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config.lua
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config.lua
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Config = {}
Config.Locale = "en"
Config.ESXShared = "esx:getSharedObject"
Config.NPC = "a_m_o_genstreet_01"
Config.Vehicle = "bus"
Config.Speed = 20.0
Config.BlipSprite = 513
Config.BlipScale = 0.7 -- Important, in float numbers. (1.0, 1.2, 0.8, 2.0)
Config.BlipColour = 18
Config.Locations = {
Station = {
Name = "Bus station",
Schedule = vector3(432.768, -657.847, 28.773),
Departure = vector3(429.975, -640.151, 28.497),
DepHead = 179.831,
Arrival = vector3(458.296, -640.686, 28.459),
Price = 50
},
CityHall = {
Name = "City Hall",
Schedule = vector3(-524.656, -264.015, 35.457),
Departure = vector3(-523.237, -266.523, 35.298),
DepHead = 114.326,
Arrival = vector3(-492.301, -254.162, 35.638),
Price = 50
},
Strawberry = {
Name = "Strawberry",
Schedule = vector3(252.341, -1199.939, 29.291),
Departure = vector3(261.415, -1186.831, 29.485),
DepHead = 92.497,
Arrival = vector3(265.709, -1217.492, 29.412),
Price = 50
},
Pier = {
Name = "Pier",
Schedule = vector3(-1606.135, -943.36, 13.307),
Departure = vector3(-1612.139, -973.232, 13.013),
DepHead = 319.012,
Arrival = vector3(-1629.558, -974.232, 13.013),
Price = 50
},
Sandy = {
Name = "Sandy Shores",
Schedule = vector3(1697.20, 3595.75, 35.60),
Departure = vector3(1736.46, 3588.81, 34.75),
DepHead = 302.39,
Arrival = vector3(1714.46, 3598.20, 34.75),
Price = 200
},
Paleto = {
Name = "Paleto Bay",
Schedule = vector3(-217.67, 6176.23, 31.20),
Departure = vector3(-197.899, 6192.67, 31.06),
DepHead = 133.02,
Arrival = vector3(-192.45, 6224.068, 31.06),
Price = 250
}
}