymore (since it got deleted). |
Dropped the other two paches, it built, but now i get this crash: |
Is this still reproducible ? |
In Kdenlive master and MLT master with movit 1.6.3. See attached video for how I reproduced.
movit-crash-full-log.txt
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