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The TOTG trajectory processing plugin uses this:
const std::vector<int>& idx = group->getVariableIndexList();
Here, Henning said that could cause issues with mimic joints.
Perhaps best to replace it with group->getActiveJointModelNames()?
group->getActiveJointModelNames()
The text was updated successfully, but these errors were encountered:
AndyZe
Successfully merging a pull request may close this issue.
The TOTG trajectory processing plugin uses this:
const std::vector<int>& idx = group->getVariableIndexList();
Here, Henning said that could cause issues with mimic joints.
Perhaps best to replace it with
group->getActiveJointModelNames()
?The text was updated successfully, but these errors were encountered: