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doc: change child to subprocess
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Backport-PR-URL: #14635
PR-URL: #14578
Reviewed-By: Colin Ihrig <[email protected]>
Reviewed-By: Luigi Pinca <[email protected]>
Reviewed-By: Refael Ackermann <[email protected]>
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Trott authored and MylesBorins committed Aug 11, 2017
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Showing 1 changed file with 76 additions and 65 deletions.
141 changes: 76 additions & 65 deletions doc/api/child_process.md
Original file line number Diff line number Diff line change
Expand Up @@ -400,10 +400,10 @@ Example of checking for failed exec:

```js
const spawn = require('child_process').spawn;
const child = spawn('bad_command');
const subprocess = spawn('bad_command');

child.on('error', (err) => {
console.log('Failed to start child process.');
subprocess.on('error', (err) => {
console.log('Failed to start subprocess.');
});
```

Expand All @@ -423,10 +423,10 @@ child processes may continue running after the parent exits regardless of
whether they are detached or not. See `setsid(2)` for more information.

By default, the parent will wait for the detached child to exit. To prevent
the parent from waiting for a given `child`, use the `child.unref()` method.
Doing so will cause the parent's event loop to not include the child in its
reference count, allowing the parent to exit independently of the child, unless
there is an established IPC channel between the child and parent.
the parent from waiting for a given `subprocess`, use the `subprocess.unref()`
method. Doing so will cause the parent's event loop to not include the child in
its reference count, allowing the parent to exit independently of the child,
unless there is an established IPC channel between the child and parent.

When using the `detached` option to start a long-running process, the process
will not stay running in the background after the parent exits unless it is
Expand All @@ -440,12 +440,12 @@ Example of a long-running process, by detaching and also ignoring its parent
```js
const spawn = require('child_process').spawn;

const child = spawn(process.argv[0], ['child_program.js'], {
const subprocess = spawn(process.argv[0], ['child_program.js'], {
detached: true,
stdio: 'ignore'
});

child.unref();
subprocess.unref();
```

Alternatively one can redirect the child process' output into files:
Expand All @@ -456,12 +456,12 @@ const spawn = require('child_process').spawn;
const out = fs.openSync('./out.log', 'a');
const err = fs.openSync('./out.log', 'a');

const child = spawn('prg', [], {
const subprocess = spawn('prg', [], {
detached: true,
stdio: [ 'ignore', out, err ]
});

child.unref();
subprocess.unref();
```

#### options.stdio
Expand All @@ -471,9 +471,10 @@ added: v0.7.10

The `options.stdio` option is used to configure the pipes that are established
between the parent and child process. By default, the child's stdin, stdout,
and stderr are redirected to corresponding `child.stdin`, `child.stdout`, and
`child.stderr` streams on the `ChildProcess` object. This is equivalent to
setting the `options.stdio` equal to `['pipe', 'pipe', 'pipe']`.
and stderr are redirected to corresponding `subprocess.stdin`,
`subprocess.stdout`, and `subprocess.stderr` streams on the `ChildProcess`
object. This is equivalent to setting the `options.stdio` equal to `['pipe',
'pipe', 'pipe']`.

For convenience, `options.stdio` may be one of the following strings:

Expand Down Expand Up @@ -763,46 +764,49 @@ added: v0.5.9
The `'message'` event is triggered when a child process uses `process.send()`
to send messages.

### child.connected
<a name="child_process_child_connected"></a>
### subprocess.connected
<!-- YAML
added: v0.7.2
-->

* {Boolean} Set to false after `.disconnect` is called

The `child.connected` property indicates whether it is still possible to send
and receive messages from a child process. When `child.connected` is false, it
is no longer possible to send or receive messages.
The `subprocess.connected` property indicates whether it is still possible to
send and receive messages from a child process. When `subprocess.connected` is
false, it is no longer possible to send or receive messages.

### child.disconnect()
<a name="child_process_child_disconnect"></a>
### subprocess.disconnect()
<!-- YAML
added: v0.7.2
-->

Closes the IPC channel between parent and child, allowing the child to exit
gracefully once there are no other connections keeping it alive. After calling
this method the `child.connected` and `process.connected` properties in both
the parent and child (respectively) will be set to `false`, and it will be no
longer possible to pass messages between the processes.
this method the `subprocess.connected` and `process.connected` properties in
both the parent and child (respectively) will be set to `false`, and it will be
no longer possible to pass messages between the processes.

The `'disconnect'` event will be emitted when there are no messages in the
process of being received. This will most often be triggered immediately after
calling `child.disconnect()`.
calling `subprocess.disconnect()`.

Note that when the child process is a Node.js instance (e.g. spawned using
[`child_process.fork()`]), the `process.disconnect()` method can be invoked
within the child process to close the IPC channel as well.

### child.kill([signal])
<a name="child_process_child_kill_signal"></a>
### subprocess.kill([signal])
<!-- YAML
added: v0.1.90
-->

* `signal` {String}

The `child.kill()` methods sends a signal to the child process. If no argument
is given, the process will be sent the `'SIGTERM'` signal. See signal(7) for
a list of available signals.
The `subprocess.kill()` methods sends a signal to the child process. If no
argument is given, the process will be sent the `'SIGTERM'` signal. See
signal(7) for a list of available signals.

