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How do we generate Matterport 3D data? #61

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etri-jeon0123 opened this issue Jul 18, 2023 · 1 comment
Open

How do we generate Matterport 3D data? #61

etri-jeon0123 opened this issue Jul 18, 2023 · 1 comment

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@etri-jeon0123
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etri-jeon0123 commented Jul 18, 2023

Habitat-Lab: v0.2.4
Habitat-Sim: v0.2.4

Currently, we are going to use Matterport 3D equipment to shoot a new environment and use the filmed location as input.

In the cloud operated by the Matterport company,
we can receive .mlt and .obj files, and I understand that we need to convert them into .glb files for use with Habitat.

However, there is an issue that cannot be used immediately because the composition of Matterport3D (MP3D) data is not just .glb.

The MP3D data is configured as follows.

  • filename.glb
  • filename.house
  • filename.navmesh
  • filename_semantic.ply
  • mp3d.scene_dataset_config.json

Therefore, we can't make it except for the .glb file, so I wonder how we can create it.

@Breezewrf
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Hello, I meet the same problem, do you have any suggestions? @niessner

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