[TOC]
- Windows utility for unity project develop.
- Unity 5.0 or above.
- .Net Framework 3.5 or above.
- Windows
//Network connect state.
var state = NetworkUtility.GetNetworkConnectState();
//string title, string directory, string filter.
var selectFile = ComdlgUtility.OpenFileDialog("Open File", workDir, "Text(*.txt)\0*.txt");
//string title, string directory, string defaultName, string filter.
var saveFile = ComdlgUtility.SaveFileDialog("Save File", workDir, fileName, "Text(*.txt)\0*.txt");
//string title.
var folder = ComdlgUtility.OpenFolderDialog("Open Folder");
//string path, bool select = true, bool eMode = true
ExplorerUtility.Show(workDir, false);
- Demos in the path "MGS.Packages/WinUtility/Demo/" provide reference to you.
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