```js
const spawn = require('child_process').spawn;
Expand Down Expand Up @@ -837,7 +841,7 @@ as in this example:
'use strict';
const spawn = require('child_process').spawn;

let child = spawn('sh', ['-c',
let subprocess = spawn('sh', ['-c',
`node -e "setInterval(() => {
console.log(process.pid, 'is alive')
}, 500);"`
Expand All @@ -846,11 +850,12 @@ let child = spawn('sh', ['-c',
});

setTimeout(() => {
child.kill(); // does not terminate the node process in the shell
subprocess.kill(); // does not terminate the node process in the shell
}, 2000);
```

### child.pid
<a name="child_process_child_pid"></a>
### subprocess.pid
<!-- YAML
added: v0.1.90
-->
Expand All @@ -869,7 +874,8 @@ console.log(`Spawned child pid: ${grep.pid}`);
grep.stdin.end();
```

### child.send(message[, sendHandle][, callback])
<a name="child_process_child_send_message_sendhandle_options_callback"></a>
### subprocess.send(message[, sendHandle[, options]][, callback])
<!-- YAML
added: v0.5.9
-->
Expand All @@ -880,9 +886,10 @@ added: v0.5.9
* Returns: {Boolean}

When an IPC channel has been established between the parent and child (
i.e. when using [`child_process.fork()`][]), the `child.send()` method can be
used to send messages to the child process. When the child process is a Node.js
instance, these messages can be received via the `process.on('message')` event.
i.e. when using [`child_process.fork()`][]), the `subprocess.send()` method can
be used to send messages to the child process. When the child process is a
Node.js instance, these messages can be received via the `process.on('message')`
event.

For example, in the parent script:

Expand Down Expand Up @@ -918,8 +925,8 @@ for use within Node.js core and will not be emitted in the child's
Applications should avoid using such messages or listening for
`'internalMessage'` events as it is subject to change without notice.

The optional `sendHandle` argument that may be passed to `child.send()` is for
passing a TCP server or socket object to the child process. The child will
The optional `sendHandle` argument that may be passed to `subprocess.send()` is
for passing a TCP server or socket object to the child process. The child will
receive the object as the second argument passed to the callback function
registered on the `process.on('message')` event. Any data that is received and
buffered in the socket will not be sent to the child.
Expand All @@ -932,7 +939,7 @@ If no `callback` function is provided and the message cannot be sent, an
`'error'` event will be emitted by the `ChildProcess` object. This can happen,
for instance, when the child process has already exited.

`child.send()` will return `false` if the channel has closed or when the
`subprocess.send()` will return `false` if the channel has closed or when the
backlog of unsent messages exceeds a threshold that makes it unwise to send
more. Otherwise, the method returns `true`. The `callback` function can be
used to implement flow control.
Expand All @@ -943,15 +950,15 @@ The `sendHandle` argument can be used, for instance, to pass the handle of
a TCP server object to the child process as illustrated in the example below:

```js
const child = require('child_process').fork('child.js');
const subprocess = require('child_process').fork('subprocess.js');

// Open up the server object and send the handle.
const server = require('net').createServer();
server.on('connection', (socket) => {
socket.end('handled by parent');
});
server.listen(1337, () => {
child.send('server', server);
subprocess.send('server', server);
});
```

Expand Down Expand Up @@ -982,8 +989,8 @@ socket to the child process. The example below spawns two children that each
handle connections with "normal" or "special" priority:

```js
const normal = require('child_process').fork('child.js', ['normal']);
const special = require('child_process').fork('child.js', ['special']);
const normal = require('child_process').fork('subprocess.js', ['normal']);
const special = require('child_process').fork('subprocess.js', ['special']);

// Open up the server and send sockets to child
const server = require('net').createServer();
Expand All @@ -1000,8 +1007,8 @@ server.on('connection', (socket) => {
server.listen(1337);
```

