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When definining a procedure, there is no way to set its name: it will always be "Hacer algo". Obviously, only one procedure could be defined because the second one will fail due to the duplicated name. Could be fixed by adding a property on gs-element-blockly that renders the text blocks on Bibliotheca.
When the defined procedure uses any of the game procedures, the default code editor breaks. Probably, this is related to a wrong initialization order (the editor starts without primitiveProcedures properly configured.
The text was updated successfully, but these errors were encountered:
Currently, the extra code editor has two issues:
gs-element-blockly
that renders the text blocks on Bibliotheca.primitiveProcedures
properly configured.The text was updated successfully, but these errors were encountered: