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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="Godot Module Replayer"
run/main_scene="res://ModReplayer.tscn"
config/icon="res://icon.png"
[autoload]
global="*res://!globals.gd"
[debug]
gdscript/warnings/unused_variable=false
gdscript/warnings/unused_argument=false
[display]
window/vsync/use_vsync=false
[editor_plugins]
enabled=PoolStringArray( "zoomy" )
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_clear_color=Color( 0.113725, 0.113725, 0.113725, 1 )
environment/default_environment="res://default_env.tres"