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This repository has been archived by the owner on Oct 21, 2024. It is now read-only.
Here is a crash bug. I've got no idea what this comes from. I have had similar crashes when I've removed a lot of trains from the network all of a sudden (usually due to a station getting overwhelmed for reasons and jamming up).
I was able to avoid the bug reloading the game by hand-unloading and manually driving trains around (ie, not picking them up off the track). This bug seems to hit if you pick up more than 4 or 5 trains that are off somewhere.
The mod LTN Manager (0.4.8) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event LtnManager::on_tick (ID 0)
LtnManager/scripts/ltn-data.lua:760: attempt to index field 'main_locomotive' (a nil value)
stack traceback:
LtnManager/scripts/ltn-data.lua:760: in function '?'
LtnManager/scripts/ltn-data.lua:1074: in function 'iterate'
LtnManager/control.lua:175: in function <LtnManager/control.lua:160>
The text was updated successfully, but these errors were encountered:
Here is a crash bug. I've got no idea what this comes from. I have had similar crashes when I've removed a lot of trains from the network all of a sudden (usually due to a station getting overwhelmed for reasons and jamming up).
I was able to avoid the bug reloading the game by hand-unloading and manually driving trains around (ie, not picking them up off the track). This bug seems to hit if you pick up more than 4 or 5 trains that are off somewhere.
The mod LTN Manager (0.4.8) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event LtnManager::on_tick (ID 0)
LtnManager/scripts/ltn-data.lua:760: attempt to index field 'main_locomotive' (a nil value)
stack traceback:
LtnManager/scripts/ltn-data.lua:760: in function '?'
LtnManager/scripts/ltn-data.lua:1074: in function 'iterate'
LtnManager/control.lua:175: in function <LtnManager/control.lua:160>
The text was updated successfully, but these errors were encountered: