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lruCache.swift
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lruCache.swift
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/*
Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get and put.
get(key) - Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.
put(key, value) - Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.
The cache is initialized with a positive capacity.
Follow up:
Could you do both operations in O(1) time complexity?
Example:
LRUCache cache = new LRUCache( 2 /* capacity */ );
cache.put(1, 1);
cache.put(2, 2);
cache.get(1); // returns 1
cache.put(3, 3); // evicts key 2
cache.get(2); // returns -1 (not found)
cache.put(4, 4); // evicts key 1
cache.get(1); // returns -1 (not found)
cache.get(3); // returns 3
cache.get(4); // returns 4
*/
class LRUCache {
final class Node<T> {
var pre: Node?
var next: Node?
var val: T
let key: T
init(pre: Node?, next: Node?, key: T, val: T) {
self.pre = pre
self.next = next
self.val = val
self.key = key
}
}
let capacity: Int
var cache = [Int: Node<Int>]()
var head: Node<Int> = Node(pre: nil, next: nil, key: 0, val: 0)
var tail: Node<Int> = Node(pre: nil, next: nil, key: 0, val: 0)
init(_ capacity: Int) {
self.capacity = capacity
head.next = tail
tail.pre = head
}
func get(_ key: Int) -> Int {
guard let node = cache[key] else { return -1 }
//update position
moveFirst(node)
return node.val
}
func put(_ key: Int, _ value: Int) {
if cache.keys.count == capacity && !cache.keys.contains(key) {
remove(tail.pre!)
}
if let node = cache[key] {
// update value
node.val = value
moveFirst(node)
} else {
let node = Node(pre: head, next: head.next, key: key, val: value)
let hNext = head.next
head.next = node
hNext?.pre = node
if tail.pre === head {
tail.pre = node
node.next = tail
}
cache[key] = node
}
}
func moveFirst(_ node: Node<Int>) {
// if node is head.next do nothing
guard head.next !== node else { return }
let pre = node.pre
let next = node.next
pre?.next = next
next?.pre = pre
node.next = head.next
head.next?.pre = node
head.next = node
node.pre = head
}
func remove(_ node: Node<Int>) {
let pre = node.pre
let next = node.next
pre?.next = next
next?.pre = pre
// update cache
cache.removeValue(forKey: node.key)
}
}