Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

TOTG does not handle mimic joints properly #586

Closed
AndyZe opened this issue Aug 1, 2021 · 0 comments · Fixed by #1989
Closed

TOTG does not handle mimic joints properly #586

AndyZe opened this issue Aug 1, 2021 · 0 comments · Fixed by #1989
Assignees
Labels
enhancement New feature or request

Comments

@AndyZe
Copy link
Member

AndyZe commented Aug 1, 2021

The TOTG trajectory processing plugin uses this:

const std::vector<int>& idx = group->getVariableIndexList();

Here, Henning said that could cause issues with mimic joints.

Perhaps best to replace it with group->getActiveJointModelNames()?

@AndyZe AndyZe added the bug Something isn't working label Aug 1, 2021
@tylerjw tylerjw added enhancement New feature or request and removed bug Something isn't working labels Mar 10, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants