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update ofbx
build #2074: Commit 412c5b9 pushed by nem0
June 22, 2024 08:40 4m 31s master
June 22, 2024 08:40 4m 31s
fixed inline lua scripts instanced at runtime
build #2073: Commit d04c545 pushed by nem0
June 19, 2024 21:29 4m 23s master
June 19, 2024 21:29 4m 23s
fixed particle system restarting when spawning more emitters
build #2072: Commit 2f52068 pushed by nem0
June 17, 2024 22:02 4m 28s master
June 17, 2024 22:02 4m 28s
June 17, 2024 20:55 4m 25s
CodeQL
CodeQL #88: Scheduled
June 17, 2024 02:15 8m 27s master
June 17, 2024 02:15 8m 27s
texture's path in sprite can be relative to sprite's path
build #2070: Commit 46fcc4b pushed by nem0
June 16, 2024 07:34 4m 33s master
June 16, 2024 07:34 4m 33s
lua API - LumixAPI.writeFile
build #2069: Commit de84289 pushed by nem0
June 15, 2024 23:33 4m 10s master
June 15, 2024 23:33 4m 10s
fixed particles not rendering when there's nothing else in scene
build #2068: Commit 4058c23 pushed by nem0
June 15, 2024 18:09 4m 4s master
June 15, 2024 18:09 4m 4s
fixed asset browser when using out of tree data
build #2067: Commit 2c44ad7 pushed by nem0
June 15, 2024 08:11 4m 30s master
June 15, 2024 08:11 4m 30s
fixed crash in profiler ui
build #2066: Commit 4517e66 pushed by nem0
June 14, 2024 21:50 4m 2s master
June 14, 2024 21:50 4m 2s
fixed linux
build #2065: Commit 86f31b2 pushed by nem0
June 12, 2024 22:39 4m 21s master
June 12, 2024 22:39 4m 21s
updated IconsFontAwesome5.h to c++20 compatible version
build #2064: Commit 166ff21 pushed by nem0
June 12, 2024 22:32 3m 37s master
June 12, 2024 22:32 3m 37s
linux fixes
build #2063: Commit 904fb31 pushed by nem0
June 12, 2024 22:08 4m 29s master
June 12, 2024 22:08 4m 29s
update ci to ubuntu 22, try #1
build #2062: Commit 7fdce47 pushed by nem0
June 12, 2024 21:56 4m 24s master
June 12, 2024 21:56 4m 24s
update ci to ubuntu 24, try #2
build #2061: Commit 3b474dd pushed by nem0
June 12, 2024 21:52 3m 50s master
June 12, 2024 21:52 3m 50s
update ci to ubuntu 24
build #2060: Commit b112920 pushed by nem0
June 12, 2024 21:51 Failure master
June 12, 2024 21:51 Failure
faster build; c++20
build #2059: Commit b49c981 pushed by nem0
June 12, 2024 21:11 3m 20s master
June 12, 2024 21:11 3m 20s
fixed linux
build #2058: Commit 46f8e79 pushed by nem0
June 10, 2024 21:37 4m 30s master
June 10, 2024 21:37 4m 30s
June 10, 2024 21:19 3m 44s
CodeQL
CodeQL #87: Scheduled
June 10, 2024 02:14 7m 42s master
June 10, 2024 02:14 7m 42s
fixed crash
build #2056: Commit 9b3c7f8 pushed by nem0
June 7, 2024 22:25 3m 29s master
June 7, 2024 22:25 3m 29s
Removed duplicate function prototypes
build #2055: Commit 042ce2c pushed by nem0
June 7, 2024 20:22 4m 26s master
June 7, 2024 20:22 4m 26s
create directory ui uses center strip
build #2054: Commit 69af874 pushed by nem0
June 7, 2024 12:53 4m 29s master
June 7, 2024 12:53 4m 29s
mesh import - option to force recompute normals
build #2053: Commit a92963f pushed by nem0
June 3, 2024 21:49 4m 21s master
June 3, 2024 21:49 4m 21s
standard shader correctly handles meshes without tangents
build #2052: Commit e34af5a pushed by nem0
June 3, 2024 21:48 4m 59s master
June 3, 2024 21:48 4m 59s