The `child.js` would receive the socket handle as the second argument passed
to the event callback function:
The `subprocess.js` would receive the socket handle as the second argument
passed to the event callback function:

```js
process.on('message', (m, socket) => {
Expand All @@ -1018,7 +1025,8 @@ this occurs.

*Note: this function uses [`JSON.stringify()`][] internally to serialize the `message`.*

### child.stderr
<a name="child_process_child_stderr"></a>
### subprocess.stderr
<!-- YAML
added: v0.1.90
-->
Expand All @@ -1030,10 +1038,11 @@ A `Readable Stream` that represents the child process's `stderr`.
If the child was spawned with `stdio[2]` set to anything other than `'pipe'`,
then this will be `undefined`.

`child.stderr` is an alias for `child.stdio[2]`. Both properties will refer to
the same value.
`subprocess.stderr` is an alias for `subprocess.stdio[2]`. Both properties will
refer to the same value.

### child.stdin
<a name="child_process_child_stdin"></a>
### subprocess.stdin
<!-- YAML
added: v0.1.90
-->
Expand All @@ -1048,10 +1057,11 @@ continue until this stream has been closed via `end()`.*
If the child was spawned with `stdio[0]` set to anything other than `'pipe'`,
then this will be `undefined`.

`child.stdin` is an alias for `child.stdio[0]`. Both properties will refer to
the same value.
`subprocess.stdin` is an alias for `subprocess.stdio[0]`. Both properties will
refer to the same value.

### child.stdio
<a name="child_process_child_stdio"></a>
### subprocess.stdio
<!-- YAML
added: v0.7.10
-->
Expand All @@ -1060,38 +1070,39 @@ added: v0.7.10

A sparse array of pipes to the child process, corresponding with positions in
the [`stdio`][] option passed to [`child_process.spawn()`][] that have been set
to the value `'pipe'`. Note that `child.stdio[0]`, `child.stdio[1]`, and
`child.stdio[2]` are also available as `child.stdin`, `child.stdout`, and
`child.stderr`, respectively.
to the value `'pipe'`. Note that `subprocess.stdio[0]`, `subprocess.stdio[1]`,
and `subprocess.stdio[2]` are also available as `subprocess.stdin`,
`subprocess.stdout`, and `subprocess.stderr`, respectively.

In the following example, only the child's fd `1` (stdout) is configured as a
pipe, so only the parent's `child.stdio[1]` is a stream, all other values in
the array are `null`.
pipe, so only the parent's `subprocess.stdio[1]` is a stream, all other values
in the array are `null`.

```js
const assert = require('assert');
const fs = require('fs');
const child_process = require('child_process');

const child = child_process.spawn('ls', {
const subprocess = child_process.spawn('ls', {
stdio: [
0, // Use parents stdin for child
'pipe', // Pipe child's stdout to parent
fs.openSync('err.out', 'w') // Direct child's stderr to a file
]
});

assert.equal(child.stdio[0], null);
assert.equal(child.stdio[0], child.stdin);
assert.equal(subprocess.stdio[0], null);
assert.equal(subprocess.stdio[0], subprocess.stdin);

assert(child.stdout);
assert.equal(child.stdio[1], child.stdout);
assert(subprocess.stdout);
assert.equal(subprocess.stdio[1], subprocess.stdout);

assert.equal(child.stdio[2], null);
assert.equal(child.stdio[2], child.stderr);
assert.equal(subprocess.stdio[2], null);
assert.equal(subprocess.stdio[2], subprocess.stderr);
```

### child.stdout
<a name="child_process_child_stdout"></a>
### subprocess.stdout
<!-- YAML
added: v0.1.90
-->
Expand All @@ -1103,8 +1114,8 @@ A `Readable Stream` that represents the child process's `stdout`.
If the child was spawned with `stdio[1]` set to anything other than `'pipe'`,
then this will be `undefined`.

`child.stdout` is an alias for `child.stdio[1]`. Both properties will refer
to the same value.
`subprocess.stdout` is an alias for `subprocess.stdio[1]`. Both properties will
refer to the same value.

[`popen(3)`]: http://linux.die.net/man/3/popen
[`ChildProcess`]: #child_process_child_process
Expand Down

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